#21
|
|||
|
Troll regen is a whopping 2 and 3 per tick extra until 49. Is that *really* worth a 25% racial xp penalty?
| ||
|
#22
|
|||
|
Yes exp penalities are not even a factor in this discussion.
Ogre stun means you can tank things like lodizel and live a lot better than without it. Frankly I'd rather this topic not be settled. In classic era there is an argument for the troll just because less of these hyper mobs are around and all the meta stuff is kinda level 60 epic stuff. also less Regen items in classic era so troll may be justified for some people in classic. Deep maybe | ||
|
#23
|
||||
|
Quote:
I don't have the exact numbers offhand but it's something like twice the regen rate. That means you will be able to fight twice as often as melee and in the case of shaman's ~50% converted to mana. | |||
|
#24
|
|||
|
Regen is incredibly overrated from 1-50. It absolutely does NOT offset the XP penalty. Not even close. A level 49 Troll regens 6 hp sitting and 2 standing. A level 49 Human regens 3 hp sitting and 1 standing. So in exchange for regenning a whopping additional 30 hp per minute while sitting, the Troll eats a 20% XP penalty. If you're mostly standing (i.e. grouping with a healer) the regen is even more pathetic, literally an extra 10 hp per minute. Absolutely inconsequential and unnoticeable.
That being said, regen really takes off in the upper 50s and becomes noticeable. But even then it's really more of a benefit for Necros, Monks and Shaman than SKs or Warriors. A Troll SK who mostly duoed with a Shaman would be the strongest tank beneficiary of regen. A Warrior who is mostly being CHed doesn't benefit nearly as much. | ||
|
#25
|
||||
|
Quote:
| |||
|
#26
|
|||
|
Ogre is irrelevant for warrior
Gear makes up for lower stats Kick lvl 55+ stuns anyway Play what looks best
__________________
Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
|
#27
|
||||
|
Quote:
__________________
P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | |||
|
#28
|
||||
|
Quote:
| |||
|
#29
|
||||
|
Quote:
__________________
Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | |||
|
#30
|
||||
|
Quote:
Baler: Log parsing has shown the average threat per minute difference between Ogre and non-Ogre Warrior is on the order of a couple per cent. It's not even particularly relevant WITHOUT the widespread use of mallets/etc. Not going to claim Ogre is bad. It isn't; it's quite often the min-max choice. I only claim its advantage isn't so pronounced as some folks believe, and at any rate min/maxing is largely unnecessary in a game so loosely-tuned as this one. Danth | |||
|
|
|