#71
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Hey Francois, much respect. Obviously I'm not involved in decision making in any way or even on the radar of the people who are, but I'd like to express my own biased point of view.
The Situation: Guild A has 10 neckbeards Guild B has 90 neckbeards. The question: Why should Guild B settle for an agreement that nets them 50% of the pixels available when they can leverage their numbers? Thoughts: If a meta is forced upon guild B that doesn't reward zerg, then obviously it has to adapt and get lean. But Velious in general, with its large number of raid targets with 16 hour windows, rewards the zerg strategy if your goal is to kill the most raid targets each week (though not necessarily net the most pixels per player). In an agreement where Guild A gets 10% of the loot , they aren't losing. Each player is getting the same amount of loot proportionally...... and if Tunare only happens to be in window during peak hours 20-30% of the time (obviously making these numbers up)..... things seem to work out just fine..... | ||
Last edited by Dillusional; 04-09-2019 at 12:32 PM..
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#72
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Franswa | ||||
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#73
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if your going to fte a mob... you should start clearing asap. dont wait for handouts, aint nothing classic about it. Start the moment you get fte on any mob. quit crying.
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#74
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#75
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So a more accurate representation of our current situation would be... Guild A: 100 neckbeards Guild B: 100 neckbeards Guild C: 100 neckbeards So if you would like to distribute loot evenly, then a 3 guild (or team-up) system wouldn't be a problem. When one guild believes they deserve more than the others the system starts to fall apart. I understand that AM thinks they deserve more than the other guilds, they have enjoyed that position for many months now. I personally would like a system that allows smaller guilds to give the zone a shot. To me, PoGrowth is one of the few places left on P99 where you can actually hang out with your entire guild and face PvE content. Quote:
I don't fault AM for growing so big. They keep recruitment open to prevent apps from going to the competition and they don't have to rely so heavily on a small group of people to make plays.
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Franswa | |||||
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#76
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I just think there was a mix up on the agreement. Everyone in the guild thought it was you had 12 hours to kill tunare once you get the FTE. This seemed reasonable as sometimes it took 9-10 hours to do a clear.
All of a sudden it turned into 12 hours to START clearing and 12 hours after that to kill Tunare.
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | ||
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#77
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Elzhi <Indignation>
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#78
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It was to make sure that PoGrowth didn't devolve into people having to start clears in the middle of the night. Here is the original agreement Quote:
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Franswa | |||||
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#79
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You may have missed that part but that is exactly what happened yesterday, and he had 100+ people from Core/BG/AG willing to go along with it. Had the roles been reversed I know that I would not only have not taken part, but also started planning my guildremove.
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Castigate - 60 Enchanter | Scoops - 60 Wizard | Rougey Rougerson - 52 Rogue | Carmenn - 60 Bard | <Vanquish>
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#80
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You know, if every player made agreement regarding raid targets was posted on the forums it might result in some clarity rather than confusion on what is agreed upon. | |||
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