#31
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Bind at the fire pot room. It makes life so much easier for classes without port spells.
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#33
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I learned what it feels like to hit that SLOW macro knowing that my slow was the one that turned the tide for the raid.
I made Lobnor to slow Dragons and goddammit if that still isn't the funnest thing in this game.
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | ||
#34
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Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) Frostbane Wolfeye - Green99 - 54 Shaman Cruetraxa Macequest - Green99 - 60 Necromancer Snowleopard Wu'Tong - Green99 - 60 Monk Lobsterhands - Green99 - 55 Cleric #FreeWuTang | |||
#35
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I personally think the game gets worse with every expansion. Especially velious that caters to raider and is perhaps too expansive for a server with 500 players - or imagine red with 50
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#36
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-Mob density, made the zones a pain to travel through, though they realized this issue and fixed it in later expacs. -Many of the dungeons look basically the same. I understand there's a theme for the expansion but it kind of blended together, was a bit disillusioning. -Total lack of music. Other than that though, the expansion definitely had a lot of good points too. Thematically I like Velious a bit more but I appreciate Kunark's addition as basically the Australia of Norrath. xD | |||
#37
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#38
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#39
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EQ is about that player to player interaction. Soloing everything defeats the point of playing the game. | |||
#40
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Last edited by tadkins; 02-03-2022 at 08:45 PM..
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