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  #1  
Old 05-26-2023, 01:22 AM
Drakborn Drakborn is offline
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Default It's official: Vanquish is done.

The era of complete and total Riot dominance has begun.

Vanquish is absolutely a dead guild. Put a fork in em.
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  #2  
Old 05-26-2023, 01:27 AM
Bardp1999 Bardp1999 is offline
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People are still "competitively" raiding on Blue? I thought it was just kind of like a nostalgia server now. Blue was completely beaten like 6 or 7 years ago at this point.
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  #3  
Old 05-26-2023, 09:26 AM
Patrece Patrece is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
People are still "competitively" raiding on Blue? I thought it was just kind of like a nostalgia server now. Blue was completely beaten like 6 or 7 years ago at this point.
Blue is almost entirely EC afkers or ppl trying to sell the same paragraphs of shit for months

That being said, also usually half green's pop or less
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  #4  
Old 05-26-2023, 04:36 PM
Croco Croco is offline
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Originally Posted by Patrece [You must be logged in to view images. Log in or Register.]
Blue is almost entirely EC afkers or ppl trying to sell the same paragraphs of shit for months

That being said, also usually half green's pop or less
How to destroy 2 servers for the price of one decision. Green was a mistake.
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  #5  
Old 05-26-2023, 05:18 PM
SantagarBrax SantagarBrax is offline
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A merger and fresh Green would improve Blue's population by about 50%. It's not too late to save us before we're all admitted to the nursing homes. It's been a ghost town for a while if you do some traveling around or just /who all <zone>

As far as Vanquish, I think there's some lessons to be learned.

Playmakers need "warm bodies" and vice versa. If one goes the nuclear option (guild kicks) people over mistakes, yells and berates guild members publicly, and creates an overall atmosphere of fear.. then it's no wonder said "warm bodies" will see the results of taking initiative and choose to remain a "warm body" over risking guild removal for trying and failing. At the very least you won't get kicked, yet the overall effect spells doom for any guild. Playmakers get burnt out carrying the weight and it's just a vicious death spiral. If everyone improves their contributions to a guild by 10%, the benefits are much more than any single playmaker putting in 100%.

Apathy, indifference, and poor leadership decisions all contribute heavily towards the health of every guild just as much as encouragement, tolerance/patience, and enjoyment does.
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  #6  
Old 05-26-2023, 05:50 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
A merger and fresh Green would improve Blue's population by about 50%. It's not too late to save us before we're all admitted to the nursing homes. It's been a ghost town for a while if you do some traveling around or just /who all <zone>

As far as Vanquish, I think there's some lessons to be learned.

Playmakers need "warm bodies" and vice versa. If one goes the nuclear option (guild kicks) people over mistakes, yells and berates guild members publicly, and creates an overall atmosphere of fear.. then it's no wonder said "warm bodies" will see the results of taking initiative and choose to remain a "warm body" over risking guild removal for trying and failing. At the very least you won't get kicked, yet the overall effect spells doom for any guild. Playmakers get burnt out carrying the weight and it's just a vicious death spiral. If everyone improves their contributions to a guild by 10%, the benefits are much more than any single playmaker putting in 100%.

Apathy, indifference, and poor leadership decisions all contribute heavily towards the health of every guild just as much as encouragement, tolerance/patience, and enjoyment does.
Remember when you stood up to your bully then got on your knees and rejoined VQ unchainedfury? Take your own advice next time , hope that helps.
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  #7  
Old 05-26-2023, 06:26 AM
Toxigen Toxigen is offline
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The natural cycle continues.

Too many warmbodies and not enough playmakers.

<Freedom> was the best guild that will ever exist on p99. The merge w/ AG ruined it, rooted dragons, etc.
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  #8  
Old 05-26-2023, 01:41 PM
Ekco Ekco is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
<Freedom> was the best guild that will ever exist on p99. The merge w/ AG ruined it
that merge was so fucking lame. competition prior to that was actually pretty balanced and fun.
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  #9  
Old 05-31-2023, 11:31 AM
Valakut Valakut is offline
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Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
The natural cycle continues.

Too many warmbodies and not enough playmakers.

<Freedom> was the best guild that will ever exist on p99. The merge w/ AG ruined it, rooted dragons, etc.
Yeah TMO 4 failed guild rebrands later was the best. Even though AG survived under its original tag longer than TMOs original tag. And even though Freedoms entire success was predicated entirely on poaching AG pullers.
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  #10  
Old 05-31-2023, 11:52 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Valakut [You must be logged in to view images. Log in or Register.]
Yeah TMO 4 failed guild rebrands later was the best. Even though AG survived under its original tag longer than TMOs original tag. And even though Freedoms entire success was predicated entirely on poaching AG pullers.
Yeah, no.

Next.
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