#81
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I imagine that problems arise here because of a number of possible factors: 1) The "classic" experience was probably different for each person to a degree - different servers for example might've provided different experiences for different people. 2) People have rose-colored nostalgia glasses on that's causing them to remember aspects of classic EverQuest differently from how it actually was. 3) People don't realize or are underappreciating how a classic experience can't be possible given that it's 2020 (i.e. that everyone playing now has a ton of knowledge about the game, nothing is novel anymore, we have way more software and better hardware to help play the game more efficiently, etc. etc.). 4) Sometimes people are just plain ignorant and maybe just aren't aware of things like the fact that 1200+++ population servers was a norm in classic EverQuest (like for me, I came in right before Kunark was released so there was more area for people to be spread out over). | |||
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#82
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I was a massive newb in 2000. No idea what I was doing. Didn’t hit 50 until at least pop I suppose. Blue was my chance to taste content I missed out on first time around (though I never got round to / immersed enough for vp or ST keying).
For green i’m trying to emulate my 1999 decisions. Farming useless tradeskill items to make my own gear instead of xping. Running around the world seeing what there is to see. Doing quests with pointless rewards. | ||
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#83
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#84
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There were secrets in EQ that wasnt well known until years after the fact. Today though, if you had a game trying to be like that it wouldn't work, for starters any secret would find its way onto youtube to strike while the iron is hot and to get that sweet ad money. Some doofy streamer would be munching chips into the mic and spilling all the secrets. Part of original EQs charm is we didn't have any of that, you went searching for clues on webpages and sometimes the information was good and other times it wasn't. We also couldn't watch another player do something in a stream, or to "stream snipe". You could read someones thoughts/guide and do you best to play. You still had to find out for yourself and play the game. Heck, there are games today I would like to have played but will never buy just because I can find out all the good stuff without buying it and playing.... why buy the Cow when you can the Milk for free? Games are entertainment like a TV today.. even worse would be a MMORPG trying to be like EQ but also trying to be entertaining to a streamer audience. A very hard pass for me. *Note: Some quests in original EQ make me scratch my head when I read the wiki, honestly how the heck did anyone figure those out. I bet a developer gave someone hints but who knows. | |||
Last edited by Mblake81; 04-10-2020 at 05:56 PM..
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#85
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So again, not sure what server you played on but on both the servers I played on the GM's didn't screw around with toxic players. | |||
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#86
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when I started in July 99 it was the first week Brell went up.. there were 300 people on it when I rolled my ranger. Never saw it over 1100 | |||
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#87
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Last edited by Mblake81; 04-10-2020 at 06:20 PM..
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#88
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#89
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I remember him asking how many were on the day before, I told him around 300. I remember him smiling and saying something like "yeah, that's 300 other people all playing at the same time and the world goes even if you are not playing" Next level stuff at the time. Edit: Correction, it was like 4-5 levels past next level. Left an impression that has lasted 20 years. | |||
Last edited by Mblake81; 04-10-2020 at 06:29 PM..
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#90
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Never knew the server pop on 7th Hammer, but during Kunark days, EC had over 300+ toons. Green tops out at like 170 in EC. Just one zone and different times/types of player, but an observation.
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