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View Poll Results: What ruleset? | |||
Vallon Zek/Tallon Zek (racial PvP teams) | 15 | 15.96% | |
Rallos Zek (FFA PvP) | 11 | 11.70% | |
Sullon Zek (deity PvP teams) | 10 | 10.64% | |
Firiona Vie (PvE roleplay) | 39 | 41.49% | |
Discord (permadeath FFA PvP) | 6 | 6.38% | |
Other (pls explain) | 13 | 13.83% | |
Voters: 94. You may not vote on this poll |
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#1
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What ruleset for next server?
I think we can all agree that the basic pve ruleset is beyond played out at this point. So if you could choose, what ruleset would you prefer for the next new server?
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pvp 2.0 pls
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#2
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discord i guess? idk the answer is a different fucking video game, lol. hope this helps.
if your into to pvp, its called eve online, come join us.
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Ekco Ad'Infinitum - 60 Wizard
"I'm a wizard and that looks fucked up." - Ryan Davis. | ||
#3
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Quote:
Every thing is sold as mq and loot right so we are 1 step away.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
#4
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Quote:
my choice is going to be for a somewhat custom pvp server but based on the SZ teams, so i'm trying to decide if i should vote for SZ or other.
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pvp 2.0 pls
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#5
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its a spaceship game, roleplay as a elf piloting it. problem solved.
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Ekco Ad'Infinitum - 60 Wizard
"I'm a wizard and that looks fucked up." - Ryan Davis. | ||
#6
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It should be a proper rallos zek pvp server, or a custom teams pvp server both with item loot rallos zek style and RZ style level range.
But if the demons win and it’s not a pvp server it should be FV rules RP server | ||
#7
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No raid targets
trivial loot code Previous raid loot drops randomly from high level targets, all nodrop. ex: a froglok reet tonka guk knight warrior can drop trak loot, if only rarely enemy corpse timers will be 2 minutes, 30 seconds across the board | ||
#8
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Quote:
I totally get the appeal of item loot, but feel like at this point we need to do everything we can to win some bluebies over to the good cause and they would be scared off by it. This is also why teams would likely be best; bluebies are all about feeling safe. Hard agree about if the demons win. FV ruleset is infinitely more interesting than the basic bitch pve ruleset, particularly if the GMs get serious about enforcing rp. People always remember the server not having no drop, but many forget about the incentives to group with people of similar alignment. I think this honestly went a bit too far with the xp penalties, and much prefer the carrot approach with bonuses instead. This would kinda be like a non-pvp experience similar to what we had on the teams pvp servers with ogres not grouping up with elves.
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pvp 2.0 pls
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#9
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I think we can all agree that most posters in this thread should be restricted to the red subforums only.
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#10
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Basic pve ruleset. Pvp sucks!
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