View Full Version : Bannings and why it doesn't work
Abacab2
07-26-2010, 07:04 PM
Indiscriminate banning does not work, you can ban people all day til your hands bleed from the sheer amount of clicking but all it takes is a new email account and a proxy and you've defeated the ban.
The only option to stop trolls is to lock down and or close registration which sterilizes and isolates the community causing it to whither, or you can continuously ban and escalate the problem by feeding the trolls into personal attacks , DDOSing, duping, exploiting and griefing.
In the end no matter the course you take you continuously lose because if someone wants to cause havoc bad enough they will regardless at what you throw at them, and you're slowly going down hill because the project and server becomes stagnant with bullshit.
I've been banned well over 50+ times IP and account bans on all counts in-game, IRC and here on the forums and guess what? I'm still here. I have rhyme and reason for why I do what I do and that's because I do not like the rules on raiding, I don't like the rules on player relations and I consider them carebear, because hundreds of people get banned for playing how they want to play.
I suggest a new solution? a new player policy, a new forum policy and a new way GM's to handle petitions and player relations because obviously the current draconian method does not work.
Lazortag
07-26-2010, 07:09 PM
the ooc spammer stopped eventually, you will too.
Volga
07-26-2010, 07:11 PM
Wouldn't preventing proxy connections to the website and game server works for a good deal of these bans as well (understandably not all)?
I understand this would affect some students, military, and government connected players who could then apply for an account level whitelisting ?
ssyrax
07-26-2010, 07:12 PM
I suggest a new solution for you Abacab... Go somewhere else that you do like the rules, and leave us alone. Obviously you would be happier elsewhere, why would you continue to come back to somewhere that you dont like the rules? I'm pretty sure that's the definition of stupidity.
Abacab2
07-26-2010, 07:12 PM
the ooc spammer stopped eventually, you will too.
Who takes my place though? One troll get banned but there are still hundreds more under the bridge.
Overcast
07-26-2010, 07:13 PM
because I do not like the rules on raiding, I don't like the rules on player relations and I consider them carebear, because hundreds of people get banned for playing how they want to play.
Running Your Own EQEmulator Server (http://www.eqemulator.org/wiki/wikka.php?wakka=CategoryServer)
Abacab2
07-26-2010, 07:14 PM
Wouldn't preventing proxy connections to the website and game server works for a good deal of these bans as well (understandably not all)?
I understand this would affect some students, military, and government connected players who could then apply for an account level whitelisting ?
Because then the developers would have to spend 99% of their time moderating the boards, banning people in game, and checking the whitelist and email systems instead of developing. If that's the case expect Kunark to come out by 2015.
ssyrax
07-26-2010, 07:14 PM
Whoever takes your place is irrelevent. It doesnt concern you, you dont play here. You just spend time trolling.
Abacab2
07-26-2010, 07:16 PM
Whoever takes your place is irrelevent. It doesnt concern you, you dont play here. You just spend time trolling.
When I'm unbanned I actually play the game, I just feel like people who sit /afk in a raid zone to claim a raid encounter deserve to get trained because they literally are asking for it.
If the shit was FFA and there was zero GM intervention between player disputes I'd be 10x more content with raiding because it would actually be interesting.
Volga
07-26-2010, 07:20 PM
Because then the developers would have to spend 99% of their time moderating the boards, banning people in game, and checking the whitelist and email systems instead of developing. If that's the case expect Kunark to come out by 2015.
Not really , banning the proxy connections is a simply vBulletin Plugin. I think the majority of players are home based and thus legitimate white list requests would be few.
ssyrax
07-26-2010, 07:21 PM
Just because you want to to be a certain way does not make it so. You want it one way, other people want it another. The developers are the only ones with any say, and as that is the case it will work the way they want it to. Again, if you dont like it, and you continue to get banned for being a douchebag, the simplest solution for everyone is for you to leave. I also don't always care for the rules, but I adhere to them because sometimes in life, things dont work out the way we want them to, and if you want to play a social game in any kind of meaningful way, you should be a part of that society, not a delinquent.
Abacab2
07-26-2010, 07:23 PM
Just because you want to to be a certain way does not make it so. You want it one way, other people want it another. The developers are the only ones with any say, and as that is the case it will work the way they want it to. Again, if you dont like it, and you continue to get banned for being a douchebag, the simplest solution for everyone is for you to leave. I also don't always care for the rules, but I adhere to them because sometimes in life, things dont work out the way we want them to, and if you want to play a social game in any kind of meaningful way, you should be a part of that society, not a delinquent.
It's a social game? I did not know this was Habbo Hotel? It's a MMORPG with a high competitive edge so why shouldn't it be played like a war game?
ssyrax
07-26-2010, 07:25 PM
It shouldn't be played like a war game because well surprise surprise... the devs dont want it played that way... You have got to accept the fact that while your opinion may differ from that of the developers, and in your head you are right, you have no control over the rule-set... They do... So you can play by their rules, or you can continuously get banned for not doing so... The call is yours, but it sounds to me like your life would be less stressful if you just accepted that.
Kinamur1999
07-26-2010, 07:26 PM
Nobody likes the current raid rules, and no one cares that your pussy is sore about it.
shut the fuck up
ssyrax
07-26-2010, 07:28 PM
Your so Square...
Not sure I understand what you are trying to say. But. Thank you?
