#11
|
|||
|
I added everyones' suggestions here to the Per-Level Hunting Guide. It had most of the spots already, but didn't have them all labeled as "Good for Shadow Knights".
Now that it does, you can click "Shadow Knight" at the top and see a nice list of places to hunt as a Shadow Knight ... at least from 40 on (the guide could definitely use some lower-level SK spots).
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||
#12
|
||||
|
Quote:
Also do not neglect the added damage potential of the 52/58 pet. The max level 52 pet is an 8 level jump from the max 49 pet. Get yourself a reclaim energy item to help with getting to max. It’s more than just a tiny dot, a good pet is capable of doing at least 1/4 your dps. Here’s a screenshot I took from the max 52 pet with strengthen death: [You must be logged in to view images. Log in or Register.] | |||
Last edited by Crede; 07-09-2022 at 12:01 PM..
|
#13
|
|||
|
The max 52 pet auto dual wields as well. I'd try for max almost every time. It really improves DPS. At 58, it's less essential.
| ||
#14
|
||||
|
Quote:
It's true a lot of players severely under-rate the pet. I suspect it's because they get used to the crappy middle-level pets, mentally write them off, then never give 'em a second chance at high level. It becomes a very useful damage source. It doesn't hurt to use the Strengthen Death spell if you can spare the mana and buff bar slot. That also noticeably improves the pet, especially if you have a good one. Danth | |||
#15
|
|||
|
Thx for all the suggestions! Tried both CoM and the spectrals at EJ zone line and both of them are good spots. Spectrals are easy but a bit more boring than CoM imo. One added benefit is that they are very close to each other to it’s easy to switch in case one of the camps isn’t open
| ||
#16
|
||||
|
Quote:
| |||
#17
|
||||
|
Quote:
P.S. Here's a video of a Necro doing them ... not quite the same, but close.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
Last edited by loramin; 08-08-2022 at 04:43 PM..
|
#18
|
|||
|
I used to just pull them to the ground.
| ||
#19
|
||||
|
Quote:
Have you tried using the first level Fear spell? When dealing with short fear runways, you want to use the Fear spell with the shortest duration so the mob runs the smallest distance. You also want to use your best snare. You can also bash/slam while they are running. Each time they are stunned they will stop running for a second. If the tactic above doesn't work, you may need to just let them run off and then levitate down to finish them. Not ideal, but bad pathing is bad pathing. Finally, you could try dispelling them before they fall off the platform. Definitely not great either, but it could work.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#20
|
|||
|
I did nobles/bards/isa on my SK until 55. But I think nobles are broke now with merchant aggro? Idk.
I messed around with Kelethin guards a bit on my SK, but it was way more tolerable on my wizard. I was pulling down to ground and fear kiting, but this was annoying as I couldn't keep a pet up when invis'n back up the lift. You could try short duration fears up top as DSM mentioned, you'll really have to watch pathing, perhaps there is a good spot up there to do it though. | ||
|
|