#21
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Hi, if EQ wasnt own by SOE, some rich indie guy could just kickstarter this idea "hey EQ1 classic in HD" = 10 000 000 $ in a week...
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#22
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Quote:
There is nothing stopping someone from making a near perfect clone with a knock-off name. | |||
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#23
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Quote:
http://www.project1999.org/forums/sh...ad.php?t=18950 Which leads to : http://enbdev.com/enbseries/forum/vi...3498c0d#p28556 /sign the ENB thread! | |||
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#24
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I prefer the pixel graphics honestly
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#25
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You can't touch EQ without a deal with Sony. The EMU's exist because Sony doesn't seem to care much about classic EQ, but technically they could force them to all shut down if they wanted to. So there's no way to Kickstart this.
Also, to make a complete new game from the ground up which is pretty much a thinly disguised copy of EQ firstly wouldn't work I don't think, is a massive undertaking because you have to regenerate all the code underlying the game, but also risks litigation anyway. The only real way is to get the licence from Sony, and with EQN coming out I doubt they will be interested in touching it (splits the player base). But.... you never know [You must be logged in to view images. Log in or Register.]
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Last edited by t0lkien; 06-18-2013 at 06:35 AM..
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#26
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Might as well run naked through a cotton patch
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#27
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If it's done right and the epic feeling is still there, I'd love to see a modern-graphics EQ classic, I'd play foshor.
Wait for EQ Next reveal before you code it all tho bro.. just to make sure [You must be logged in to view images. Log in or Register.]
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Dagorn - 60 Ogre SK
<Europa> | ||
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#28
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I always liked the old models the most. I don't know why, but the new ogres and trolls just don't look as cool as old models. EQ messed that one up.
Maybe modern graphics would make it better, I think it's hard to keep the simple world feeling to it though. I remember they did upgrade graphics in some expansion and it just didn't make sense.
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Lizarus - 16 necro
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Last edited by beentheredonethat; 06-18-2013 at 11:58 AM..
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#30
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I think the game would fail (sorry).
Too many classes are simply easy mechanically in the origial EQ. You'd have to update the lacking classes, remove penalities that don't make sense and buff certain classes. Sorry anyone that would leave ranger as is and call it good game design is probably pretty high on the idiot meter. "Lets make a class that really doesn't have a role!" .. Mediocre at a bunch of things and good at none. | ||
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