Agaron
07-26-2010, 07:28 PM
It shouldn't be played like a war game because well surprise surprise... the devs dont want it played that way... You have got to accept the fact that while your opinion may differ from that of the developers, and in your head you are right, you have no control over the rule-set... They do... So you can play by their rules, or you can continuously get banned for not doing so... The call is yours, but it sounds to me like your life would be less stressful if you just accepted that.
So when did this server go from classic to custom? Pretty sure this play nice policy is bullshit. You have to joint he biggest zerg raiding guild on server to get gear with how shit sits now.
ssyrax
07-26-2010, 07:32 PM
So when did this server go from classic to custom? Pretty sure this play nice policy is bullshit. You have to joint he biggest zerg raiding guild on server to get gear with how shit sits now.
The content is classic as possible... You have to understand even on LIVE each server had their own rules as to how things were handled. Each had their own economy. You can't expect this server to have the same economy and rules as yours may have. This is a gathering of people from across all the various servers, and thus different rules and economies have evolved. With that in mind, The Devs have taken the path that they probably feel would accomadate the most people possible, with the understanding that not everyone will be happy, but with the understanding that most people will accept the rules and adhere to them.
YendorLootmonkey
07-26-2010, 07:32 PM
It's a social game? I did not know this was Habbo Hotel? It's a MMORPG with a high competitive edge so why shouldn't it be played like a war game?
It is. On PVP servers. This is a PVE server, which means Player vs. Environment. Not Player vs. the Environment That Another Player Maliciously Trains Onto Them. That's a PVETAPMTOT server you're thinking of.
It's a little like team bowling... you and your team work together to put up the best score vs. the other team. You don't walk over and bash the fuck out of their hands with your bowling balls so they can't out-bowl you. And then train fire giants to them.
Aeolwind
07-26-2010, 07:48 PM
Cab, in the beginning you were only mildly annoying and somewhat entertaining & I actually enjoyed chatting with you occasionally. You've devolved into an attention seeking whore akin to an ADD 5 year old with a feather up his ass.
What you don't understand is how easy it is to nuke all your posts from any troll account and ban you in one simple step. It doesn't annoy me, it doesn't infuriate me. It just continues to illustrate genuinely what kind of individual you strive to be: Annoying & obnoxious.
Agaron
07-26-2010, 07:50 PM
Sometimes the staff reminds me of the loser kid playing freeze tag that changes the rules when he's the one frozen. (I most likely will get banned for saying staff, and loser in the same sentence.)
Every live server could make up player base rules agreed upon by the player base aka rotations etc. Not GM staff enforcing a pve server.
All the people posting on this forum defending the current GM rules are the people in these zerg guilds getting a walk through of the game. No crap they're not going to want it to change, when they got phat loot coming their way.
Shit needs to go FFA, or player diplomacy imo.
Chicka
07-26-2010, 07:51 PM
It is. On PVP servers. This is a PVE server, which means Player vs. Environment. Not Player vs. the Environment That Another Player Maliciously Trains Onto Them. That's a PVETAPMTOT server you're thinking of.
It's a little like team bowling... you and your team work together to put up the best score vs. the other team. You don't walk over and bash the fuck out of their hands with your bowling balls so they can't out-bowl you. And then train fire giants to them.
No to hands, but the bastard bowlers definitely get the fire giants.
Bones
07-26-2010, 07:52 PM
It's a little like team bowling... you and your team work together to put up the best score vs. the other team. You don't walk over and bash the fuck out of their hands with your bowling balls so they can't out-bowl you. And then train fire giants to them.
There one little problem with that analogy.
Each team would have their own bowling alley (instancing). This server is more like all the bowling teams trying to play on the same bowling alley. One team doesn't want to share so they come in days before the match starts and sit on the alley so nobody else can bowl.
Aeolwind
07-26-2010, 07:56 PM
Sometimes the staff reminds me of the loser kid playing freeze tag that changes the rules when he's the one frozen. (I most likely will get banned for saying staff, and loser in the same sentence.)
Every live server could make up player base rules agreed upon by the player base aka rotations etc. Not GM staff enforcing a pve server.
All the people posting on this forum defending the current GM rules are the people in these zerg guilds getting a walk through of the game. No crap they're not going to want it to change, when they got phat loot coming their way.
Shit needs to go FFA, or player diplomacy imo.
Well, I think you are missing the point here. The GM staff doesn't want to be involved. Our initial ruling was rotation. Folks didn't want that and wanted a player driven structure which is kinda where it is now. But the major difference in all this is that we'd be happy with anything if people would just shut the hell up, not be griefers, & try to enjoy yourselves.
If another guild has a problem with how another guild has handled a situation, the GM's get involved at that point & then you are stuck with what decision we make. But fuck no, we don't give a shit if you fall on a chainsaw. Just don't drag anyone else down with you. Respect your fellow players and quit being ass holes. That's all we want.
Agaron
07-26-2010, 08:09 PM
Well, I think you are missing the point here. The GM staff doesn't want to be involved. Our initial ruling was rotation. Folks didn't want that and wanted a player driven structure which is kinda where it is now. But the major difference in all this is that we'd be happy with anything if people would just shut the hell up, not be griefers, & try to enjoy yourselves.
If another guild has a problem with how another guild has handled a situation, the GM's get involved at that point & then you are stuck with what decision we make. But fuck no, we don't give a shit if you fall on a chainsaw. Just don't drag anyone else down with you. Respect your fellow players and quit being ass holes. That's all we want.
