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  #21  
Old 12-25-2024, 02:50 PM
jolanar jolanar is offline
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Monks were obviously supposed to have better ratio weapons than other classes, so I dont think the 29/30 ratio was a mistake. It's ratio is on par with other similar two handers in high level Kunark dungeons.The proc kicks it up a notch, but that was nerfed on live later in the timeline.
Last edited by jolanar; 12-25-2024 at 03:02 PM..
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  #22  
Old 12-25-2024, 03:04 PM
Jimjam Jimjam is offline
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Originally Posted by jolanar [You must be logged in to view images. Log in or Register.]
Monks were obviously supposed to have better ratio weapons than other classes, so I dont think the 30/30 ratio was a mistake. It's ratio is on par with other similar two handers in high level Kunark dungeons.The proc kicks it up a notch, but that was nerfed on live later in the timeline.
Post vanilla, yea, but the initial concept was they sacrifice the best weapons (slashing) and armour (chain/plate) for their heightened abilities (better kicks, earlier skills that improve in cap through the 40s).

Kunark flipped the equation and now they got the best skills AND the best weapons. Velious then gave them armour near enough best too.
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  #23  
Old 12-25-2024, 03:34 PM
jolanar jolanar is offline
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All true. My comment was specifically about the tstaff fitting in with intended monk design, not whether that design was a mistake or not.

Now that high end gear is so ubiquitous on P99, much of the early gear advantage that monks have goes away. Example: Reaver being so cheap.
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  #24  
Old 12-25-2024, 04:48 PM
Crede Crede is offline
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Originally Posted by jolanar [You must be logged in to view images. Log in or Register.]
All true. My comment was specifically about the tstaff fitting in with intended monk design, not whether that design was a mistake or not.

Now that high end gear is so ubiquitous on P99, much of the early gear advantage that monks have goes away. Example: Reaver being so cheap.
Yea a reaver class can keep pace until 50+ when monks just pull away due to clicky haste, op mend/bind wound, and ridiculous mitigation and their dps continues to scale well. Nerf their dps and I think it fits the lore better of what a monk should be while still retaining superior mitigation/survival skills.
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  #25  
Old 12-25-2024, 08:26 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by jolanar [You must be logged in to view images. Log in or Register.]
Monks were obviously supposed to have better ratio weapons than other classes, so I dont think the 29/30 ratio was a mistake. It's ratio is on par with other similar two handers in high level Kunark dungeons.The proc kicks it up a notch, but that was nerfed on live later in the timeline.
I don't know, they removed ton po's, nerfed moss covered twig into irrelevance and even the RFS became the IFS and so on, somebody dropped the ball somewhat bit yeah, I guess the general idea still remains.

But like jimjam said, lack of chain/plate and weight restriction pretty much relegated them to shit gear during most of kunark. Now you'd think shit gear was a drawback but in the end being non gear dependent is a boon more than anything else... Then velious came and flipped the script on its head, pretty much removing the "drawback".

On another note I just wanted to thank OP for sharing his findings. Everyone says 2handers are leagues away from 1handers but from my napkin math it was pretty close and wondering if I was crazy. The parses show 2h still do better for his content but it is probably much closer when you compare an IFS vs AC/Epic + SOS. I'm partial to 2handers but people going 1handers aren't at a big disadvantage.

Some of you might think getting BIS stuff is easy to get but for a whole bunch of us it is pretty much unattainable so those parses are very interesting. Say what you will but finding 2k-7k will always remain far easier.
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  #26  
Old 12-26-2024, 12:14 AM
Snaggles Snaggles is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
I don't know, they removed ton po's, nerfed moss covered twig into irrelevance and even the RFS became the IFS and so on, somebody dropped the ball somewhat bit yeah, I guess the general idea still remains.

But like jimjam said, lack of chain/plate and weight restriction pretty much relegated them to shit gear during most of kunark. Now you'd think shit gear was a drawback but in the end being non gear dependent is a boon more than anything else... Then velious came and flipped the script on its head, pretty much removing the "drawback".

On another note I just wanted to thank OP for sharing his findings. Everyone says 2handers are leagues away from 1handers but from my napkin math it was pretty close and wondering if I was crazy. The parses show 2h still do better for his content but it is probably much closer when you compare an IFS vs AC/Epic + SOS. I'm partial to 2handers but people going 1handers aren't at a big disadvantage.

Some of you might think getting BIS stuff is easy to get but for a whole bunch of us it is pretty much unattainable so those parses are very interesting. Say what you will but finding 2k-7k will always remain far easier.
Just because someone doesn’t have BiS doesn’t mean they shouldn’t objectively pick the best option available to them.

I can’t remember the last time I was impressed by a monk and an epic/sos. A Peacebringer on the other hand has surprised me. That’s a 500p weapon every monk can and should at least own past level 30. The parsing at 60 on challenging stuff just has these 2h’s running further ahead unless you have at minimum priceless fists.

Unlike real life, there is far less subjective truth in EQ. It’s just a big calculator with a fantasy theme. Like Crede said, people are overthinking this. Or worse, they know the right answer but are trying to justify the worse one to be quirky (only to get out-dpsed by mage water pets).
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  #27  
Old 12-26-2024, 05:04 AM
Duik Duik is offline
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It's waterproof.
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  #28  
Old 12-26-2024, 09:40 AM
eisley eisley is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Mainly because the bodyguards were removed in the last patch
That really throws a wrench in the whole "leveling from 20 to 60 in High Keep alone" thing. Bummer.
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  #29  
Old 12-26-2024, 11:05 AM
jolanar jolanar is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
I don't know, they removed ton po's, nerfed moss covered twig into irrelevance and even the RFS became the IFS and so on, somebody dropped the ball somewhat bit yeah, I guess the general idea still remains.
The twig isn't a monk only weapon and the RFS wasn't a very good weapon except for leveling up a twink low level monk. The replacement IFS is a better weapon.

As for Ton Pos, who knows why they removed it, it's not even really much better than a Tstaff unless I'm just missing something.

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Some of you might think getting BIS stuff is easy to get but for a whole bunch of us it is pretty much unattainable so those parses are very interesting. Say what you will but finding 2k-7k will always remain far easier.
Agree with this. Some act like getting raid gear is something you just log and and do like farming a fine steel weapon. In reality the majority of players will never make it to 60 before quitting, much less get quality raid gear.
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  #30  
Old 12-26-2024, 05:50 PM
Vivitron Vivitron is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
I’m curious how the tstaff discussion went when the devs were working on kunark.

“So i decided to put one of the best ratio melee weapons in the game as a random trash drop in kc and have it be a better ratio than any epic weapon. And I think giving it a long stun proc will make it even more fun. But we’ll try to make it rare, despite the fact that groups will likely be here nonstop due to it being an outdoor, easily accessible zone.”
Haha "that sounds kind of limited, you better make the stun proc unresistable."

Narrators voice: "A few months later the designer of the t-staff would be one-upped by the designer of Abashi's Rod and the monk-only damage table."
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