#12
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The joke doesn't appear to be fighting with a warrior, the joke appears to be trying to solo with a warrior at level 12. User error. | |||
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#13
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"he"? No clue.. but if possible "I" would really appreciate it if one of you guys could look into this. I mean, im sure its been a while since you guys played a low level pure mellee class, and if you tried to level one up legitimatley, im sure you'd come to the same conclusion I did... the miss rate on the mobs is way too high.. Especially considering im level 12, and still having issues hitting the level 4-5 gnoll watchers in qeynos hills.
Slashed at one 12 times, completely missed 6 times, and 4 times, it recieved less than full damage. Kicked it 3 times during combat, one miss, one full damage, and one partial damage... I really would appreciate any input you have on this Haynar... It seems really messed up that even attacking something 7-8 levels below me, im still missing 50% of the time, and only doing full damage 33% of the time when I actually do hit it. | ||
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#14
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I'm well aware of how to group and would be doing so if they were readily available. Being "forced" to group because of a severely crippled melee system however seems wrong. It's no wonder there's so many druids running around here - lol.
As far as the 2h weapon comment goes, it was a mistake. The cracked staff is 1-handed. I've tried both and using a low delay weapon does not compensate when you can't hit anything to begin with. | ||
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#15
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The real problem is that you've been playing for so long and have gotten so tied up in the game, that you cant see things from the prespective of anyone who's beneath your almighty omnipotence. = other than your own... | |||
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#16
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That's how it was in Live in classic. Melees could not reliably solo blues. Hybrids had some utility spells that could help with this at least, but even then it was tough and not incredibly efficient. That is why the people who wanted to solo rolled druids, necros, and mages. No one ever rolled a melee class so they could solo... they resigned themselves to the fact that they would have to group in order to efficiently grind XP.
Having said that, like I said before, try a 1HS weapon. The mobs are chewing you up with their much more rapid attacks and you're gimping your damage output voluntarily, unless you have some sort of uber 2HS with a decent ratio. There are plenty of level 50 warriors and clerics on the server who had no issues getting to where they were, so I doubt there's anything horribly wrong with the melee output/miss rate. I had no problem levelling my cleric up to 11 so far. I killed shit solo for the first 4 levels, went fairly quick, then grouped at Orc Hill for a few hours and went into Crushbone and grouped from about level 7 onward... I will say I haven't really used melee since I started grouping, so I can't speak to that. My ranger is at 18... I killed newb shit in North Qeynos until about level 4, started grouping up for gnolls in QH, then founds some pickup groups in Blackburrow and camped the hell out of fangs for XP... blew through to level 9 or 10 and headed over to Unrest. Never had a tough time with the melee output like you seem to be having, but I've only been using 1HS/kick so /shrug. At 17, I would not go against a blue without full mana in case I had to rootpark and heal myself... but it was like that in Live classic, too.
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
Last edited by YendorLootmonkey; 05-17-2010 at 11:17 PM..
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#17
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Last edited by Morndenkainen; 05-17-2010 at 11:26 PM..
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#18
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Aside from the fact I have been leveling up a bard the last few weeks and have not noticed any unusual melee miss ratios. I definitely recall playing a warrior 10 years ago and even when fighting lower con mobs having horrible unlucky miss rates that caused many deaths. Quote:
"Severely crippled" melee problem is a gross exaggeration. If you don't want to be "forced" to group there are plenty of single players games out there for you. I am sure the dev's are pretty tired of seeing people come on here and bitch how about how their level 8 character lost to a blue so the game must be broken. | ||||
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#19
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#20
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That's funny, because I've been on since 6:30PM. It's 10:30PM now and have only had 1 orc hill group offer, which I had to leave because mobs were turning green.
This wasn't a bitch thread about not getting groups. This was about the game being CLEARLY different than classic in respect to how melee works. I'm not going to flex my e-peen about how I've played EQ longer than you, but I've got enough common sense to make simple observations. I played a dwarf cleric back in '99, and I'm playing one right now. Soloing to level 20 for a surname, an experience that I can remember as if it happened yesterday, was largely easier than it is right now on this Emulated server, and I've got better gear on here than I did back then. It's not incredibly difficult to fathom that formulas may be off. | ||
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