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  #1  
Old 06-27-2022, 05:01 PM
Bobbymck69 Bobbymck69 is offline
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Default Shaman spell cost

How do shaman afford to buy their level 55+ spells? Must i pimp myself out? Lol
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  #2  
Old 06-27-2022, 05:11 PM
Jimjam Jimjam is offline
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Group in Seb, duo/trio in Overthere, kill minor dragons/guardian wurms.
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  #3  
Old 06-27-2022, 05:57 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Killing guards is another good method to gain steady plat if you don't have another money maker. Generally speaking most Fine Steel guard spots net you roughly 300pp an hour. If you kill guards for 1 hour a day, in 14 weeks you will have 30k. That will get you all of your 55-60 spells minus Torpor and Bane of Nife.

Avoid buying Bane of Nife until you have everything else. Bane of Nife can be useful in certain situations, but it is much less reliable than Pox, due to mobs resisting poison more often than disease.

If you are on Green where spells cost a lot more, you will probably need to do some item camps to generate money faster. I would advise that you get to 60, and kill guards to get enough money for Malo. Malo is your top priority spell. At level 60 when you have Malo and Tigirs Insects, you are still fairly useful, even without Torpor. You could probably get in to Ixiblat Fer groups as the primary slower, for chances at Cloak of Flames. I got in to Fungi Tunic groups when I didn't have Torpor on Blue before Green was launched, but I am not sure if that is still possible.
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  #4  
Old 07-29-2022, 11:16 AM
ArbiterBlixen ArbiterBlixen is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]

Avoid buying Bane of Nife until you have everything else. Bane of Nife can be useful in certain situations, but it is much less reliable than Pox, due to mobs resisting poison more often than disease.
Just checked the logs on one of my computers and got the following resist rates for Pox and Bane:

Pox: 27.34%
Bane: 23.07%

My impression is that common mobs for the most part have equal Disease and Poison resists. I would guess the rate is actually the same over a larger sample. This laptop had about 250 casts of each.

I'm interested to hear what your logs show. I haven't checked my other computers' logs yet.
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  #5  
Old 07-29-2022, 11:49 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by ArbiterBlixen [You must be logged in to view images. Log in or Register.]
Just checked the logs on one of my computers and got the following resist rates for Pox and Bane:

Pox: 27.34%
Bane: 23.07%

My impression is that common mobs for the most part have equal Disease and Poison resists. I would guess the rate is actually the same over a larger sample. This laptop had about 250 casts of each.

I'm interested to hear what your logs show. I haven't checked my other computers' logs yet.
I don't have any hard data, I've generally just seen more resists on Bane, even when the mob is Malo'ed. But let us take that off the table and assume you are right. It is very possible I am just getting bad luck with Bane, and I don't have the data to prove it either way.

Pox is still the superior spell over Bane. Both cost the same amount of mana, but Pox does more damage, and takes longer to clear. This means you have more time between Pox casts to regain your mana for the next round of DoTs, debuffs, etc.

Don't get me wrong, Bane still has it's uses. I used it a lot when soloing 4 way in Kael, because those mobs have a lot of innate HP regen. But when fighting WW Dragons, I never use it because it just wastes a lot more mana. It's much safer to kill the Dragon a bit slower, and save your mana for whatever may happen during the fight.

But when you have to pick between the two due to money concerns, Pox is the superior spell every time, and not a lot of fights (at least in my experience) require you to use both. Normally one is enough, plus your other DPS from things like JBB, Epic, and Pet.

That is why I usually put Bane at the bottom of the list of expensive spells. It is the least used of my expensive spells.
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  #6  
Old 07-29-2022, 03:18 PM
Vivitron Vivitron is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
takes longer to clear
This seems like a pure negative. For example if it were a nuke you could just casts it every 1.8 minutes like you do now to the same effect, but you would have the option to pump on the gas if needed.
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  #7  
Old 07-29-2022, 03:50 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
This seems like a pure negative. For example if it were a nuke you could just casts it every 1.8 minutes like you do now to the same effect, but you would have the option to pump on the gas if needed.
I agree it seems a bit counter-intuitive, but the reality is Shaman spells are very expensive, and Shamans only have 4 flexible spell slots typically. Normally you have Canni 4, Torpor, Turgurs Insects, and Malo on bar at all times. It can be tough to fit even two DoTs. Even with Torpor, you can run out of mana. Take a look at this video, where I am fighting Bravatar (a WW Dragon).

https://www.youtube.com/watch?v=igpbLuNe0ls

By the end of the fight, I am around 40% life and 10% Mana. If I had used Bane instead of Pox, I would be burning through my mana much faster, due to it's shorter duration. WW Dragons have high innate regen, so whenever your buffs wear off you are losing time because their regen starts healing them again.

Now, could I try to power through the fight with Bane to save a few minutes? Yes, but it is riskier. In my experience saving a minute or two via increased DPS is not worth the increased risk of having to start the fight over, which takes much longer due to healing, repositioning, repulling, etc.

Being a Torpor Shaman involves understanding how quickly you can use HP/Mana during a fight safely, and from my experience Pox gives you a more stable experience, even if it is a bit slower.

Having a longer period between re-casting DoTs means you have more time to Cannibalize/Torpor. Shamans also cast a LOT of spells, so reducing how often you cast can help in a fight too.
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  #8  
Old 07-29-2022, 04:11 PM
loramin loramin is offline
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
This seems like a pure negative. For example if it were a nuke you could just casts it every 1.8 minutes like you do now to the same effect, but you would have the option to pump on the gas if needed.
What DeathsSilkyMist is failing to consider (as he often does) is that there exists a world outside his head, and not every fight is the 18-minute WW Dragon fight he imagines.

To your point, it's obviously more nuanced: sometimes you want to kill as quickly as possible, sometimes you want to get the most damage you can for your mana. For the longer fights, Pox is clearly superior (although even so, I still use Bane on long fights ... it's just that when I'm low on mana I stop).

But on the other hand, if you want to kill a mob quickly (say, before it agroes another mob), obviously Bane and nukes are superior. Some fights are even fast enough that Pox won't last the entire fight, which can make it even less efficient than Bane.
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  #9  
Old 06-30-2022, 07:18 AM
eisley eisley is offline
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Killing Fine Steel guards at 60 is not very good use of time. Anyone, any class, can farm Droga and make a LOT more from skins and salts and vendor junk.
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  #10  
Old 06-30-2022, 10:05 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by eisley [You must be logged in to view images. Log in or Register.]
Killing Fine Steel guards at 60 is not very good use of time. Anyone, any class, can farm Droga and make a LOT more from skins and salts and vendor junk.
I'd be curious if someone parsed how much PP per hour they got in Droga as a pre-Torpor Shaman. I've spent a decent amount of time in Droga on my Torpor Shaman when I was farming salts/skins, and unfortunately Shamans are not great at killing in Droga. Shamans in general just aren't very good at clearing lots of greens. And in Droga the goblin level is high enough to where they deal decent damage and have a decent amount of HP.

My level 60 Torpor Shaman who has Epic and JBB doesn't clear Droga that fast, so I would imagine a level 55 Shaman without clickies is going to have a harder time.

I like guards on a Shaman because they drop FS weapons more consistently, and Shamans are best at dealing with 1-2 mobs at a time. However, I mostly killed Misty Thicket Guards, back when they spawned every 6 minutes. You would make more like 500-600pp an hour there if you had the wall to yourself.
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