Why can't the GM's just stay off player disputing, even guild raiding, and let them deal with it on their own? On live we had 3 guilds that had a rotation on bosses. Guess what happened if they broke that rotation? They said fuck you, and did whatever they wanted. It's just like irl... you break a treaty, and you go to war.
GM's should be fixing exploiting, hacks, and game issues vs. intervening player disputes.
Why can't the game just be played how it's? I mean if someone trains, don't stand there? Move the fuck out, or fight the train?
I mean if a guild can take out a boss with 50 people cool, but at least make it so a guild with 20 can compete against that guild if they're all afk.
ssyrax
07-26-2010, 08:31 PM
Sometimes the staff reminds me of the loser kid playing freeze tag that changes the rules when he's the one frozen. (I most likely will get banned for saying staff, and loser in the same sentence.)
Every live server could make up player base rules agreed upon by the player base aka rotations etc. Not GM staff enforcing a pve server.
All the people posting on this forum defending the current GM rules are the people in these zerg guilds getting a walk through of the game. No crap they're not going to want it to change, when they got phat loot coming their way.
Shit needs to go FFA, or player diplomacy imo.
I'm an officer of Sapientia... We are far from a zerg guild, with a maximum of about 25 people on a GOOD night for us. We have killed trash in PoF, and PoH, and killed Phinny a time or two... Before you lump everyone together into one grouping, you should probably check your facts first. Our world is far from perfect, and our devs do the best they can to provide you with a fair system to play with. They let you play here, and they provide good customer service given the circumstances. Like they've said before, they could pull the plug if they so chose to because people are ungrateful for what they've got. Yes you're allowed to be unhappy with things, yes you're allowed to express your opinions. But there's no reason to be a nuisance over it.
Simplistik
07-26-2010, 08:31 PM
When I'm unbanned I actually play the game, I just feel like people who sit /afk in a raid zone to claim a raid encounter deserve to get trained because they literally are asking for it.
If the shit was FFA and there was zero GM intervention between player disputes I'd be 10x more content with raiding because it would actually be interesting.
There is a whole lot of AFk people camping all kinda raid mobs in EC too I guess.
Run out of people to train in raid zones so you come to EC to grief everyone there too?
h0tr0d (shaere)
07-26-2010, 08:43 PM
... I just feel like people who sit /afk in a raid zone to claim a raid encounter deserve to get trained because they literally are asking for it.
Ya know, I would rather they were at least AT their keyboards, afk is kind of lame. I think I agree with you there. However, I don't think ffa would work..I think it would scare off most casual players and raiders, I played pvp for a bit. It isn't for everyone.
Pvp server ,. ffa rules would most certainly free up the gms/developers, absolutely it would. But I hope that isn't the solution. Raid rules? not my place to say yet, and usually, when it gets stupid? Gms have to step in, always has been that way on blue servers.
I do like a certain amount of player freedom, and some people deserve trains at times, to be sure. But indisciminate training, ffa isn't the optimal solution.
Unfortunately the optimal solution will not be reached as it stands, because it requires a certain amount of unselfishness and maturity you rarely find in any raid scenario. And guild leader that lets another guild take a target inevitably loses his hardcore raiders, because they want loot. Loyalty is a rare commodity online, integrity even more so. Most of your hardcore raiders go where the loot is. DKP is required only because of greed, but that is a different topic. If everyone were honest, and fair 100pct of the time, it wouldn't be necessary.
We don't live in a Utopia. We could play in one, it's a shame really. We could act better then the real world lets us, but usually? People act much worse due to the lack of consequences, and inhibitions go out the window online.
Fight the power man, just don't become someone you don't like in the meanwhile.
h0tr0d (shaere)
07-26-2010, 09:55 PM
I just had an apostrophe. While there are ways around it, sister guilds...put a cap on guild numbers...pros cons? lol crazy idea I know.
Agaron
07-26-2010, 10:04 PM
Ya know, I would rather they were at least AT their keyboards, afk is kind of lame. I think I agree with you there. However, I don't think ffa would work..I think it would scare off most casual players and raiders, I played pvp for a bit. It isn't for everyone.
Pvp server ,. ffa rules would most certainly free up the gms/developers, absolutely it would. But I hope that isn't the solution. Raid rules? not my place to say yet, and usually, when it gets stupid? Gms have to step in, always has been that way on blue servers.
I do like a certain amount of player freedom, and some people deserve trains at times, to be sure. But indisciminate training, ffa isn't the optimal solution.
Unfortunately the optimal solution will not be reached as it stands, because it requires a certain amount of unselfishness and maturity you rarely find in any raid scenario. And guild leader that lets another guild take a target inevitably loses his hardcore raiders, because they want loot. Loyalty is a rare commodity online, integrity even more so. Most of your hardcore raiders go where the loot is. DKP is required only because of greed, but that is a different topic. If everyone were honest, and fair 100pct of the time, it wouldn't be necessary.
We don't live in a Utopia. We could play in one, it's a shame really. We could act better then the real world lets us, but usually? People act much worse due to the lack of consequences, and inhibitions go out the window online.
Fight the power man, just don't become someone you don't like in the meanwhile.
There's no pvp in ffa. Raid target pops up. Anyone who is awake can engage and attack. Whoever takes it down or does more dps = gets the loot. What's so hard to follow? If anything it would make this game have more strategy.
If you force people to not be afk to take raid targets. Guess what? You'll probably have less trains.
