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  #1  
Old 05-06-2024, 08:19 AM
onmove_broke onmove_broke is offline
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Default Eliminate MQ

MQ seems to be a huge bane on this server. You cannot for example even get Jboots because the same people are camping it over and over and keeping the list for themselves (do not even get me started on this AC list camp in OOT) People logging off for days then claiming they were on the list and harassing you in /tells for the next 30 min.

Can you just eliminate MQ for all items? It really becomes people just selling the MQ instead of actually putting the work in for the quest. . Not sure how there would even be an argument against this. I do not think the original devs meant for people to MQ as a way to hoard a camp/item
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  #2  
Old 05-07-2024, 03:47 AM
Trexller Trexller is offline
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neckbeards dominating camps and being brats about it is confirmed classic

in a multiplayer PVE game, other players are part of the environment
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  #3  
Old 07-14-2024, 01:26 AM
Zuranthium Zuranthium is offline
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Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
neckbeards dominating camps is confirmed classic
No it isn't. During the first year of the game, everything was decided by damage racing and social interaction (it was also allowed to create trains), making it impossible for any single person to ever hold a camp all the time if other people wanted to challenge them.

After the first year of the game, the play-nice-policy dictated that people must TAKE TURNS at camps. Nobody owned any camp.

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Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
Disabling MQ'ing would only make the "loot rights" market boom. MQ isn't the problem, it's human greed. And there's no patch for that.
The problem (aside from the game itself) is p99 does not follow the classic play-nice-policy. If it did, then anyone could show up at a camp and be in the rotation. Neckbeards would be less rewarded for trying to go camp the OOT Jboots all the time, they'd make more money farming somewhere else in the game where there isn't a rotation going. Thus, it would be mainly just the people who actually need Jboots that would do the OOT camp, since it's worth their time to wait in a rotation.

Regarding MQ'ing, loot rights isn't as valuable for trying to monopolize a camp. There isn't always someone available to buy the loot rights. MQ is completely lame in terms of the ideal of what questing should be, but I do somewhat support it, because the game should not have so many ridiculous timesinks; MQ potentially allows people to reduce those timesinks.
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Old 07-14-2024, 07:49 AM
Rimitto Rimitto is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
No it isn't. During the first year of the game, everything was decided by damage racing and social interaction (it was also allowed to create trains), making it impossible for any single person to ever hold a camp all the time if other people wanted to challenge them.

After the first year of the game, the play-nice-policy dictated that people must TAKE TURNS at camps. Nobody owned any camp.



The problem (aside from the game itself) is p99 does not follow the classic play-nice-policy. If it did, then anyone could show up at a camp and be in the rotation. Neckbeards would be less rewarded for trying to go camp the OOT Jboots all the time, they'd make more money farming somewhere else in the game where there isn't a rotation going. Thus, it would be mainly just the people who actually need Jboots that would do the OOT camp, since it's worth their time to wait in a rotation.

Regarding MQ'ing, loot rights isn't as valuable for trying to monopolize a camp. There isn't always someone available to buy the loot rights. MQ is completely lame in terms of the ideal of what questing should be, but I do somewhat support it, because the game should not have so many ridiculous timesinks; MQ potentially allows people to reduce those timesinks.

I personally align more with the OP's views on the issue, but can sympathize with the other problems too.

MQ isn't classic. The fact that they can be farmed for easy cash just makes it even less classic and people that are greedy will take advantage of it because they can. It's a human problem.

The second part about loot rights is the same problem. It eliminates the need to form a party to get a rare piece of equipment for a single player and pimps it out to the nearest beardneck that has time to kill.

I'd make the argument that although it makes the game easier, this game is not meant to be "easy". I'd also wager to argue that if MQ wasn't available, we would see far more heated arguments, but also much less arguments.

It's a human problem, so fixing it will never be perfect, because all humans are born with err.

EDIT: wanted to give my 2 cents on AC Camp as well.
I've seen the early days of that camp and the later days of that camp.
It's like night and day. During the early days, players would band together and help those that had trouble(clerics) killing AC. It was often a party-effort and was pretty fun.
These days, AC is often camped by 2-3 individuals and all of their ALTS that are standing by ready to loot the ring. Hirem specifically told me in private messages that this is how he gets all his funds. Kills AC, brings in alts, stocks up on rings on corpses, whatever he needs to do.
It's the mindset that's the problem. Saw quite a few people myself camping AC that were trying to get it their first time and tried to re-inspire that group-effort, but then comes in another Hirem type who doesn't want to talk, doesn't want help, doesn't want to do anything but have everyone else leave so they can "own" the camp forever.
It's a people problem. The problem are the People who are skirting the PnP in order to accentuate their greed.
Last edited by Rimitto; 07-14-2024 at 07:54 AM.. Reason: sharing AC experiences
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  #5  
Old 08-17-2024, 11:49 AM
Xer0 Xer0 is offline
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Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
neckbeards dominating camps and being brats about it is confirmed classic

in a multiplayer PVE game, other players are part of the environment
yeah but you know what else was classic? just straight up stealing their kills. gtfo out of here with defending the way P99 is run by crying classic.
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  #6  
Old 08-28-2024, 10:20 AM
Xer0 Xer0 is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
neckbeards dominating camps and being brats about it is confirmed classic

in a multiplayer PVE game, other players are part of the environment
except no. Sitting in line, taking turns, holding hands and maintaining lists is objectively not classic.
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  #7  
Old 08-28-2024, 03:06 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
Sitting in line, taking turns, holding hands and maintaining lists is objectively not classic
Aside from the holding hands part, this objectively IS classic, from the moment the play-nice-policy got implemented. The "list" is supposed to be people taking turns killing a spawn point though.

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Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
yeah but you know what else was classic? just straight up taking their kills
Before the play-nice-policy, yes it was DPS race that determined everything.

Neither of the classic rulesets have ever been reflected on p99. That's the problem. p99 has always instead had a worse rule, where people are allowed to own single spawns.
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Old 08-28-2024, 05:06 PM
loramin loramin is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Neither of the classic rulesets have ever been reflected on p99. That's the problem. p99 has always instead had a worse rule, where people are allowed to own single spawns.
In defense of P99, they only have volunteer GMs. If they had paid GMs (in Live quantities) they would almost certainly have different policies.
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  #9  
Old 08-29-2024, 12:51 AM
Zuranthium Zuranthium is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
In defense of P99, they only have volunteer GMs.
It doesn't take any more GM interaction to have the ruleset of people not being allowed to own a spawn.
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  #10  
Old 05-07-2024, 10:33 AM
cd288 cd288 is offline
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how many accounts is OP going to complain about MQs on?
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