View Full Version : Remove MQing from Epics
SamwiseRed
11-21-2013, 03:42 PM
Nothing "Epic" about spending 400k and getting your epic. I am 100% positive that even if this was "classic" it was not intended. You put in variance to help the average joe yet you allow epics to be MQable? All this does is allow top guilds to lock down all epic mobs and charge ridiculous prices for them. It is not right that someone legitimately trying to quest for their epic be stalled because someone is camping one of their mobs so they can sell the MQ. Cmon, seriously?
btw i dont think this is classic. I remember it being 45 or 46+ to complete epic despite the bs people have posted.
END THE BLACK MARKET FOR EPICS. Also shutting this down will close the RMT market for these items. TY and have a great day.
SamwiseRed
11-21-2013, 03:43 PM
wtf this went to RNF 1 min after posting?
Gaffin 3.0
11-21-2013, 03:45 PM
rmt conspiracy
SamwiseRed
11-21-2013, 03:45 PM
i guess, it wasnt even RNF. who is modding the forums to the point of redonkulous?
SamwiseRed
11-21-2013, 03:46 PM
requesting this thread be back into general chat until it has reached RNF status.
Tenlaar
11-21-2013, 03:58 PM
Awesome in theory. Would lead to epic drops being purposefully rotted instead of sold for MQs in practice.
SamwiseRed
11-21-2013, 03:59 PM
Awesome in theory. Would lead to epic drops being purposefully rotted instead of sold for MQs in practice.
precisely and how it should be.
to me, its the obvious answer to help casuals and put a dent on the RMT market but what do i know right?
nilbog
11-21-2013, 04:00 PM
Sounds like a rant to me.
SamwiseRed
11-21-2013, 04:00 PM
LOL good one. guess we are officially RNF now.
SamwiseRed
11-21-2013, 04:03 PM
Sounds like a rant to me.
nilbog, i am on your team. you put in variance (not classic) to help the casual. i believe removing MQing from epics would do the same. sadly forum posts cant convey the manner in which im speaking. I really am being sincere and think this would be a change in the right direction. the only low levels i ever saw with epics on live in classic were deleved rogues on rallos.
SamwiseRed
11-21-2013, 04:04 PM
DE-leveled being the key word. noone was getting their epic in classic at 20. there is no way thats intended. it would be like low levels running around in planar somehow. is the reason its allowed is because its classic? i mean i dont understand the reasoning behind it.
Furniture
11-21-2013, 04:04 PM
This is a really good idea, its too bad it doesnt seem to be taken seriously.
SamwiseRed
11-21-2013, 04:05 PM
ya im actually surprised. i make a serious post but i guess my troll past comes to haunt me every now and then.
:(
Colgate
11-21-2013, 04:06 PM
did the staff not play trilogy-era everquest or something
nilbog
11-21-2013, 04:06 PM
DE-leveled being the key word. noone was getting their epic in classic at 20. there is no way thats intended. it would be like low levels running around in planar somehow. is the reason its allowed is because its classic? i mean i dont understand the reasoning behind it.
Wells, I always hoped to get an mq for quillmane cloak for my magician epic on live, so as far as it being classic, it is. If you're purely referring to players < lvl 45 obtaining epics, there's an open bug report needing more information and discussion.
http://www.project1999.org/forums/showthread.php?t=91574
Furniture
11-21-2013, 04:07 PM
As of now a good ec trader has the best chance to get an epic for any future characters, don't even have to play the game to get an epic.
SamwiseRed
11-21-2013, 04:10 PM
Wells, I always hoped to get an mq for quillmane cloak for my magician epic on live, so as far as it being classic, it is. If you're purely referring to players < lvl 45 obtaining epics, there's an open bug report needing more information and discussion.
http://www.project1999.org/forums/showthread.php?t=91574
okay lets assume all epics being mqable is classic. do you think its intended? we remove classic bugs, we remove classic exploits which i am glad. we put in variance to help. i do not see anything good out of making epics MQable.
as for the lev cloak, i only remember mages paying for loot rights not the mq. i too played a mage on rz and i do not remember their being a market for epic MQ turn ins.
nilbog
11-21-2013, 04:10 PM
Willing to listen to reasonable arguments.
I did spend quite a bit of time making sure all those quests, individually perl written, were mqable, because that's fucking classic.
The argument you're trying to make, I think, is for the lower level players not being able to get them with platinum.
