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  #21  
Old 04-25-2023, 08:22 PM
goblinmob goblinmob is offline
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I wonder if this idea seems good as a basis for ya know, mechanics, the system, ya know that stuff like d20.. that for the game.

Ability attributes. Just 3. Body, Mind, Soul. Every check in the game from how hit points are calculated, trade skills, resistance, basically choose from those 3, one major and one minor influence.
Possible Combinations being:
BODY/body
BODY/mind
BODY/soul
MIND/body
MIND/mind...

So it can be basically interpreted as 9 attributes? Seems universally applicable considering D&D etc.. use around 6 or less? And the subliminal effects of only being given control over less more broad strokes of your character. It may inherently discourage a min/max mindset when one sits down to game?.. just thinking about it is all...
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  #22  
Old 04-25-2023, 08:46 PM
Landroval Landroval is offline
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Quote:
Originally Posted by goblinmob [You must be logged in to view images. Log in or Register.]
I wonder if this idea seems good as a basis for ya know, mechanics, the system, ya know that stuff like d20.. that for the game.

Ability attributes. Just 3. Body, Mind, Soul. Every check in the game from how hit points are calculated, trade skills, resistance, basically choose from those 3, one major and one minor influence.
Possible Combinations being:
BODY/body
BODY/mind
BODY/soul
MIND/body
MIND/mind...

So it can be basically interpreted as 9 attributes? Seems universally applicable considering D&D etc.. use around 6 or less? And the subliminal effects of only being given control over less more broad strokes of your character. It may inherently discourage a min/max mindset when one sits down to game?.. just thinking about it is all...
Yeah you could do a "Lev-Polarity" feature where the crucial decisions one makes has lasting effects on their spiritual polarity with neutral and unintentional positive/negative polarities being spiritually and magically inert, whereas positive polarities unlock 2 Cor 12 spiritual and magical gifts and intentional acts of antinomianism have vampiric effects which allows one to unlock demonic magics that bring harm upon the practitioner in exchange for demonic powers. The root of the word "grav" is the anti-thesis for the word "Lev"

Consider words like "El-lev-ate" are ultimately Hebrew in origin and "Lev" describes the spiritual center or heart of an individual. Thus the El-Lev-ate etymologically means "God-Heart-make" or "to bring ones spiritual polarity upwards toward God"

All of the words throughout English that utilize "lev" as a root are deacriptive of this fact.

Lev-El
Lev-a-tor (a muscle that lifts a member upwards)
El-lev-ate
Lev-it-ate
Etc.

It's conjugate or inverse:
Grav-it-ate
Ag-grav-ate
Grav-el
Etc
Last edited by Landroval; 04-25-2023 at 08:49 PM..
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  #23  
Old 04-25-2023, 08:49 PM
goblinmob goblinmob is offline
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The major could count as 2x and the minor as x so every check would be agreeing the one attribute always counting as 2/3 or your "roll" is appropriate? Seems fair enough if applied across the board or no? Possibly everything is scaled 1-10 for all playable races. So each gain is immediately a 10% jump up the ladder in automatically 1/3 of what "mechanically defines" your PC?..

IDK if one looks at the pizza sliced that way how the robustly anything MMO related could be compartmentalized, sorted, gauged. Also feeling like "move along folks. Nothing mind blowing goin on here" if that's how a game could be made rewarding I guess? I'm just trying not to be productive
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  #24  
Old 04-25-2023, 08:51 PM
Landroval Landroval is offline
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Screenshot_20230425-174939.jpg

Now you understand why people like Horza constantly try to shame and ag-grav-ate you. It drags you down to their grav-el
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  #25  
Old 04-25-2023, 08:51 PM
goblinmob goblinmob is offline
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Quote:
Originally Posted by Landroval [You must be logged in to view images. Log in or Register.]
Yeah you could do a "Lev-Polarity" feature where the crucial decisions one makes has lasting effects on their spiritual polarity with neutral and unintentional positive/negative polarities being spiritually and magically inert, whereas positive polarities unlock 2 Cor 12 spiritual and magical gifts and intentional acts of antinomianism have vampiric effects which allows one to unlock demonic magics that bring harm upon the practitioner in exchange for demonic powers. The root of the word "grav" is the anti-thesis for the word "Lev"

Consider words like "El-lev-ate" are ultimately Hebrew in origin and "Lev" describes the spiritual center or heart of an individual. Thus the El-Lev-ate etymologically means "God-Heart-make" or "to bring ones spiritual polarity upwards toward God"

All of the words throughout English that utilize "lev" as a root are deacriptive of this fact.

Lev-El
Lev-a-tor (a muscle that lifts a member upwards)
El-lev-ate
Lev-it-ate
Etc.

It's conjugate or inverse:
Grav-it-ate
Ag-grav-ate
Grav-el
Etc
Cool thanks, lemme read over that again and unravel it it a bit. I didn't see that before I finished my second post there
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  #26  
Old 04-25-2023, 08:52 PM
Landroval Landroval is offline
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Screenshot_20230425-175127.jpg

It drags you down and ensnares you into reacting in Ego instead of Christ-Self or Jungian Self.
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  #27  
Old 04-25-2023, 08:53 PM
Landroval Landroval is offline
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You can also implement a "repentance" mechanic where the soul's polarity can be reversed to weave dark and light magical forces, a la Grey mage manifestations.
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  #28  
Old 04-25-2023, 08:55 PM
goblinmob goblinmob is offline
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Quote:
Originally Posted by Landroval [You must be logged in to view images. Log in or Register.]
Attachment 21719

Now you understand why people like Horza constantly try to shame and ag-grav-ate you. It drags you down to their grav-el
Lol we had a pastor at our job who'd basically give us an extra 15 minute break Monday or Friday morning and he used the "crabs in a bucket" analogy. It was entertaining enough that just reminded of that specific time he came ove
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  #29  
Old 04-25-2023, 08:58 PM
Landroval Landroval is offline
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Ideally you would have seven levels of light polarity and seven levels of dark because the number is important in spiritual contexts, seven deadly sins, seven hallowed counterpart virtues, because a cabalistic tree that reaches to heaven (sefirot) also has roots that reach to hell (Qlipoth)
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  #30  
Old 04-25-2023, 09:18 PM
goblinmob goblinmob is offline
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I think this would be a cool flavorful way to present it kinda too. I think the added bonus of nut using terminology already affiliated with rpg mechanics kinda mystifies or obscures the mechanics of it all.

I'm getting vibes of classes and leveling would bring you through the process of basically choosing which direction you finitely have available to push yourself. 1-max level could bring you the distance of the 2 farthest points in the sphere, but only once.
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