I WANT THIS SERVER RUN MY WAY AND IF I DONT GET IT IM GOING TO SPEND HOURS OF MY LIFE WASTING TIME ON IT AND ALSO
Aeolwind
07-26-2010, 10:30 PM
Why can't the GM's just stay off player disputing, even guild raiding, and let them deal with it on their own? On live we had 3 guilds that had a rotation on bosses. Guess what happened if they broke that rotation? They said fuck you, and did whatever they wanted. It's just like irl... you break a treaty, and you go to war.
GM's should be fixing exploiting, hacks, and game issues vs. intervening player disputes.
Why can't the game just be played how it's? I mean if someone trains, don't stand there? Move the fuck out, or fight the train?
I mean if a guild can take out a boss with 50 people cool, but at least make it so a guild with 20 can compete against that guild if they're all afk.
Because innocent players that have or want nothing to do with the situation get caught in the middle. And by that same token, what if a guild doesn't want to be involved in that kind of atmosphere?
I come from emarr. Home of Da'Kor, Ice Clan & at one point, a guild that exuded the type of atmosphere that guilds want on this server: Ebonlore. Ebonlore was disbanded by Uini for training, leap frogging, general mayhem & irreverence to other players, the guild leader banned, and I think every officer banned. Not only that, the guild name of Ebonlore was restricted from usage across all servers. I don't want to get to that point, but it is heading there. However, following that incident, every guild feared Uini, even when she went to other servers; Uini did not mess around. Because of this, rotations held until near the end of Luclin when Magister gave VT to Divine Grace after they'd farmed it empty. In lieu of a rotation on stuff like TOV, if it started popping DK/Magi & MS communicated. ST, had a flat rotation, if you were an hour late to the set start time, you gave it up & everyone agreed to that.
I'm not saying it was roses and butterfly farts; but if there was a dispute, it was handled between whoever was in charge without many incidents. Yeah, guilds trying to make a name for themselves bucked up sometimes, but when MS, SF and DK were more than willing to assure you got 0 raid targets you towed the line. Yeah, there were trains, but those that lived by the train, died by the train. Nothing more entertaining than another guild training raids because of what they did to your guild or summat.
Here is the huge difference between here and there, then and now: It's every man for himself here. No one is willing to give an inch because they feel like they'll be taken advantage of (and rightly so). There is no respect between the individual guilds themselves or between the guilds and the staff. Personally, I don't give a damn what you do to each other. But, when a guild comes along that doesn't want to be involved in that crap, we have to get involved, because they have just as much right and privilege as someone else to try to enjoy themselves and the server.
Because innocent players that have or want nothing to do with the situation get caught in the middle. And by that same token, what if a guild doesn't want to be involved in that kind of atmosphere?
I come from emarr. Home of Da'Kor, Ice Clan & at one point, a guild that exuded the type of atmosphere that guilds want on this server: Ebonlore. Ebonlore was disbanded by Uini for training, leap frogging, general mayhem & irreverence to other players, the guild leader banned, and I think every officer banned. Not only that, the guild name of Ebonlore was restricted from usage across all servers. I don't want to get to that point, but it is heading there. However, following that incident, every guild feared Uini, even when she went to other servers; Uini did not mess around. Because of this, rotations held until near the end of Luclin when Magister gave VT to Divine Grace after they'd farmed it empty. In lieu of a rotation on stuff like TOV, if it started popping DK/Magi & MS communicated. ST, had a flat rotation, if you were an hour late to the set start time, you gave it up & everyone agreed to that.
I'm not saying it was roses and butterfly farts; but if there was a dispute, it was handled between whoever was in charge without many incidents. Yeah, guilds trying to make a name for themselves bucked up sometimes, but when MS, SF and DK were more than willing to assure you got 0 raid targets you towed the line. Yeah, there were trains, but those that lived by the train, died by the train. Nothing more entertaining than another guild training raids because of what they did to your guild or summat.
Here is the huge difference between here and there, then and now: It's every man for himself here. No one is willing to give an inch because they feel like they'll be taken advantage of (and rightly so). There is no respect between the individual guilds themselves or between the guilds and the staff. Personally, I don't give a damn what you do to each other. But, when a guild comes along that doesn't want to be involved in that crap, we have to get involved, because they have just as much right and privilege as someone else to try to enjoy themselves and the server.
yes that's nice but I WANT THIS SERVER RUN MY WAY YOU BETTER DO IT OR I WILL BE SPEND LITERALLY DAYS OF MY LIFE BEING A NUISANCE ON A FREE SERVER YOU BETTER WATCH URSEL
Aeolwind
07-26-2010, 10:36 PM
yes that's nice but I WANT THIS SERVER RUN MY WAY YOU BETTER DO IT OR I WILL BE SPEND LITERALLY DAYS OF MY LIFE BEING A NUISANCE ON A FREE SERVER YOU BETTER WATCH URSEL
I like you.
Phallax
07-26-2010, 10:43 PM
I like you.
I thought you hated us all!
Agaron
07-26-2010, 11:02 PM
Because innocent players that have or want nothing to do with the situation get caught in the middle. And by that same token, what if a guild doesn't want to be involved in that kind of atmosphere?