So, the same as anything else, I want to certainly try the classic method before modifying anything. As an example you mentioned, variance.
heartbrand
11-21-2013, 04:11 PM
MQs are what allow those who can't be in the top guild to still get a shot at top items and motivation to keep playing. Nothing wrong with that.
SamwiseRed
11-21-2013, 04:13 PM
non troll, non sarcasting, asking politely questions for nilbog
Do we allow epics to be MQable ONLY because at the moment we think its classic?
Do you think its fair for clerics or w/e to have to wait in line for their epic mobs because some high level is farming a full epic MQ?
Are you willing to change it if you can be convinced its better for the server like variance?
SamwiseRed
11-21-2013, 04:15 PM
Also i remember epic items straight out rotting in kunark/velious. perhaps most of my server was too dumb to know about epics being MQable i dunno.
SamwiseRed
11-21-2013, 04:17 PM
I refuse to believe that Verant intended for these items to be bought with plat. Epic Quest, not Epic Trade. Again my example is people camping all the cleric epic mobs so they can sell the full MQ. What about the clerics actually trying to camp their own epic? It just goes against classic EQ mentality imo.
SamwiseRed
11-21-2013, 04:18 PM
Since this is RNF i cant edit posts so inc quaddrouple post rage.
This would allow casuals to raid with the big dawgs for a chance at epic item rots.
khanable
11-21-2013, 04:21 PM
This would allow casuals to raid with the big dawgs for a chance at epic item rots.
I don't think this will work in the way you want it to
It would be nice, but I see guilds selling loot rights/giving to alts/deleting before letting someone take their rots.
SamwiseRed
11-21-2013, 04:24 PM
i see shammies do it all the time (help raid for tears)
it is classic to allow rot drops to goto PUG. i mean, i know p99 is way more hardcore than my live blue server but still. the problem is you already created a market for these things. so ya people will still want to get paid for loot rights sometimes.
This would allow casuals to PAY to raid with the big dawgs for a chance at epic item rots.
Fixt.
The greedy lock-downers will find a way to continue to make pp off those incapable of completing these raids on their own.
Without epic mob rotation, you're going to join TMO or farm your pp either way. Rotation is the fix, not breaking MQ.
SamwiseRed
11-21-2013, 04:26 PM
one thing i miss is the spirit of classic everquest. Druzzil Ro must have been a giant glitch in the matrix because it was nothing like it is here. naggy/vox were almost exclusively Pick up raids. no one guild ever locked them down. so much is run by greed here. allowing epics to be MQable only further fuels the fire in the platinum making train.
Exotics
11-21-2013, 04:28 PM
Sounds like a rant to me.
damn son. you got served
SamwiseRed
11-21-2013, 04:28 PM
id like to see a rotation and breaking MQ.
rotation is classic but player controlled. you guys rotate sky, why cant u rotate other shit?
SamwiseRed
11-21-2013, 04:28 PM
ya nilbog served me ice cold, not sure why but hurts man.
khanable
11-21-2013, 04:31 PM
I doubt you'll see a rotation on this server other than sky
I'd love to see it personally but convincing 100 other raid-ready folks to surrender the pixels they have on farm is going to be a tough thing
SamwiseRed
11-21-2013, 04:31 PM
okay, how many times in classic did you see sub 40s with their epics? not counting deleveled rogues on Rallos. I cant remember any. Now look at p99. just goto ec tunnel and youll see alot.
i seriously think something aint right.
khanable
11-21-2013, 04:35 PM
Sure it's not right, but on classic people were not as aware of what they could do.
Rogue epic required level 50 for the hand in. There is good evidence in the bug thread that supports this.
The issue is some class epics were MQable at level 1 and others were not.
With the relative easy of the rogue one, and people not being able to do a hand in <50, I can see most people assuming that was the case for all classes and not willing to risk getting their shit eaten.
BillyCranston
11-21-2013, 04:35 PM
wtf this went to RNF 1 min after posting?
It's you posting it, so I'm surprised it took that long.
BillyCranston
11-21-2013, 04:38 PM
Sure it's not right, but on classic people were not as aware of what they could do.
Rogue epic required level 50 for the hand in. There is good evidence in the bug thread that supports this.
The issue is some class epics were MQable at level 1 and others were not.
With the relative easy of the rogue one, and people not being able to do a hand in <50, I can see most people assuming that was the case for all classes and not willing to risk getting their shit eaten.
