#11
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#12
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Its actually quite fun, in an EQ kind of way. Its like strangly obtuse and like you dont know what the hell is going on, but you can figure out how to build things and explore quite easily, and then you see its full of orcs and goblins and skeletons, but thats about as far as I got.
I wish it felt a bit more like EQ in that its world was a bit like meme games today that have like, these open worlds with no lore. | ||
#13
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Albion Online has a trading economy where essentially everything that you loot is useful to another player.
There's no vendoring your loot to an NPC. You either use your loot for yourself, or it's easily sold to a healthy market that is looking for those items. Runescape also kind of has this system as well, but you can also vendor stuff to NPCs. | ||
#14
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But regardless that shared skill point pool sounds like a fair way to respec some minor character features (like me spending all my training points into a trade skill I just now decided I'm gonna pursue cuz not like I have a choice but to get my money's worth cuz they're ALREADY SPENT!!...) | |||
#15
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Here's one to bump thread.
Some kinda legacy system (game has permadeath but wait..) Your characters are mortal and can die of old age. If you play out a character to old age you get an heir. Basically a free level pass to the last arbitrary check point it reaches (level X and/or x hundred skill points or whatever) upon character creation. This character now has a family tree the you can see, players can inspect, linked in text... along with their great deeds (achievements) for bragging rights or whatever. Chance to try new class? Come from a long line of Rangers? You now also have an heirloom chest and each character can designate X items/loot from what you've amassed to be passed on the the next character. Found super sweet epic wand you don't wanna sell but aren't a wizards? Pass mark it heirloom and roll a wizard if you want. Coin wealth has not been considered but it would just be whatever scales fairly with the rest of this idea. | ||
#16
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[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] They got old too! [You must be logged in to view images. Log in or Register.] rip | |||
#17
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#18
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Tbf, Nexus has a cool way of doing subclasses. I literally had to spy on other players to become a Spy. I learned about real world code cracking too. | |||
#19
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Has anyone played the game Utopia. It's the PvP kingdom building resource management game you play in a browser?
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#20
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With intelligent control of bosses skills like taunt need to force damage into the tank, simple as that.
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