Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 12-15-2021, 12:51 PM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

[You must be logged in to view images. Log in or Register.]
  #12  
Old 12-15-2021, 01:19 PM
starkind starkind is offline
Banned


Join Date: Apr 2021
Posts: 6,357
Default

i feel like almost all mmorpg content these days seems autogenerated from old rpg memes which feels very -inauthetic- or fake.

Too bad we've diluted the word 'fake'.

Anyway enjoy your wierd heavy metal casino death metal slowmoving matrix bullet time goblin simulator.
  #13  
Old 12-15-2021, 03:07 PM
Nexii Nexii is offline
Sarnak

Nexii's Avatar

Join Date: May 2015
Location: Neriak Third Gate
Posts: 430
Default

Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
I dunno, allowing players to make the dungeons destroys the difficulty of the game. For every player who constructs a difficult dungeon with appropriate rewards, there will be 10 players who will make a cakewalk dungeon loot piñata. Why not make a dungeon that is a just a hallway where every 10 steps there is some legendary artifact laying on the ground and no mobs?

Edit: trolling would be off the charts too. It reminds me of Diablo I where my buddy and I were running hacks in our “for newbies, easy leveling” custom server where we replaced every mob in the first dungeon with Diablo. As soon as a noob stepped inside they were dead and then their game would crash because the game was trying to load 100 Diablo bosses at once
Didn't NWN or some game do this and players mostly did exactly what you said? It's been ages since I played the game that had this. Players made the easiest most lucrative farm dungeons possible. It was a great idea but I don't know how you stop that. Maybe cap rewards based on number/difficulty of the mobs
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.