This just speaks to the fact that every Epic should have been 46-50 minimum to complete. Most of them require items from the planes or a quest in the planes. So like everything else Verant did, some dickhead probably forgot to flag the quests, and since, like you said, no one risked it on live... The issue never really came up, and never forced the coding.
But we won't do that here right? Because it certainly wouldn't make sense to have patches specific to the server and the server's playerbase. Oh wait... that's been done numerous times before!
MQing epics is the stupidest thing I've ever seen. A 40 rogue should not have their fucking epic and be backstabbing for 400 damage.
demand = supply
gtfo please QQ
go farm some plat and buy one or do it the hard way and bg your asshat'ed guilds.
khanable
11-21-2013, 04:41 PM
This just speaks to the fact that every Epic should have been 46-50 minimum to complete. Most of them require items from the planes or a quest in the planes. So like everything else Verant did, some dickhead probably forgot to flag the quests, and since, like you said, no one risked it on live... The issue never really came up, and never forced the coding.
But we won't do that here right? Because it certainly wouldn't make sense to have patches specific to the server and the server's playerbase. Oh wait... that's been done numerous times before!
MQing epics is the stupidest thing I've ever seen. A 40 rogue should not have their fucking epic and be backstabbing for 400 damage.
I'm not against you.
Personally I wouldn't mind having a level 50 turn in requirement on all epics, MQ'd or not. Probably the most simple solution IMO.
jpetrick
11-21-2013, 04:42 PM
Epics should be 46+ and not MQable. Fuck it if it's not classic. The amount of greed here is stupid. I know people who have had to roll on their epic quest items in groups; that is unreal. On live that would never have happened.
SamwiseRed
11-21-2013, 04:45 PM
Epics should be 46+ and not MQable. Fuck it if it's not classic. The amount of greed here is stupid. I know people who have had to roll on their epic quest items in groups; that is unreal. On live that would never have happened.
wow
Epics should be 46+ and not MQable. Fuck it if it's not classic. The amount of greed here is stupid. I know people who have had to roll on their epic quest items in groups; that is unreal. On live that would never have happened.
This is the norm on this server. Monk in need of the chardok pipe? ROLL LIKE THE REST OF US FAGGOT
Where I played, on CT, if it was class specific or an upgrade for you, its yours. Hence the "need before greed".
SamwiseRed
11-21-2013, 04:54 PM
just emailed Brad asking about this. most pathetic thing ive done in related to forumquest. if he replies (which I doubt) I will post what he said on here.
feanan
11-21-2013, 04:58 PM
Who cares, by the time you get them to change it, the damage is done.
Just like invis pulling didn't get nerfed until fungi was camped 24/7 for years
Just like every other bug/exploit/fix here.
The only reason TMO needed to make all that pp from epic MQ's is so they could buy all the level 60's that used to be for sale, before account sales got banned. That is how they manage to have raid forces camped out at all the targets.
All these changes and fixes only mean shit if they bring up a brand new fresh server.
Furniture
11-21-2013, 05:02 PM
okay, how many times in classic did you see sub 40s with their epics? not counting deleveled rogues on Rallos. I cant remember any. Now look at p99. just goto ec tunnel and youll see alot.
i seriously think something aint right.
I agree 100%, but I think this is part of the problem that comes from being in kunark/classic way longer then we did back then rather then making too many rich folk and epic drops being dropped much more in total then they did back in the day due to being in classic too long. Both of these issues drastically create an unclassic environment that we didnt have back in the day. I understand the reluctance to change a classic mechanic to something unclassic and I usually support that. This approach however is flawed when i comes to issues like what i just mentioned where the issue did not exist in classic. A change like the epic mq idea may not take the classic approach verbatim, but it does in fact keep one aspect of classic that is lost on the server now.
Its a trade off that is unfortunately a matter of opinion for the devs to decide. Should they make epics harder to get then in classic by eliminating their mq (assuming mq in classic existed) to keep the legitimacy of epics or should they allow epics to come easier then they did back in the day using the "as close to classic as possible approach"?
I sympathize for the devs here as it must be stressful to have to make such decisions when there is solid reasons on both sides for p99 dilemmas such as these. It would be cool if on undecided issues where both options are unclassic (like this epic mq issue) for a community vote to decide the result.
