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XeldiablosX
08-19-2010, 12:23 PM
So this is probably just my terrible luck but ... I was curious if it was all just random when summoning a pet as to it's level? because when i initially zone into hhk every summoned pet is ALWAYS lb upon zoning in. However when I move to the stairs between 1st an 2nd floor its always highest pet I can get and it is really weird, I was curious if any other mages or necro's noticed that about their summoned pets.

Also side note I sat at zoneline just a moment ago an casted 10 pets back to back, all was LB went to that stairwell i mentioned an instant highest lvl pet.

krforrester
08-19-2010, 02:29 PM
I haven't experienced what you described, but I definitely can say that I usually have to cast between 5 and 10 pets to get an acceptable level pet. Sometimes it's worse and I can end up casting up to 15 pets to get a good one.

I forgot how much I hated this issue in live and was elated when it was changed so that summoned pets would be max level.

XeldiablosX
08-19-2010, 02:34 PM
Yea i know what you mean hehe. Just a major time sink when you get like you said 5 - 15 pets that are LB med resummon etc, just thought it was odd when i noticed that lil bit in hhk. Ill try again later on but it was most likely just me with a horrible streak on luck lol. Thx mate =p

KnuckleSangwich
08-19-2010, 02:47 PM
I don't know about that issue, but I do notice that my friend who is the same level as my necro (he is a mage) ALWAYS casts higher level pets that mine. We have the same level pet spell but his pet is consistently 1-2 levels higher than mine and can hit significantly harder and backed with more HP.

Is this a bug or intended? I don't remember it being this way on live during the classic era.

Enderenter
08-19-2010, 02:52 PM
I don't know about that issue, but I do notice that my friend who is the same level as my necro (he is a mage) ALWAYS casts higher level pets that mine. We have the same level pet spell but his pet is consistently 1-2 levels higher than mine and can hit significantly harder and backed with more HP.

Is this a bug or intended? I don't remember it being this way on live during the classic era.

Mages have the strongest pets in the game in Classic, by far. They do more damage, are more tanked and can be higher level relative to the caster as a mage than the 2nd best pets (Necros).

Dunes
08-19-2010, 03:56 PM
Not critizing at all, but is this true? I always just assumed that the highest level necro pet would beat the highesy level, non focused mage pet, but I guess there are alot of variables there. Mages can choose the best pet for the circumstances, be it tanking, stuning, rooting, damage shield, etc.

Seems a bit OP to be honest, if thats the case, because mages also have the 2nd best nukes in the game (necros can dot all to hell, but still...)

Reiker
08-19-2010, 04:19 PM
Necro pets were the best in classic, especially at the high end. Mage pets maybe did more dps with sword of runes procs, but the 49 necro pet was a sick tank.

bufferofnewbies
08-19-2010, 04:23 PM
Stat wise the mage pet was best. What made the necro pet better in a fight between them was the lifetap.

Bones
08-19-2010, 04:36 PM
Necro pets were the best in classic, especially at the high end. Mage pets maybe did more dps with sword of runes procs, but the 49 necro pet was a sick tank.
^
Also, necro pets with daggers were beast because the quick delay on the dagger would apply, but the damage did not. So you had necro pets quadding in the 40's-50's with 20 delay weapons.

inyane
08-19-2010, 05:13 PM
Not critizing at all, but is this true? I always just assumed that the highest level necro pet would beat the highesy level, non focused mage pet, but I guess there are alot of variables there. Mages can choose the best pet for the circumstances, be it tanking, stuning, rooting, damage shield, etc.

Seems a bit OP to be honest, if thats the case, because mages also have the 2nd best nukes in the game (necros can dot all to hell, but still...)

yeah, but if the pet dies, we die. its unlikely i'm getting off a 10 sec cast pet with mobs beating on me. give me root and FD, and i'll happily let necro pets = mage pets.

actually, to me, necro pets seem a bit overpowered here. on live they always seemed to suck, i never saw necro's letting the pet tank, it was always fear kiting. or maybe that was just higher level, kunark era

bhatz01
08-19-2010, 05:20 PM
Mage pets have always been better. Now, on live for a certain period of time, the lvl 49 necro pet was an absolute animal. This was almost completely attributed to the fact that it could be handed a fine steel dagger and a regular dagger, and it would hit for 55, but have a 19 and 20 delay respectively. Add haste to this and you have one of the most overpowered pets the game has ever seen.

