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  #11  
Old 03-04-2013, 04:13 PM
Nirgon Nirgon is offline
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Nah it should be 4 lvls, shit's classic. I don't need to be able to tears of prexus some newbie group, that is ridiculous.

Solb is grief city for the little newbs too. I'm not pointing fingers at anyone other than people blowing up the lvl 30s new to the server.

4 lvls, remove raid zone label from solb/perma, done deal. Shit is classic and makes sense again.
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  #12  
Old 03-04-2013, 04:15 PM
Dullah Dullah is offline
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4 levels is classic for Rallos, but not classic for other servers...

There is a way to scale resists without making it ridiculous, but currently there is no discernible scaling at all. I really couldn't care about the scaling either way, but rather that resists work in a classic fashion.
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  #13  
Old 03-04-2013, 04:27 PM
Nirgon Nirgon is offline
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Rallos was Red sir

Change server name to Red 99 (Custom EverQuest: Rallos/Sullon/Tallon/Vallon Zek, scaling level range, xp loss on death, no teams, custom resists, 2 old classic zones still raid zones, no training, no item loot)

Should be!

Red 99: Ruins of Kunark (Legit, Classic Rallos Zek)
Last edited by Nirgon; 03-04-2013 at 04:31 PM..
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  #14  
Old 03-04-2013, 04:41 PM
heartbrand heartbrand is offline
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It's absolutely retarded I have to stack MR over everything else to even have a SHOT at resisting root at the expense of all other resists, and still end up getting rooted half the time anyway with 200~ MR
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  #15  
Old 03-04-2013, 04:48 PM
Nirgon Nirgon is offline
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This is the level range thread, shoo
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  #16  
Old 03-04-2013, 04:53 PM
heartbrand heartbrand is offline
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but yet you've cried about resists in here so I chimed in, shoo
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  #17  
Old 03-04-2013, 05:14 PM
SamwiseRed SamwiseRed is offline
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trust me i know there is more to fix, im just trying to deal with the issues one thread at a time.

i think this is one of the easiest changes that could be made that will improve server quality and make it more classic.

instead of making a list of 20 changes like level range, t staff, resists, bolts, ect ect ect im trying to take a more simple approach that wont be so overwhelming for the devs.
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  #18  
Old 03-04-2013, 05:16 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
4 levels is classic for Rallos, but not classic for other servers...

There is a way to scale resists without making it ridiculous, but currently there is no discernible scaling at all. I really couldn't care about the scaling either way, but rather that resists work in a classic fashion.
all other servers were teams. this is a FFA server therefore its pretty much defaulted to be a Rallos Zek emulation.

Null also told me level range has very much to do with resists rates so unless he was just trolling me, my point still stands.
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Last edited by SamwiseRed; 03-04-2013 at 07:45 PM..
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  #19  
Old 03-04-2013, 08:12 PM
Jenni D Jenni D is offline
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not sure why anyone would be against a classic 4 lvl pvp range.

keep this bumped Sam.
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  #20  
Old 03-04-2013, 09:18 PM
Handpartytowel Handpartytowel is offline
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52 wizard will land non lures on 60s all day for full.
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