Laugher
11-21-2013, 05:07 PM
The one thing I would like to mention here is that epic MQs are "at your own risk" here yet still MQable. I'm sure a lot of other people have had issues but after watching an epic turn in go bad I couldn't help but think that they must be an inconvenience (or were) on some level for the staff here. I'm not opposed to MQs but I do believe ot is a very gray area. I don't expect anyone to compensate for somebody's mistake in a turnin but said party lost a lot of plat to get nothing for a mistake and the seller lost their chance at properly doing their epic turnin.
I'm not sure whats classic and whats not here because I began in LoY on live, but for the issues MQs cause I would think it would weed out a lot of potential QQ to discontinue MQing or level restrict epic quests and turnins.
Nirgon
11-21-2013, 05:54 PM
HAMMERS HIGH
Bardalicious
11-21-2013, 06:03 PM
Epics were MQable on live. I remember this because I had to buy my chardok pipe for monk epic as I never managed to get it to drop when I would go there.
As for level requirements, I *think* that there were when it came to finishing the epic quests, but I'm not 100%. You saw so many deleveled rogues with epic on Rallos Zek because for quite some time your various combat skills (offense, backstab etc) would remain at what they were before you deleveled. At least that's how I remember it.
Ex: level 20 rogue with 300 skill in backstab.
SamwiseRed
11-21-2013, 06:04 PM
see anyone else sub 40s with epic? i didnt.
Gaffin 3.0
11-21-2013, 06:10 PM
nope, and im pretty sure rogues couldnt keep max skill from 50 to 20, it was a a certain amount of levels you could like 15 or 20 level range. then it went down.
Jarnauga
11-21-2013, 06:43 PM
The whole point of having no drop items is to actually prevent them to be sold. The whole MQ thing is a bug that was never corrected, just like the recharge thing from the merchants.
In classic bug, you see "classic". I see "bug".
SamwiseRed
11-21-2013, 06:48 PM
The whole point of having no drop items is to actually prevent them to be sold. The whole MQ thing is a bug that was never corrected, just like the recharge thing from the merchants.
In classic bug, you see "classic". I see "bug".
yup not intended
Clark
11-21-2013, 09:54 PM
Have to say I agree MQing is kinda bs. I've bought cleric and rogue epic, but they really aren't that much of an accomplishment for how easy its been made.
doeda
11-21-2013, 10:19 PM
ya'll just mad i'm sitting here with my rezz stick and unable to rezz you as an Anon in dyed full plate gear
Reguiy
11-21-2013, 11:23 PM
yup not intended
FD was never intended to be used as a pulling mechanism. Fix that too?
SamwiseRed
11-22-2013, 12:31 AM
FD was never intended to be used as a pulling mechanism. Fix that too?
fd wasnt meant to clear agro?
Dr. Edge
11-22-2013, 12:32 AM
Nothing "Epic" about spending 400k and getting your epic. I am 100% positive that even if this was "classic" it was not intended. You put in variance to help the average joe yet you allow epics to be MQable? All this does is allow top guilds to lock down all epic mobs and charge ridiculous prices for them. It is not right that someone legitimately trying to quest for their epic be stalled because someone is camping one of their mobs so they can sell the MQ. Cmon, seriously?
btw i dont think this is classic. I remember it being 45 or 46+ to complete epic despite the bs people have posted.
END THE BLACK MARKET FOR EPICS. Also shutting this down will close the RMT market for these items. TY and have a great day.
This is the main reason I quit playing p99 eq, not that anyone gives a shit.
doeda
11-22-2013, 12:49 AM
This is the main reason I quit playing p99 eq, not that anyone gives a shit.
or just release Velious
Infuriati
11-22-2013, 01:12 AM
The whole point of having no drop items is to actually prevent them to be sold. The whole MQ thing is a bug that was never corrected, just like the recharge thing from the merchants.
In classic bug, you see "classic". I see "bug".
I heard the French were key in WW1 and WW2, comments?
Infuriati
11-22-2013, 01:13 AM
Pixels matter, more so than history itself.
Reguiy
11-22-2013, 01:38 AM
fd wasnt meant to clear agro?
Feign death was designed a mechanism to control aggro during fights, and monks weren't meant to be pullers. My point is there are a lot of unintended mechanics in EQ, but the playerbase discovered unique ways to manipulate skills and gameplay, and I present to you, EQ classic.
Twinking was not a part of the game that verant originally intended. So that meant no fungis, or epics, or anything fun. One reason I think EQ classic is so awesome, is that you can meaningfully twink out your character to make you feel godlike your second time around. Imagine how boring EQ would be if every time you wanted to level another character you had to do it with rusty longswords and banded.