I had a 50 necro on live and there used to be a trick where if you cast lull on your pet, and then camped out the pet would stay, you would no longer be the owner and he would be a regular NPC. I can recall a particular occasion where my fully buffed 49 pet killed 10-15 people in lguk before he was finally killed by a paladin with banish undead.

If the rules on this server allow pets to use the delay of weapons then yes, necro pets are superior at the highest level. That being said, once that was fixed, and especially when Kunark came out and the lvl 51 earth pet and the rest of the Vocerate line was given to mages, they eclipsed necro pets by leaps and bounds.

Enderenter
08-19-2010, 05:33 PM
Necro pets were the best in classic, especially at the high end. Mage pets maybe did more dps with sword of runes procs, but the 49 necro pet was a sick tank.

If this were the case, Necros would be far superior to Mages - as their nonpet spells are obviously far superior. (Because let's face it, 2nd best DDs in the game are nothing compared to the vast array of DoTs and Fear that necros get) I don't remember this being the case in classic, though I may be mistaken. IIRC, Mages got hosed big time post-Kunark.

Also, I wasn't really talking about tanking, since at 50 your pet won't be tanking unless you are solo or duo farming... and at that point I think I like the fire pet much more than necro's pets, for indoor areas at least.

Reiker
08-19-2010, 05:42 PM
It was that way, but most players pretend they played during classic when they actually started after the necro pets were tuned down. Once broken, a necro pet could single handedly hold the frenzy camp while the necro FDed AFK, for example.

Itchybottom
08-19-2010, 05:42 PM
It was that way, but most players pretend they played during classic when they actually started after the necro pets were tuned down. Once broken, a necro pet could single handedly hold the frenzy camp while the necro FDed AFK, for example.

And they could break it themselves too, with undead charm.

Enderenter
08-19-2010, 05:44 PM
It was that way, but most players pretend they played during classic when they actually started after the necro pets were tuned down. Once broken, a necro pet could single handedly hold the frenzy camp while the necro FDed AFK, for example.

Necro pet could kill fbss-equipped frenzied without aid? That I find hard to believe. And besides, even if this was the case, they certainly fixed that imbalance on live at the point the server is now in its progression.

Bubbles
08-19-2010, 05:50 PM
Necro pet could kill fbss-equipped frenzied without aid? That I find hard to believe. And besides, even if this was the case, they certainly fixed that imbalance on live at the point the server is now in its progression.

A necro pet with two fine steel daggers back then could practically break a frenzied spawn. Reiker is right here. The only knock on necros in classic was that they couldn't do a whole lot to hurt raid targets, so they got dumped into the same utility role that enchanters and mages got stuck in.

Enderenter
08-19-2010, 05:52 PM
A necro pet back then could practically break a frenzied spawn. Reiker is right here. The only knock on necros in classic was that they couldn't do a whole lot to hurt raid targets, so they got dumped into the same utility role that enchanters and mages got stuck in.

How long was it before they nerfed Necros?

Infectious
08-19-2010, 10:23 PM
I go easily thru 2 stacks of bone chips easy in a couple hours. Also necro pets arent nearly what they were in classic or even when they were nerfed. With two fine steel daggers a necro pet was a beast... And mage was never overpowered as they are here. On live mage's couldnt solo for shit on here a mage con solo reds like nothing and that is useing a fire pet which on live would drop in a couple hits.

vincin
08-19-2010, 10:26 PM
mage pets are better than necro pets =P

StinkyGreenBud
08-19-2010, 10:37 PM
mage pets are better than necro pets =P



...or arent it? -by StinkyGreenBud

vincin
08-19-2010, 10:42 PM
thilly billy

XeldiablosX
08-20-2010, 12:24 AM
Played a necro on live for the longest but never a mage, I am saving myself for the iksar necro personally. Atm from what i hear from everyone else mages are superior but at 50 I couldn't say so thats why I am taking the time to level a mage now since I have never played one before.

Tallenn
08-20-2010, 11:45 AM
On my 19 necro at least, my pet drops hit points about as fast as I do. Straight-up tanking is out of the question on anything above light blues. On the other hand, I've heard mages complain that they have to memorize a low level nuke so the pet doesn't steal most of the XP, because they can kill most efficiently just healing their pet.

Fear-kiting isn't particularly viable, either. Mob flee speed is much too fast. For me at least, agro-kiting seems to yield the best results as a necro.