#51
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Green launch had instanced Teal server, enhanced mob spawns, nerfed quest exp, /list mechanics, etc. Yet it also had SKs AE kiting Specters to level 50 using recharged wands, Enchanters fighting over backstabbing mobs like Osargen in "hot spot" camps like HHK gobs which on live supported 3 separate groups but on P99 was enforced as a single camp you got on a list to join, and planar mobs that are brushed aside like moss snakes in the pursuit of 300 max level players hot off the treadmill getting a chance at earning their guild officers a nice loot item.
Something has gone terribly wrong on P99 if the goal was to recreate classic EQ. The goal of P99 now seems to be to maintain the raid bottleneck and tedium. Someday I hope this meta will change. | ||
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#52
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solution is ez
toggle pvp on and fight with me in the karanas! | ||
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#54
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#55
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I remember people failing this even when planes of power was out
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#56
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unless you were top 1 or 2 guild back in the day, you are not going to see dragons or
do quests like ring war hell, you probably didn't even know it existed | ||
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#57
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#59
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#60
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It's really not hard to ding 40 without ever getting on a list for a group or item.
Nothing wrong with doing that. It's pretty normal where the bottlenecks are. It's just the meta most people chose. A lot of the current pop where looking for trophies, or competing to be the first. They are already familiar with the game and have their routine. That said, whens the last time you hunted griffawns or gnolls in EK? Or muddites in xorbb. Or goblins and aviary in OoT. Or TD. Or iksars bandits in EJ. Or goranga and giants from the loio zoneline. A lot of adventurers and explorers also picked good solo classes for their mains so they could go at their own pace and be self reliant. Back in the day, everyone wanted to be a knight or warrior and a lot more people played clerics instead of just rolling a necro, shaman, or enchanter. So the game is a lot different. It's played a lot differently. There's still a ton of wide open space and places to go as long as you're willing to explore. Either pick up a solo class of which you really can get by with wiz, mage, necro, shm, ench, druid, easily enough, or cleric, monk, or a knight with some stamina. Depending in where you want to explore. Bards are evil and stuck with swarming out of doors mostly without really great skill and gear, so I personally don't recommend. A lot of classes, including wizard. Cleric can get by naked even. And monk, paladin needs next to no gear at all, or it's super cheep. So no listing or bis hunts necessary. Personally, if I visit ToV or skyshrine its because I sniped faction hits off a giant. Or I'm in rogue stealth or chugging invis/Ivu pots. Not because I want to kill them. Instead of winning, being top dog, number one the center star. Let the world of Norrath speak to you. And it's players. Take a back seat. Stop striving for ascendance and godhood. So easily this is forgotten.... go roam around. Enjoy the complexity of the zones. See HHK, visit Carson. Fish out the wonderful inn. No need to kill the mobs. Screenshot and document your adventures and travels and the adventurerers you meet along the way. This is the way to rekindle that classic spirit. | ||
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