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  #61  
Old 01-15-2025, 05:38 AM
shovelquest shovelquest is offline
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What is ranger like? Like if you were to describe the class in eq terms.

I saw it has enchanters, can they not charm?
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  #62  
Old 01-15-2025, 08:15 AM
Duik Duik is offline
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Find out what class the lead dev likes and pick that.
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  #63  
Old 01-15-2025, 09:29 AM
Pint Pint is offline
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This game is actually fun, there just isn't much game and past 20 there is even less. Makes progression somewhat linear for everyone bc there aren't many zones or camps to spread across.
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  #64  
Old 01-15-2025, 04:32 PM
shovelquest shovelquest is offline
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Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
Find out what class the lead dev likes and pick that.
paladin? [You must be logged in to view images. Log in or Register.]
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  #65  
Old 01-15-2025, 04:40 PM
Swish Swish is offline
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I'm still waiting for its full release, tempting though it is. Did they have a timeline on that?
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  #66  
Old 01-15-2025, 09:35 PM
Pint Pint is offline
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I'm still waiting for its full release, tempting though it is. Did they have a timeline on that?
Less time then it took us to get velious on blue hopefully
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  #67  
Old 01-15-2025, 10:44 PM
Lune Lune is offline
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Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
What is ranger like? Like if you were to describe the class in eq terms.

I saw it has enchanters, can they not charm?
Some classes are larger departures from their EQ counterparts than others. Ranger is like 25% EQ ranger and 75% vanilla WoW hunter, simply by virtue of the fact that they have a more WoW-style arsenal of abilities to execute. You can track and forage like EQ. Combat is basically weaving in and out of melee/ranged. You have good sustained dps in either melee or ranged but do the most damage alternating between them. You have an ability that vaults you backwards and another that jumps you to the mob-- combat is very mobile, fast-paced.

The part that feels like EQ is that I'm usually pulling, using my bow, and plinking arrows at things all the way back to camp. Other than that, does it feel like an EQ ranger? Not so much. Feels more like a vanilla WoW-style hunter in an EQ-like world, which I am really enjoying. It also melts faces, and the item progression has been really fun. I've been making all my own bows. I had to explore into the next zone over to find an ash grove to cut down to make my upgraded bow.

Enchanters can't charm, not yet anyway.
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  #68  
Old 01-16-2025, 08:18 PM
Patriam1066 Patriam1066 is offline
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Tonight they released a new orc area in Avendyr's Pass. I had one of those PUG's that you get in EQ sometimes where everyone has chemistry and it's running like clockwork. We were exploring a place that was entirely new, no idea what the loot is, what the mobs do, trial and error sometimes bumping our heads against the wall and partial wiping. It felt like a mix of doing a classic EQ camp and doing that Redridge castle full of elite orcs in vanilla WOW, but remixed, new, and unknown. Much of the game has felt like that, and that's a priceless MMO experience IMO, even if it is fated to end badly. Radical acceptance of the inevitability of loss.
Damn, WTB pantheon. It sounds fun
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  #69  
Old 01-25-2025, 03:39 PM
shovelquest shovelquest is offline
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https://clips.twitch.tv/VictoriousZe...FvzO4tr4KQV8HJ

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(not pantheon but another new indi MMO)

Last edited by shovelquest; 01-25-2025 at 03:47 PM..
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  #70  
Old 01-28-2025, 01:47 AM
Reiwa Reiwa is offline
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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
That's fair, those were hold ups for me as well. I guess the reason it's working for me is I have come to develop a very Buddhist type of relationship with the efforts and spoils of video games. Like it has been 100% about the journey for a long time now, and thus I was able to enjoy WoW classic hardcore, various TLP's, etc-- knowing full well those pixels were going into the abyss. In fact I'd say that started with rolling on emu's which were subject to intellectual property and the whims of whoever runs whichever box (look what happened with Quarm and all the various classic WoW emus).

In order for newbies to enjoy the game, there has to be a crowded, thriving grouping and leveling scene. As this EA ages, and the bolus of established players starts getting higher level, newcomers are going to have an increasingly hard time grouping in a game that is very unkind to anything other than a full 6 person group with tank/healer/cc/dps/dps/dps. In order to keep it fresh, they will have to wipe frequently. Wipe too frequently, people are going to stop rerolling-- unless they can dump large amounts of content on a frequent basis. Unfortunately, they are glacially slow as developers. I don't see how they will be able to do it without slowly withering away as people burn out on the minimal content and they lose their critical mass.

Tonight they released a new orc area in Avendyr's Pass. I had one of those PUG's that you get in EQ sometimes where everyone has chemistry and it's running like clockwork. We were exploring a place that was entirely new, no idea what the loot is, what the mobs do, trial and error sometimes bumping our heads against the wall and partial wiping. It felt like a mix of doing a classic EQ camp and doing that Redridge castle full of elite orcs in vanilla WOW, but remixed, new, and unknown. Much of the game has felt like that, and that's a priceless MMO experience IMO, even if it is fated to end badly. Radical acceptance of the inevitability of loss.

So avoiding the game because you have a bone to pick with them on matters of principle is one thing, avoiding it because it is a bad game or unfun is another. Getting a hit of freebase MMO cut with notes of evercrack straight to the dome has been well worth the $40 for me.

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I think that's the niche MMOs will come to occupy, as it happened the same way with a MUD I formerly played years ago but sometimes keep tabs on.

You can have your custom elf experience but you'll have to buy what is essentially a movie ticket for it. And the puzzles and combat will be extraordinary. And the loot will have a chance at being pretty good.
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