I come from emarr. Home of Da'Kor, Ice Clan & at one point, a guild that exuded the type of atmosphere that guilds want on this server: Ebonlore. Ebonlore was disbanded by Uini for training, leap frogging, general mayhem & irreverence to other players, the guild leader banned, and I think every officer banned. Not only that, the guild name of Ebonlore was restricted from usage across all servers. I don't want to get to that point, but it is heading there. However, following that incident, every guild feared Uini, even when she went to other servers; Uini did not mess around. Because of this, rotations held until near the end of Luclin when Magister gave VT to Divine Grace after they'd farmed it empty. In lieu of a rotation on stuff like TOV, if it started popping DK/Magi & MS communicated. ST, had a flat rotation, if you were an hour late to the set start time, you gave it up & everyone agreed to that.
I'm not saying it was roses and butterfly farts; but if there was a dispute, it was handled between whoever was in charge without many incidents. Yeah, guilds trying to make a name for themselves bucked up sometimes, but when MS, SF and DK were more than willing to assure you got 0 raid targets you towed the line. Yeah, there were trains, but those that lived by the train, died by the train. Nothing more entertaining than another guild training raids because of what they did to your guild or summat.
Here is the huge difference between here and there, then and now: It's every man for himself here. No one is willing to give an inch because they feel like they'll be taken advantage of (and rightly so). There is no respect between the individual guilds themselves or between the guilds and the staff. Personally, I don't give a damn what you do to each other. But, when a guild comes along that doesn't want to be involved in that crap, we have to get involved, because they have just as much right and privilege as someone else to try to enjoy themselves and the server.
As it sits DA could zerg pretty much any raid boss they want (and this has nothing to do with DA as a guild), and IB before that. How's that fair to other guilds?
It's pretty obvious GM's in general aren't going to care as much, or be as professional as GM's on live due to not being paid. I'm sure most GM decisions are done out of self enjoyment or e-power trip. No offense.
I just don't think intervening because people "don't play nice" should happen in any mmo game. That's like telling someone in WoW, UO, DaoC, or anyother game not to kill me, because I want to have fun. I mean this game has a language filter, and ignore feature. Play the game with how the mechanics were set?
Not to mention you're assuming just because 1 guild enjoys candyland rules... what about the rest who can't stand the current rules?
It's pretty clear that everyone hates afk camping, yet no one wants to do anything about it. FFA will fix that. I'm pretty sure it can't make things any worse than they already are? People already train.
I just want to say fuck u all and and im back on this server Duping items and giving them to noobs just so u all know so fuck all yall
GO ABACAB
YEAH THIS IS RAREN BICTHES
I GOT BANNED BUT MY EMOTIONAL INVESTMENT TO THIS GAME IS SO FIERCE INSTEAD OF GOING TO FIND SOMETHING PRODUCTIVE TO YOU IMA PROVE TO YALL HOW PATHETIC I REALLY AM PLEASE STANDBY FOR MY INEVITABLE SUICIDE
Lol bro u pisst? Yeah i know Rogean was asking about me duping items because he knows there is another dupe out yeah Rogean bro its me bitch so gl figuring it out because you fucking cant thats why we had to tell u how to fix it the last go around because ur actually a fgucking idiot GM
SUICIDE INC AFTER DUPE FIX PLEASE STICK AROUND
Abacab2
07-26-2010, 11:09 PM
WUT
Abacab2
07-26-2010, 11:13 PM
Damn son, Boyz N'Tha Hood up in here?
Bubbles
07-27-2010, 12:20 AM
I am so lost in this thread.
All i know is this:
The people who play the game spend their time playing it. The ones who no longer can/want to seem to be in R&Fs posting 10x a day.
There's gotta be some insight in that statement, but i'm still trying to discern it.
Abacab2
07-27-2010, 12:42 AM
I am so lost in this thread.
All i know is this:
The people who play the game spend their time playing it. The ones who no longer can/want to seem to be in R&Fs posting 10x a day.
There's gotta be some insight in that statement, but i'm still trying to discern it.
R&F is where the players play
Abacab2
07-27-2010, 12:49 AM
I come from emarr. Home of Da'Kor, Ice Clan & at one point, a guild that exuded the type of atmosphere that guilds want on this server: Ebonlore. Ebonlore was disbanded by Uini for training, leap frogging, general mayhem & irreverence to other players, the guild leader banned, and I think every officer banned.
Sounds like Ebonlore was raping ass and the other two guilds cried to the GM to fix it (I.E Ban them because they play too rough) I liken this to an elementary school playground where everyone is sharing the jungle gym.
Everyone wants to be on top of the jungle gym so they bicker and fight over it, usually just minor squabbles which are resolved rather quickly amongst them, but from time to time there comes a bully who doesn't "Play nice" and is down to throw a punch, trip you, steal your G.I Joes in order to obtain the top spot.
You know you can't beat the bully head on because you'll get thrashed and forced to eat the mud and insects off the ground for the bully's amusement, so you do the only course you know... You tell the teacher get him sent to detention and all is well on the jungle gym again, until that bully gets out of detention and meets you after school.
JayDee
07-27-2010, 12:49 AM
Indiscriminate banning does not work, you can ban people all day til your hands bleed from the sheer amount of clicking but all it takes is a new email account and a proxy and you've defeated the ban.
The only option to stop trolls is to lock down and or close registration which sterilizes and isolates the community causing it to whither, or you can continuously ban and escalate the problem by feeding the trolls into personal attacks , DDOSing, duping, exploiting and griefing.
In the end no matter the course you take you continuously lose because if someone wants to cause havoc bad enough they will regardless at what you throw at them, and you're slowly going down hill because the project and server becomes stagnant with bullshit.
