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View Full Version : I created my own MMO and lost 100 pounds, interested in signing up?


LulzSect
07-29-2014, 04:16 PM
http://cdn1.vox-cdn.com/uploads/chorus_image/image/31981511/Screen_Shot_2014-04-17_at_5.55.08_PM.0_cinema_960.0.png

It had been this way for years.

I’d bounced around various MMORPGs since first laying my hands on Everquest as a teenager. In spite of excelling in school and at work, I found myself preferring the hamster wheel of progression and the continuous, incremental and addictive gratification I found online. I’d log on and leave my 300 pound frame back in reality.

That’s a story you’ve probably heard a dozen times before. What you likely haven’t heard before is how my seemingly "night-and-day" weight loss that followed came not by quitting an MMO, but rather by losing myself within one. Two years later, I've been able to lose, and keep off, 100 pounds.

https://news.ycombinator.com/item?id=8104365

Yumyums Inmahtumtums
07-29-2014, 04:39 PM
I've gained nothing but stained shirts and an enormous veiny belly.

Wutdo?

Strifer
07-29-2014, 04:41 PM
http://i.imgur.com/4Ri1oDE.gif

LulzSect
07-30-2014, 10:25 AM
http://www.asmallbizlife.com/wp-content/uploads/2013/06/calvin-und-hobbes-swifty-kick-in-the-butt.png

Swish
07-30-2014, 01:57 PM
What's needed is a game so immersive that everyone forgets to eat/sleep for 2-3 days.