MasterKiljaedon
11-22-2013, 03:35 AM
Samwisered sure is taking this a bit tooooo personally. Me think's he failed to achieve an epic piece for his mage or TMO is asking 500k for elemental staff mastery mayhaps?
Skywarp
11-22-2013, 06:23 AM
During SoV they add alternate epic drop mobs to make getting your item realistic. No more waiting for a God. Mq for epics still exist in live. The cleric epic has been helped many times. Since kunark. Here on p99 they have released 3 full xpacs on live over 3 years. Who knows when velious will. Launch.
arsenalpow
11-22-2013, 06:34 AM
I heard the French were key in WW1 and WW2, comments?
Pixels matter, more so than history itself.
Last time I checked you were a RMTing piece of shit Wampy.
Swish
11-22-2013, 08:26 AM
Met a rogue with her (his) epic last night...level 23, scumbag Steve attitude about him.
Wasn't room in the group so he tried to get a port, failed.
Then tried to start another group next to ours.
MQs are stoopid, especially for epics.
Jarnauga
11-22-2013, 08:28 AM
http://en.m.wikipedia.org/wiki/Argumentum_ad_hominem
I heard the French were key in WW1 and WW2, comments?
http://en.m.wikipedia.org/wiki/French_Army_in_World_War_I
http://en.m.wikipedia.org/wiki/France_in_World_War_II
Still mad i got you booted from Divinity ? :D
azxten
11-22-2013, 09:15 AM
Change this and you'll see "selling loot rights to" and the price will be even higher since the parties involved have to coordinate during a raid pop.
The only real "problem" with the server is that Kunark has been out about 6x times longer than it was in true classic. That creates a completely different environment that is unique to P99 and has never existed before.
Personally I'm waiting for Project 1999 Take 2 where the server is rerolled or a new one started with the new code so we can have a more classic experience from the start following proper timelines.
Kutsumo
11-22-2013, 11:53 AM
]
Personally I'm waiting for Project 1999 Take 2 where the server is rerolled or a new one started with the new code so we can have a more classic experience from the start following proper timelines.
I hope this happens once Velious has been out for a while and we've had our fill. A true timeline through the end of velious would be awesome.
Lojik
11-22-2013, 12:07 PM
Mq for epics still exist in live.
I was going to ask whether MQ's can still be done on live. The fact that MQ's still exist on live makes me think they should not be eliminated here. Also, what is the main reason people want to get rid of MQ's, because low levels shouldn't have epics? Does that mean we should make all Fungi/Tstaff/CoF/<insert other uber item here> non-usable by low levels or no drop as well? Where do we draw the line?
I personally think that threads like these are only addressing symptoms of a non-classic experience, which may or may not lead to unintended consequences. The real causes of any non-classic experiences on this server are A) our pre-existing knowledge and experiences from live and B) the intervals between expansions on this server (neither of which can be fixed.)
yup not intended
devs didn't intend or expect the majority of players to get past level 40
I was going to ask whether MQ's can still be done on live. The fact that MQ's still exist on live makes me think they should not be eliminated here. Also, what is the main reason people want to get rid of MQ's, because low levels shouldn't have epics? Does that mean we should make all Fungi/Tstaff/CoF/<insert other uber item here> non-usable by low levels or no drop as well? Where do we draw the line?
I personally think that threads like these are only addressing symptoms of a non-classic experience, which may or may not lead to unintended consequences. The real causes of any non-classic experiences on this server are A) our pre-existing knowledge and experiences from live and B) the intervals between expansions on this server (neither of which can be fixed.)
Well said.
To add to that, EQ Clerics quickly figured out that you could get extra Ragefire pearls via Gimblox/Ixiblat farming and multiple turn ins at once and the ability to MQ full epics and prerequisite pieces.
