#11
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Vanguard was indeed a great game and definitely the best PvE MMO I have ever played. Its a real shame it never came into its own after the horrible launch. They screwed people big time back then.
Still, I admire and respect Sigil's plans and "vision"(tm) for Vanguard since they implemented alot of ideas which we used to love in EQ and miss dearly in modern games. They had great, in part the best, people in the industry working on the game, Keith Parkinson and Steve "Aruspex" Williams being among them. It makes me kinda sad to see that their marvelous work dwindles down to meaninglessness. If only SOE would have held their word and would have taken care of the game the way it deserved, they might have turned the boat around and kept Vanguard alive and floating. Right now, who in their sane mind would start playing a game like this seriously when there is no chance of new content comng out anytime soon? In sight of recent events in the industry, I think the best chance for Vanguard to survive ist to bring in alot of new players by doing what others have done sucessfully: go free-to-play. SOE already has everything in place to do this. They have expereince with microtransactions from Free Realms and even recently with EQ as well as a cash store. Vanguard also could support all kind of store items like mounts, housing items and plots, etc. Should Vanguard ever be able to generate money, only then there might be new content and a future coming. Anyway, some time ago Brad posted an extensive VG post-mortem on his blog which is a very interesting read for anyone interested, especially the comments. Part 1 Part 2 Part 3 Part 4
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Ardenya Sternenfeuer
Druid of Tunare ANA - Ardenya's Norrathian Airlines - now porting to all destinations! | ||
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#12
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__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 11-28-2010 at 01:06 PM..
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#13
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#14
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80% of my playtime was spent in zones that hadn't been itemized (not even coin drops) and had no quests. The game was shit. | |||
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#15
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Still, as seen with DDO, for a dying game switching from a sub to F2P with a cash store might be a great way to introduce new players to a game by taking away the entry barrier of a sub. Although I fully agree with you stormlord, F2P and item stores leave a bad taste, just as SOE's latest invention: EQ2 Extended. Every sensible customer will realize that hes better off just paying the monthly sub. Yet, its an interesting concept to introduce a more flexible way of paying for what you want in a product. Lets face it, there are many people like me who would love to play VG and pay for it but simply wont put money into a dead product. I realize that content and dev support comes with subs and increased revenue rates but this train is long gone. I have payed and played it for over 1.5 years and seen APW (VG's raiding dungeon which was very fun actually) take a what, a year to be released, the promised follow-up raid zone Nexus and all other additional content which is not daily quests to grind to be postponed until further notice. It was about then when I canceled my sub. Now if the game itself was F2P I would at least play it which by itself is an improvement.
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Ardenya Sternenfeuer
Druid of Tunare ANA - Ardenya's Norrathian Airlines - now porting to all destinations! | |||
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#16
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I might give this game a try, if anyone is interested send me a pm
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#17
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#18
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And most other free games that i've seen that, to be honest, are not on the same level of games that I've payed for. There's this whole argument that no-strings-attached free games can be just as good as p2p games, but I've never seen an example that satisfied me. But i've never cared that free games don't have the same quality because I usually overlook that in favor of just playing the game; project1999 is a good example. And it seems like micro-transactions are the new ploy to get people to pay money to play. Games like DDO are NOT free, and people creating an account because they think it's are being misled. Besides, I got tired of DDOs gameplay style as well. Yes, it's true that micro-transactions make the whole thing feel sour, but I also hated being rushed by groups when doing quests. I had the most fun in DDO when I was alone by myself and doing things solo, but then I would always get a desire to join a group. The problem in DDO is that in a group everyone is rushed to keep up and to complete the tasks. It's hard to enjoy the story and immersion when you can't go at your own pace. That really ruined it for me, in addition to the bad feeling micro-transactions give me. Before DDO I was playing Entropia Universe. In that game micro-transactions are even worse and totally spoil it. So to be fair, I went into DDO with a very bad taste in my mouth already.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 11-29-2010 at 12:36 PM..
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#19
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When Vanguard released I watched it. I didn't have a computer that could run it, but I kept track of what was going on. To be honest, I think it was a disaster. I also regret them removing some of hte things like the EE system for items where you could remove one slot and equip a more powerful item in another. Months turned into years and before long I hardly recognized Vanguard. And it was the same story over and over. People left. The game has always been dying. It doesn't ever seem to get better no matter what it does. It's like that child that gets an illness and no matter how many people pray for it god and his angels still claim its life. Have you considered that maybe there's no answer? Maybe Vanguard will in fact die? The Matrix did. It's kind of a darn shame too because now I wish I had tried The Matrix. There's just so many MMOs now that it's impossible for me to filter all of them. I get tied up in the one I'm doing and it's like all the others don't exist. Besides, if project1999 is hte last MMO I play, that wouldn't be so bad. You know what I really want? I want project1999 with upgraded graphics and upgraded systems and just all around everything is upgraded. Keep the gameplay. Maybe add a more robust travel system - maybe just add some more bind points or something. I like eq's gameplay this way, mostly, but it's just so old in so many ways. Pathing mechanics suck. The UI sucks. A lot of things suck, but I overlook it all to play the game. It's not that bad. If you want to group in this game, you can. If you want to solo, you can. In fact, if solo is preferred you can do a necro or mage or druid and you'll coast. It's a great playstyle for people who like to do two things at once. Like clean your house or watch tv or work on a small proejct while doing this game at the same time. Those things are almost impossible to do at the same time if you're in a group. Grouping is very limiting. To be honest, I'll probably never see a real EQ 2. It'll always disappoint me. The real journey is in single player RPGs. With those, you can customize the game to your preferences. It can be what you want it to be and not some generic ripoff of the latest trends in gaming. I still play games that're 20 years old and have fun. I see no reason to rush. I like to appreciate all of it. And best of all, I can do it all at my own pace. I could pop open an old pen&paper game from the 1970's and I'm confident that I could grab any random person in this game and have a good tabletop session for the night. It's all about customizing the game to yourself. With those kinds of games you could change the rules. It was every bit as satisfying and a lot more social. So... I'm not going to sweat over Vanguard or the latest MMORPG. Life will go on with or without it.
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 11-29-2010 at 01:22 PM..
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#20
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