I've been banned well over 50+ times IP and account bans on all counts in-game, IRC and here on the forums and guess what? I'm still here. I have rhyme and reason for why I do what I do and that's because I do not like the rules on raiding, I don't like the rules on player relations and I consider them carebear, because hundreds of people get banned for playing how they want to play.
I suggest a new solution? a new player policy, a new forum policy and a new way GM's to handle petitions and player relations because obviously the current draconian method does not work.
You must be the most miserable human being on earth bra.
Spending countless hours posting shit nobody gives a fuck about lolol.
Sounds like Ebonlore was raping ass and the other two guilds cried to the GM to fix it (I.E Ban them because they play too rough) I liken this to an elementary school playground where everyone is sharing the jungle gym.
Everyone wants to be on top of the jungle gym so they bicker and fight over it, usually just minor squabbles which are resolved rather quickly amongst them, but from time to time there comes a bully who doesn't "Play nice" and is down to throw a punch, trip you, steal your G.I Joes in order to obtain the top spot.
You know you can't beat the bully head on because you'll get thrashed and forced to eat the mud and insects off the ground for the bully's amusement, so you do the only course you know... You tell the teacher get him sent to detention and all is well on the jungle gym again, until that bully gets out of detention and meets you after school.
Haha that's actually really funny... You should write kids books.
HeallunRumblebelly
07-27-2010, 01:04 AM
There's no pvp in ffa. Raid target pops up. Anyone who is awake can engage and attack. Whoever takes it down or does more dps = gets the loot. What's so hard to follow? If anything it would make this game have more strategy.
If you force people to not be afk to take raid targets. Guess what? You'll probably have less trains.
32k hp mobs, 6 wizard guilds owning all major targets, holla :P Each one does 3 nukes, thats 18k in an ideal scenario...enough to KS any mob until velious. There's a reason why whoever gets exp doesn't get loot--cuz the classes simply aren't built that way :P
Agaron
07-27-2010, 01:23 AM
32k hp mobs, 6 wizard guilds owning all major targets, holla :P Each one does 3 nukes, thats 18k in an ideal scenario...enough to KS any mob until velious. There's a reason why whoever gets exp doesn't get loot--cuz the classes simply aren't built that way :P
Depends on how many are online, what boss they're positioned at, and if they aren't poopsocking. It's like risk bro. Some strategy in a 11 year old game? Fuck that right? Lets just showeq raid timer, afk bat phone when it pops, fake roll call, and claim everything, gg.
chtulu
07-27-2010, 01:55 AM
ITT: nerds not getting laid.
Agaron
07-27-2010, 02:34 AM
ITT: nerds not getting laid.
Aren't you the dude creeping on Tralina?
chtulu
07-27-2010, 02:38 AM
Aren't you the dude creeping on Tralina?
Main Entry: 1creep
Pronunciation: \ˈkrēp\
Function: intransitive verb
Inflected Form(s): crept \ˈkrept\; creep·ing
Etymology: Middle English crepen, from Old English crēopan; akin to Old Norse krjūpa to creep
Date: before 12th century
1 a : to move along with the body prone and close to the ground b : to move slowly on hands and knees
2 a : to go very slowly <the hours crept by> b : to go timidly or cautiously so as to escape notice <she crept away from the festive scene> c : to enter or advance gradually so as to be almost unnoticed <age creeps up on us> <a note of irritation crept into her voice>
3 : to have the sensation of being covered with creeping things <the thought made his flesh creep>
4 of a plant : to spread or grow over a surface rooting at intervals or clinging with tendrils, stems, or aerial roots
5 a : to slip or gradually shift position b : to change shape permanently from prolonged stress or exposure to high temperatures
which one?
Phallax
07-27-2010, 02:41 AM
Main Entry: 1creep
Pronunciation: \ˈkrēp\
Function: intransitive verb
Inflected Form(s): crept \ˈkrept\; creep·ing
Etymology: Middle English crepen, from Old English crēopan; akin to Old Norse krjūpa to creep
Date: before 12th century
1 a : to move along with the body prone and close to the ground b : to move slowly on hands and knees
2 a : to go very slowly <the hours crept by> b : to go timidly or cautiously so as to escape notice <she crept away from the festive scene> c : to enter or advance gradually so as to be almost unnoticed <age creeps up on us> <a note of irritation crept into her voice>
3 : to have the sensation of being covered with creeping things <the thought made his flesh creep>
4 of a plant : to spread or grow over a surface rooting at intervals or clinging with tendrils, stems, or aerial roots
5 a : to slip or gradually shift position b : to change shape permanently from prolonged stress or exposure to high temperatures
which one?
12. Creep 24 up, 6 down
buy creep mugs, tshirts and magnets
v. 'to creep'. Actively seeking to hook up with a girl in a club, usually involving suggestive dancing and little discourse.
"You were creepin' at volt last night."
urban dictionary, its slang...
BTW Abacab, Im gonna bet your an only child?
rioisk
07-27-2010, 04:20 AM
well EQ classic was definitely drama.....this server delivers indeed.
Detnogetsovs
07-27-2010, 04:39 AM
When will people stop playing this stupid game and realize they are stupid?
Not to mention it's being run by a GM freakshow.
Farlis
07-28-2010, 03:52 AM
All i see is that acabab is like a child who believes hes been wronged. You act out by training innocent people who all they want to do is enjoy the game and have nothing to do with ur petty little squabble with the end game scene.
