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View Full Version : Kael Drakkal giant pathing


Swish
03-03-2014, 11:13 PM
I'm not sure if this is zone specific but the pathing on the giants in Kael, is extremely glitchy.

They'll often run 8-10 seconds in the opposite direction on a mez break and come back again (giving anyone ample time to mez again etc).

The first 4-6 giants as you zone in from Wakening Land are a prime example of it but the same can be said coming in from EW too, giants near the zone in will "run at you" by running away and coming back along a "node"(?) further away.

Byrjun
03-03-2014, 11:38 PM
(this should be in the pathing forum, but I'll add on)

Yeah, giants in Kael remind me a lot of the yetis in the caves in Dreadlands. If you back off just a bit, they run around for a long time before figuring out how to get to you.

Also, when giants run away up the ramps around arena, they'll run into walls and glitch/warp away somewhere else (I assume in arena or around there).

Hard to explain so here's a quick MS Paint:

http://i.imgur.com/jL3Ot1d.jpg

Green X is where you're fighting a giant. Red line is where it starts to run. Blue circle is when it hits the wall and warps somewhere, bringing a huge train.

Rogean
03-03-2014, 11:41 PM
http://www.project1999.com/forums/showthread.php?t=141685