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View Poll Results: Which raid changes would you like to see? | |||
Simultaneous Repops | 137 | 64.93% | |
No trains in Veeshan's Peak | 108 | 51.18% | |
Antipoopsocking code | 100 | 47.39% | |
Server reset chance proportional to population | 82 | 38.86% | |
Reset all named as well | 49 | 23.22% | |
Change Nagafen/Vox banishment to L56+ | 35 | 16.59% | |
Anti-leapfrogging policy in Fear | 70 | 33.18% | |
Loraen knocked down the two towers | 38 | 18.01% | |
Multiple Choice Poll. Voters: 211. You may not vote on this poll |
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#11
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Well, I think 95% of the stuff I proposed is extremely classic. The antipoopsocking code is not, and is tailored to the specific situation we have here at 1999 with twelve accounts per person.
In the end I think it's very difficult to predict what would actually happen. These are just some reasonable ideas to try; if something happens then give the players a few months to adjust and see what happens.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#12
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Not classic.
GM/Server management have repeatedly stated they will not "manage" raid content. They are very interested in seeing the player base change the raid situation on thier own.
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Kaerik - 60 Cleric
Portchu - 60 Wizard Pingu - 54 Monk Agdros - 52 Warrior Saulty - 52 Bard Gewie - 32 Rogue (new) TMO | ||
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#13
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some shortsighted suggestions. leap frogging happens in a lot of zones. zones like plane of hate for example. in fact it is a much bigger problem in almost every zone but pofear.
camping out at mobs isn't poopsocking but people will try to describe things that don't benefit them negatively all the time. with that said it wouldn't be bad if there was some way to stop it but i'm sure whatever solution you had in mind would be quickly circumvented. trackers will just cycle logins and eventually it'll turn into a 2 hour sock when the port trigger happens. even porting out the entire zone would mess with everyone doing stuff other than trakanon, though it would make for better fun. nagafen and lady vox can already be stalled indefinitely by a single group of 52 players. not really sure why you would want to raise the level requirement idol stalls happen because FTE is the master decider. tmo has lost mobs to single FE players because of the mistaken belief that them not having an actual raid nulled their engagement. until you come up with a better and ~equally objective way of awarding loot that won't change. its my belief that velious will fix a lot of these problems just by the sheer increase in difficulty, aside from certain mobs eg Zlandicar. | ||
Last edited by xarzzardorn; 08-07-2013 at 03:25 PM..
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#14
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loraen I wish you were on the dev team here :P
I like Etsu's idea too about essentially eliminating windows altogether -- this would really make camping armies out on top of spawns near the end of their windows / in extended windows useless, meaning even guilds like TMO would have to limit their alt army camping to high priority mobs as opposed to whatever is currently in window. I actually think I've seen jeremy propose this or something very similar to it in the past.
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Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | ||
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#15
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No one is asking them to "manage" raid content more than they already are -- loraen didn't have a box up above saying "GM managed-rotation" -- the server staff already manage raid content via variance/extended windows, etc. These are some possible alternatives that would probably make the raiding scene more fun for everyone / less ridiculous overall. And they're mostly predicated on keeping GM enforcement to a minimum.
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Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | |||
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#17
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I agree that variance/extended windows is not classic.
I have no issue with simulated patch days, or random server reboots. That is definately classic.
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Kaerik - 60 Cleric
Portchu - 60 Wizard Pingu - 54 Monk Agdros - 52 Warrior Saulty - 52 Bard Gewie - 32 Rogue (new) TMO | ||
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#18
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Wait, why aren't we considering transferring TMO to red as a serious option? Would do wonders for both servers, and give TMO the competition they say they crave.
I think we're really onto something here!
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"Pleasure writes fewer good songs..."
Red99 | ||
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#19
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Appreciate the constructive post.
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P.S. I finally figured out Propo Fol thanks to your avatar. It's a cute name!
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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Last edited by Splorf22; 08-07-2013 at 03:58 PM..
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#20
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While some of these ideas seem to have some validity, I don't see a lot of them being viable for the server.
Simultaneous Repops: +1 Forbidding training in Veeshan's Peak: Training is stupid. anywhere. Antipoopsocking code: Too complicated honestly. Reset All Named: I don't really see a valid point here. Every rare spawn will eventually show up if you camp it for a little while. You would in essence be changing the definition of a rare spawn. Antileapfrogging policy in Fear: I dunno if a +1minute code is viable. Honestly, if you've cleared most of the zone -- it should be yours unless you wipe ( or you're taking too long to engage the boss). There's just TOO MUCH GREED on this server. Change Nagafen and Vox to banish L56+: Lvl 52 was a good cap for this because of the Lvl Nagafen and Vox themselves were. If you increased this to 56 -- even fewer people would be required to kill them, and that would enable faster kills.. which in turn would decrease the chances you had in getting a kill ( which I think is what you were going for )
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