Just because you want the rules changed to be a certain way does not mean everyone else does. Being a dick by griefing others doesn't make you right and doesn't help to convince those in charge to change their minds. All it does it make you look like the pathetic child you are.
If you do not like the rules how they are then leave and come back if they ever decide to change them cause at this point youv lost any and all ground in having them changed
Abacab2
07-28-2010, 04:04 AM
All i see is that acabab is like a child who believes hes been wronged. You act out by training innocent people who all they want to do is enjoy the game and have nothing to do with ur petty little squabble with the end game scene.
Just because you want the rules changed to be a certain way does not mean everyone else does. Being a dick by griefing others doesn't make you right and doesn't help to convince those in charge to change their minds. All it does it make you look like the pathetic child you are.
If you do not like the rules how they are then leave and come back if they ever decide to change them cause at this point youv lost any and all ground in having them changed
I've got plenty of ground to stand on and it is holy as Judea! I'm Abacab and I'm bout to go Hamas on your ass
Agaron
07-28-2010, 04:04 AM
Keanu Reeves told you to get out of gukbottom bro. Why didn't you listen?
Detnogetsovs
07-28-2010, 05:09 AM
I just got me some Proxy switcher and Macroquest 2, rock on!
Koota
07-28-2010, 05:37 AM
Don't you guys know? Chester from the movie airheads ... err Chester, is invincible to bans. It's easy to net proxy. He's gonna be griefin' till he gets that major record label contract.
Koota
07-28-2010, 05:37 AM
Wait, I mean Chaz! Not Chester! My bad Abacab.
Nedala
07-28-2010, 05:53 AM
you have serious mental problems abacab...
Kelven
07-28-2010, 10:04 AM
Because then the developers would have to spend 99% of their time moderating the boards, banning people in game, and checking the whitelist and email systems instead of developing. If that's the case expect Kunark to come out by 2015.
Imagine the time they'd have if people like you weren't around. What a concept!
CazicThule
07-28-2010, 10:26 AM
Lets make this a Carebear server! then it wouldnt be classic now would it?
ppl training and griefing was part of the EQ experience if u dont like it? dont play it? the gms wanting to bring back classic EQ and this training is fucking classic yeah?
so all u carebears wanting guards to guard the EC tunnel or change shit that isnt classic well then the server isnt classic now is it ?
Toony
07-28-2010, 10:44 AM
Lets make this a Carebear server! then it wouldnt be classic now would it?
ppl training and griefing was part of the EQ experience if u dont like it? dont play it? the gms wanting to bring back classic EQ and this training is fucking classic yeah?
so all u carebears wanting guards to guard the EC tunnel or change shit that isnt classic well then the server isnt classic now is it ?
No this server isn't classic, its described as "a classic experience" meaning they try to stay as close as possible to the original within reason, but don't pretend or claim it to be 100% authentic.
Carebear typically implies non-pvp, which this server clearly (already) is. But yes, guards guarding guards is retarded, but then again so are the people with so little going for them they have nothing better to do than grief. Kinda circular...
As to training being classic, I played from launch up to about LDoN. By Velious (I'm being generous) pretty much everyone with an IQ over 50 agreed trainers were mouth breathers that were probably being abused at home and needed to be pitied but not tolerated.
Overcast
07-28-2010, 10:47 AM
Indeed.
Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, starting with the original 3 continents and a max level of 50, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience.
Like it was said above - there are SOME difference that WILL exist. "Classic" wasn't free - not the client, not the monthly ability to play.
As such - the asshats risk nothing but their own time to be asshats.
Kinamur1999
07-28-2010, 11:06 AM
I've never seen so many people get this defensive about training, you do know what your talking about right? or your one of the repeat offenders that just wants to train people day in and day out.
Congratulations, you're an asshole
xplodr
07-28-2010, 11:10 AM
I come from emarr. Home of Da'Kor, Ice Clan & at one point, a guild that exuded the type of atmosphere that guilds want on this server: Ebonlore. Ebonlore was disbanded by Uini for training, leap frogging, general mayhem & irreverence to other players, the guild leader banned, and I think every officer banned. Not only that, the guild name of Ebonlore was restricted from usage across all servers. I don't want to get to that point, but it is heading there. However, following that incident, every guild feared Uini, even when she went to other servers; Uini did not mess around. Because of this, rotations held until near the end of Luclin when Magister gave VT to Divine Grace after they'd farmed it empty.
!%&* Ebonlore, !%&* Uini and !%&* Magister. I can't remember the name of the G.I.R.L. Dark Elf SK jackass from Magister, but !%&* him/her too. Oh, and one more thing: !%&* Emarr... I played there and xfered to Povar to join a real guild: Triton.
Shaun421
07-28-2010, 11:11 AM
Sounds like Ebonlore was raping ass and the other two guilds cried to the GM to fix it (I.E Ban them because they play too rough) I liken this to an elementary school playground where everyone is sharing the jungle gym.
Everyone wants to be on top of the jungle gym so they bicker and fight over it, usually just minor squabbles which are resolved rather quickly amongst them, but from time to time there comes a bully who doesn't "Play nice" and is down to throw a punch, trip you, steal your G.I Joes in order to obtain the top spot.
You know you can't beat the bully head on because you'll get thrashed and forced to eat the mud and insects off the ground for the bully's amusement, so you do the only course you know... You tell the teacher get him sent to detention and all is well on the jungle gym again, until that bully gets out of detention and meets you after school.
