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#1
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PvP Damage Reduction should not apply to self-casted spells until Sept 1999 era
Until September 1999, there was no PvP damage reduction on spells cast upon yourself.
This includes the damage portion of the Canny and Lich lines of spells. Presently these spells are doing too little damage per tick for our era. Likewise for all other damaging spells that players might cast on themselves. Evidence that the PvP damage reduction affected Mana Regen spells: Quote:
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#2
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Not sure i trust that necro. the lich line always traded ~1 hit point for ~1 mana. if it was doing 4 before, that would be giving level 8 necro the same mana regeneration as a level 29 clarity spell. just no way in hell that was happening. he also sounds a bit noobish.
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#3
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It was not always 1:1, before the PvP damage nerf the Dark Pact line started at 2:1 hp:mana, getting better as you got upgrades in the spell line.
The PvP damage reduction patch giving a boost to mana conversion spells was a really well known thing. Sony devs commented on it later on, I will try to dig that up since I mained a necro on live but appreciate not everyone will have known about this. It would also have affected the ratio on manastone I would think. | ||
Last edited by Dolalin; 12-29-2019 at 05:53 PM..
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#4
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This thread on Alla explains it:
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#5
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I think the PvP reduction values were tinkered with by Verant, because right after this patch the reduction is given as 60% but it is 75% in that 2002/2003 Alla thread above. That explains the numbers mismatch.
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#6
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it's not some sort of rounding error either as .75 of 32 is exactly 24. i'm guessing they monkeyed with the damage of things like lich/can lines so they would still be at their normal "balanced" values.... Should be easy to check with the original spell data. it's not 60% either beause that would be either 19 or 20 depending if they truncated or rounded up. | |||
Last edited by DMN; 12-29-2019 at 07:40 PM..
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#7
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Well yes, just check the Lucy history for the Lich line:
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Looks like they fixed this "quirk" in 2006. Anyways, what I meant was that 60% of 4, rounded down, is 2, which makes the numbers for Dark Pact given in my original post line up correctly. This 60% must have been tweaked up to 75% by 2002 to line up with the Alla thread. | |||
Last edited by Dolalin; 12-29-2019 at 08:52 PM..
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#8
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Here's a post from August 1999 echoing Test server patch message regarding the PvP damage reduction. Gives the percentage reduction as 60% at that point (no distinction between DoT and nukes, incidentally):
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Last edited by Dolalin; 12-29-2019 at 09:09 PM..
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#9
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Canni definitely hits for the full 50 on green.
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#10
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Hmm, are P99's hitpoint values for the Lich line all not classic? The wiki gives the HP reduction for Lich as only 22 per tick... oh dear. That's not good!
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