http://www.eqclerics.org/forums/showthread.php?t=19186&highlight=multiquest+epic
http://www.eqclerics.org/forums/showthread.php?t=15796&highlight=epic+multi+quest
http://www.eqclerics.org/forums/showthread.php?t=8763&highlight=epic+multi+quest
http://www.eqclerics.org/forums/showthread.php?t=12120&highlight=epic+multi+quest&page=3
http://www.eqclerics.org/forums/showthread.php?t=2676&highlight=multiquest+epic
http://www.eqclerics.org/forums/showthread.php?t=2686&highlight=multiquest+epic
http://www.eqclerics.org/forums/showthread.php?t=3902&highlight=multiquest+epic&page=2
http://www.eqclerics.org/forums/showthread.php?t=9515&highlight=multiquest+epic
http://www.eqclerics.org/forums/showthread.php?t=5607&page=3
http://crucible.samanna.net/viewtopic.php?f=49&t=6244
http://everquest.allakhazam.com/db/quest.html?quest=757
http://www.fippydarkpaw.com/forums/viewtopic.php?t=1530
https://forums.station.sony.com/eq/index.php?threads/late-20s-cleric-with-epic.37237/
http://beastlords.org/index.php?topic=696.20;wap2
http://www.necrotalk.com/archive/index.php/t-9754.html
MQing still exists on live to this day and is absolutely intended as the above posts mentioned.
In terms of a minimum level for epics, I did a bit of research on this if you refer to the thread Nilbog linked. I had seen various non-deleveled lowbie epics on live during SoL era (some of which were my own doing).
For simplicity's sake, let's limit level restrictions to the only 4 epics that are being MQ'd to low levels here: monk, rogue, cleric, shaman.
We know for certain that the monk, cleric, and shaman epics were doable at any level in classic. Aside from old forum posts, there is also evidence of this on EQmac in the form of pictures of level 1s with epics.
Of these 3, the only epic that highlevel 'MQ farming' interferes with actual questers is the cleric epic. The shaman epic is circumvented almost entirely, and the monk epic mobs are on such a short respawn. While people do loot PoFear tears, they require a hefty amount of faction work, so they usually just rot.
Now, Ragefire is a bottleneck for those looking to actually complete the epic. However, even if we were to remove the ability to MQ, RF/Ixi would still be farmed due to how lucrative CoF/pouches/scales are as well as the ease of farming. Additionally, the armor drops have excellent stats (legs), useful clicks, and great looks.
Of these 3, none are particularly game breaking at low levels either. They are not the problem. Even 9/16 fists won't outdamage a T-staff/RFS/IFS/PB until damage bonus ramps up.
Rogue is really the only question mark here. It is the cheapest, the most gamebreaking, and the epic with the least amount of evidence supporting being doable at level 1. You'll find evidence saying both yes and no despite there only being one correct answer. (much like if people look at this thread 10 years from now).
There was a level minimum put on all epics some time after PoP launch. The BST epic was originally doable at level 1 and remained the case through PoP (refer to bug thread). The question is whether or not a minimum level on quests even existed in Kunark. Furthermore, why would only the rogue epic have this minimum level? Even further, why would epic quests released 2 expansions down the line not have this requirement (and remain so for more than a year)?
The signs point to all epics until Zerkers having no minimum required level.
Infuriati
11-22-2013, 02:42 PM
Mad? Over a game that clearly matters, or mattered even back then right? 2 things I couldn't live with, being french, and a ginger. Both you guys seem fucked in that department :)
Conky
11-22-2013, 04:48 PM
MQs were all over live for epics I seen tons of shaman buying MQs for tears and monks for pipes ect, why do people have issues with a low level having an epic, they spent the time farming plat to buy it with their main and you can do the same if you choose. Why stop at epics why not nerf fungi tunics and make them level 50+, hell why stop at that, lets put a min level in dungeons so low levels cant go in and get mask in guk, jarsath in KC ect.
Lets just change the whole game cause a few people are butt hurt because someone spent time farming so they could have fun on an alt, lets put min level on everything and call the server "level required". MQs were classic and so was twinking and Im sick of people trying to change whats suppose to be a classic server into something they want, read the sig and have a good day.
Aeolwind
11-23-2013, 11:27 AM
i see shammies do it all the time (help raid for tears)
it is classic to allow rot drops to goto PUG. i mean, i know p99 is way more hardcore than my live blue server but still. the problem is you already created a market for these things. so ya people will still want to get paid for loot rights sometimes.
I agree. The problem is the fact they can be MQ'd, it is the people involved. On EMarr it was player policed. People got kicked out of guilds for cock blocking people off of farming epics. We always gave away leftovers, even going so far to type /who all whatever to find some random person to give it too.
Aeolwind
11-23-2013, 11:28 AM
I agree. The problem isn't the fact they can be MQ'd, it is the people involved. On EMarr it was player policed. People got kicked out of guilds for cock blocking people off of farming epics. We always gave away leftovers, even going so far to type /who all whatever to find some random person to give it too.