So because someone doesn't want to get punched, tripped, their toys stolen, eat mud and insects, and otherwise thrown off the jungle gym while they are at a place of learning they are somehow pussies? Great logic, tough guy.
Overcast
07-28-2010, 11:15 AM
What if the goal of the bannings it just to see how many times someone's willing to waste their time re-creating accounts and finding proxies - while the GM's laugh hysterically?
Then - it would be goal accomplished for them. Who's to say who's the brunt of the joke? lol
Hasbinbad
07-28-2010, 01:46 PM
Abacab is like the salt.
A little bit is great!
..but Aba, you gotta remember that a little bit goes a long way, and that just a bit more ruins the entire dish.
..your "friends" however.. ..more like a fly in my soup.
tj218
07-28-2010, 06:58 PM
Why not do the following:
1. Require any new accounts to provide a legit ISP provided e-mail address (no gmail, yahoo, hotmail, etc.)
2. Require the new player to reply to the e-mail for activation AND have that reply be verified by a GM. (This adds more work for GMs though)
3. Block all known proxies/proxy website(is this possible)?
4. For EC just increase the speed of the NPCs in question to 2x-3x SoW (nobody kills them anyway, so that won't effect any non-griefer PCs.)
5. Ban any guilds that allow their players to do this form of intentional griefing) and also do temp (3 day bans) on the accounts of all the members of that guild (This may make guilds more selective if they know they invite a bad seed, they are shut out).
thxer
07-28-2010, 07:16 PM
Dealing with guild drama is part of the raid encounter imo, staff accordingly.
I remember we got trained once with an assload of giants doing AoW by an SK named Delph... we called the event the Ring of Delph!
Nedala
07-28-2010, 11:31 PM
5. Ban any guilds that allow their players to do this form of intentional griefing) and also do temp (3 day bans) on the accounts of all the members of that guild (This may make guilds more selective if they know they invite a bad seed, they are shut out).
Yeah why is this guild full of retard little abacabs-ass lickers not deleted yet? From Peace pipes or w/e their retarded name is i speak.
Abacab2
07-28-2010, 11:42 PM
Yeah why is this guild full of retard little abacabs-ass lickers not deleted yet? From Peace pipes or w/e their retarded name is i speak.
You assume I'm from peace pipe?
rioisk
07-29-2010, 12:09 AM
Because innocent players that have or want nothing to do with the situation get caught in the middle. And by that same token, what if a guild doesn't want to be involved in that kind of atmosphere?
I come from emarr. Home of Da'Kor, Ice Clan & at one point, a guild that exuded the type of atmosphere that guilds want on this server: Ebonlore. Ebonlore was disbanded by Uini for training, leap frogging, general mayhem & irreverence to other players, the guild leader banned, and I think every officer banned. Not only that, the guild name of Ebonlore was restricted from usage across all servers. I don't want to get to that point, but it is heading there. However, following that incident, every guild feared Uini, even when she went to other servers; Uini did not mess around. Because of this, rotations held until near the end of Luclin when Magister gave VT to Divine Grace after they'd farmed it empty. In lieu of a rotation on stuff like TOV, if it started popping DK/Magi & MS communicated. ST, had a flat rotation, if you were an hour late to the set start time, you gave it up & everyone agreed to that.
I'm not saying it was roses and butterfly farts; but if there was a dispute, it was handled between whoever was in charge without many incidents. Yeah, guilds trying to make a name for themselves bucked up sometimes, but when MS, SF and DK were more than willing to assure you got 0 raid targets you towed the line. Yeah, there were trains, but those that lived by the train, died by the train. Nothing more entertaining than another guild training raids because of what they did to your guild or summat.
Here is the huge difference between here and there, then and now: It's every man for himself here. No one is willing to give an inch because they feel like they'll be taken advantage of (and rightly so). There is no respect between the individual guilds themselves or between the guilds and the staff. Personally, I don't give a damn what you do to each other. But, when a guild comes along that doesn't want to be involved in that crap, we have to get involved, because they have just as much right and privilege as someone else to try to enjoy themselves and the server.
"we have to get involved, because they have just as much right and privilege as someone else to try to enjoy themselves and the server"
So you are saying you defend those who want heavily enforced GM rules in order to have fun? Because they have the privilege? What about the privilege of those who work? They like the game just as much - but the current rules bars him from getting raid targets over 1 element: time. Time is the only determinant of accessing boss fights at the moment. And that's the system in every modern mmorpg because there is no other form of competition that doesn't step on the toes of another person. So people compete indirectly by means of spending more time than the other to get in-game achievement.
The spirit of EQ classic was not like this. What you got was because another didn't. And you did everything you could to stop them from getting it. Anything. You might say "yes, but if one could do anything they wanted, they would, they'd be ruthless". Perhaps. Or perhaps everybody would concede "I'm tired of stepping on each other's toes, let's work out a deal". It's as if we all have guns pointed at everybody else - we could risk shooting - but we might be killed in the process - so it's always a risk - and sometimes you both just withdraw your weapons for the sake of peace.
What could be farther from the EQ classic experience then this? Let the players create their own rules by causing each other trouble until they agree what wouldn't trouble each other. It's a game of chance, betrayal, and agreeing, because you have no other choice but to use whatever mechanics you can to win.
All of which is cut into a small fraction of it's possibility because it's is decided that "it's not fair". What's fair? Let the mechanics and the players decide.
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