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  #31  
Old 09-08-2024, 10:19 AM
Drueric Drueric is offline
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Originally Posted by Ghost_of_Fippy [You must be logged in to view images. Log in or Register.]
Wipe them both, and you will be playing in the sandbox by yourself wondering where everyone went.
Then you can wonder where I and others went who are not playing because we are waiting for a merge/wipe before we play again. Just checking in, still waiting.
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  #32  
Old 09-08-2024, 07:19 PM
ForeverQuest ForeverQuest is offline
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Combine blue and green (purple), advance purple timeline to Luclin, release new classic server (teal). When teal catches up to the purple timeline, merge it into purple, advance purple's timeline by 1 expansion, then create new teal. Repeat.

Simple, really.
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  #33  
Old 09-09-2024, 03:12 AM
Jimjam Jimjam is offline
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Originally Posted by Drueric [You must be logged in to view images. Log in or Register.]
Then you can wonder where I and others went who are not playing because we are waiting for a merge/wipe before we play again. Just checking in, still waiting.
Yea, there are lots of largely inactive players. I like to level toons up to about 20~30 and brand new servers are the funnest way to do this so are a big draw.
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  #34  
Old 09-09-2024, 03:44 AM
Duik Duik is offline
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Quote:
Originally Posted by ForeverQuest [You must be logged in to view images. Log in or Register.]
Combine blue and green (purple), advance purple timeline to Luclin, release new classic server (teal). When teal catches up to the purple timeline, merge it into purple, advance purple's timeline by 1 expansion, then create new teal. Repeat.

Simple, really.
Yes you are simple, really.
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  #35  
Old 09-10-2024, 11:44 AM
sajbert sajbert is offline
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A merged green+blue would be named teal. Just pointing this out.
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  #36  
Old 09-13-2024, 06:37 PM
Dualform Dualform is offline
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I really miss when blue was packed with 2k players.. the server actually felt like a true live experience in that you would see people in just about every zone and low levels gearing up. There just isn't enough active players for two servers with the same ruleset.
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  #37  
Old 09-13-2024, 11:59 PM
Gustoo Gustoo is offline
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Correct. Zero reason for 2 except duplicated pharming operations.

It's hard dealing with terminal servers but they're both way done with their timeline no reason to keep things separate.

Okay the other reason is raiding population just wanting 2x of the same encounter to participate in. Twice as many of X rare items happening.
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  #38  
Old 09-14-2024, 12:57 AM
Jimjam Jimjam is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Correct. Zero reason for 2 except duplicated pharming operations.

It's hard dealing with terminal servers but they're both way done with their timeline no reason to keep things separate.

Okay the other reason is raiding population just wanting 2x of the same encounter to participate in. Twice as many of X rare items happening.
A lot of "sorry you haven't got" and "welfare pixel(!)" comments on the forums, suggesting the value of loot comes from scarcity / competition.

Merging servers will increase both of these, thereby increasing the value of the server.
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  #39  
Old 09-14-2024, 07:11 PM
Swish Swish is offline
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Quote:
Originally Posted by Dualform [You must be logged in to view images. Log in or Register.]
I really miss when blue was packed with 2k players.. the server actually felt like a true live experience in that you would see people in just about every zone and low levels gearing up. There just isn't enough active players for two servers with the same ruleset.
It is a shame, currently Quarm has the numbers but you can still find people in most zones on green in the evenings.
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