#22
|
|||
|
Don't listen to all the nobodies in this thread, Colgate is a top tier player and he knows what he's talking about. All of the players saying SK's are good soloers are trash can players who shouldn't be listened to.
SK's can only solo in outdoor zones for depressingly slow EXP. Some of the worst in the game. They can technically solo but it's a joke. Monks have far superior avoidance, mitigation, DPS and less downtime. You will kill mobs quicker and spend less time between them, and you can solo indoor zones. Find a priest to roll with and you get some of the best EXP or farming in the game without needing a group. Roll iksar, start leveling bind wound ASAP, and make it your #1 priority to acquire a fungi tunic as soon as possible. Ranger bow kiting is a comedy joke that only works in outdoor zones. Paladin root jousting is a joke. Rogues can't solo level appropriate mobs. Warriors can only solo with gear & a fungi later on and downtime is massive. SK's take 5 years to kill anything and can only solo in outdoor zones. | ||
Last edited by Xaanka; 06-12-2016 at 03:20 AM..
|
|
#23
|
|||
|
i actually like shadow knights more than any other class from a design perspective but the reality is monks are ludicrously overpowered in this era and they only get much better with the october 2001 patch
| ||
|
#24
|
||||
|
Quote:
| |||
|
#25
|
||||
|
Quote:
harm touch is cool but i'm assuming OP is playing on blue. harm touch is the only reason to ever play an SK, and if you're on blue then there's no reason to play an SK. | |||
|
#26
|
|||
|
All these people talkin about monks are talking about their twink monks with crazy equipment and fungi :P
| ||
|
#27
|
|||
|
Eh? i had a high level SK on rallos zek(50+) and on fenin(60). They shit all over monks in PvP, regular grouping, and general soloability.
| ||
|
#28
|
||||
|
^ wrong. monks in velious era are better for PVP except for sitting at zonelines sniping harm touch zone-over kills. tripple attack patch will make them even better. monk wins every time 1v1.
in a regular group a monk is superior for the pulling role, and they simultaneously fill the DPS and tanking role with ease. worse aggro than an sk but better mitigation and dps by a long shot. monks solo better, SK's take 15 minutes to kill 1 light blue con. Quote:
good luck soloing on an SK without a MoSS or better weapon. | |||
Last edited by Xaanka; 06-12-2016 at 04:44 AM..
|
|
#29
|
|||
|
DMN is just trolling all over the forums with a hostile attitude to top it off. Won't last for long.
Monk is obviously the better choice. Monk is op af. Set up the mid-fight BW macro and you made yourself 2 fungis. | ||
|
#30
|
|||
|
Def don't listen to DMN, the harbinger of non-classic.
| ||
|
|
|