Damnit, fixed.
nuglord
11-24-2013, 03:36 AM
Fixt.
The greedy lock-downers will find a way to continue to make pp off those incapable of completing these raids on their own.
Without epic mob rotation, you're going to join TMO or farm your pp either way. Rotation is the fix, not breaking MQ.
or FE :)
patchday
11-24-2013, 07:45 AM
shits classic
runlvlzero
11-24-2013, 10:31 AM
I think epics should be removed from the game. It's too ez with them to farm more. Remove epics, and people wouldn't be able to RMT them.
SamwiseRed
12-06-2013, 10:22 PM
http://i.imgur.com/AykNDlt.jpg
the LORD has spoken. remove MQing from epics. not in the spirit of CLASSIC EVERQUEST.
SamwiseRed
12-06-2013, 10:32 PM
sorry bro, brad mcquaid has spoken, shits not classic (not intended)
nilbog
12-06-2013, 10:34 PM
http://i.imgur.com/AykNDlt.jpg
As a fan of the vision™, I'm liking this a lot.
Gaffin 3.0
12-06-2013, 10:38 PM
As a fan of the vision™, I'm liking this a lot.
pras samwise
SamwiseRed
12-06-2013, 10:39 PM
As a fan of the vision™, I'm liking this a lot.
pras, im kicking myself so hard right now for not writing a well thought out email that made more sense. either way i think this further points to my hypothesis that MQing epics (possibly any MQ) was an unintended mechanic and not in line with the vision.
SamwiseRed
12-07-2013, 01:14 PM
http://i.imgur.com/AykNDlt.jpg
the LORD has spoken. remove MQing from epics. not in the spirit of CLASSIC EVERQUEST.
must be alot of chins rattled.
Gaffin 3.0
12-07-2013, 01:30 PM
samwise has done the impossible, now do the right thing nilbog
quido
12-08-2013, 01:24 AM
Please respect our members' privacy.
Yoite
12-08-2013, 01:45 AM
did you not have to be lvl 46+ before you could even start your epic quest? like the starter npc wouldn't respond to you until then?
runlvlzero
12-08-2013, 01:50 AM
http://i.imgur.com/AykNDlt.jpg
the LORD has spoken. remove MQing from epics. not in the spirit of CLASSIC EVERQUEST.
Tasslehofp99
12-08-2013, 03:25 AM
As a fan of the vision™, I'm liking this a lot.
Woot!
Plus mages literallly can't use their epic till 50, should be like that for all of em imo.
Llodd
12-08-2013, 07:06 AM
I agree. The problem isn't the fact they can be MQ'd, it is the people involved. On EMarr it was player policed. People got kicked out of guilds for cock blocking people off of farming epics. We always gave away leftovers, even going so far to type /who all whatever to find some random person to give it too.
I recall similarities on my server. The question then that intrigues me is why on this server whichever topdog at the time has acted totally opposite to this.
Why does classic eq bring out such a selfish and poisonous attitude by whoevers running the show?
Tasslehofp99
12-08-2013, 07:08 AM
Same reason a dope fiend has no true friends.
radditsu
12-08-2013, 10:01 AM
I recall similarities on my server. The question then that intrigues me is why on this server whichever topdog at the time has acted totally opposite to this.
Why does classic eq bring out such a selfish and poisonous attitude by whoevers running the show?
It can be sold for wealth and people buy it.
Make it useless in monetary gain and your problem is (mostly) solved. You still have a ton of psycopaths up top to sort out. But selling Mqs to RMTers/bored real players would be gone.
HeallunRumblebelly
12-08-2013, 10:46 AM
It can be sold for wealth and people buy it.
Make it useless in monetary gain and your problem is (mostly) solved. You still have a ton of psycopaths up top to sort out. But selling Mqs to RMTers/bored real players would be gone.
Remove platinum, make all items no drop, remove MQing. It's the only way to be sure.
HeallunRumblebelly
12-08-2013, 10:47 AM
Actually, who the fuck am I kidding. Loot rights would be RMT'd like a motherfucker :P
radditsu
12-08-2013, 10:49 AM
Actually, who the fuck am I kidding. Loot rights would be RMT'd like a motherfucker :P
I am actually ok with loot rights. At least it requires someone to be there.
radditsu
12-08-2013, 10:50 AM
Meaning 46+ for hate/fear. Faction for chardock. Able to survive kedge...etc etc
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