#12
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Heresy.
LDoN was the vital bridge from the loot pinata of PoTime to the soul crushing Gates of Discord. The LDON raids were wildly over-tuned (sans Valdoon) and would often be a complete waste of time for 54 players if loot was anything other than one of the good augs (weapon, specialization, 35 AC offhand).
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#14
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LDoN was the great reward for mages who quested their Clay Bracelets in 1999-2000.
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#15
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LDoN was a great expansion for casuals who had little to do in PoP except level in the handful of zones that weren't locked by raid bosses.
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#16
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Repost from the 2014 LDON thread:
LDoN was a bone for non-raiders. I'd say casuals, but the people who were draped in 220/100 LDoN BPs were the most hardcore motherfuckers playing the game - they just didn't raid. And if none of y'all experienced the clay bracelet, it was an item that allowed mages to summon 100s of eye of zomms in seconds. The LDON missions of "kill X number of NPCs in the instance" initially did not care what NPC. So, AEing 70 eye of zomms 5 seconds into the mission would suffice. The hard part was coordinating a group cycling through missions for a exterminate # NPCs one.
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