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#11
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![]() Pour out some mead
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#12
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#13
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https://wiki.project1999.com/Ragebringer Lists 40% haste and a worn effect Seething Fury https://wiki.project1999.com/Seething_Fury 1 : Increase Attack Speed by 40% 2 : Increase AC by 9 3 : Increase ATK by 40 So does the Epic actually have no haste and only the worn Seething Fury effect which gives haste or does the Epic have 40% haste and the Seething fury effect should only have entries 2 and 3 listed? | |||
Last edited by sajbert; 02-27-2023 at 04:04 PM..
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#15
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Years back worn haste effects that were also shared with other stats were broken in various ways, for example the worn haste on Seething Fury applied 40% haste to melee, but not to melee abilities like backstab. This was a change when they were 'classically' removing some extrenuous data from item inspections like haste percent. Discussed here And here and all these This is fixed now. Ragebringer is 40% haste+whatever stats This required rogues to also equip a different haste item like a cloak of flames or some rando 41% item to get haste on backstabs. To fix this feature of the server, they modified the ragebringer to give 40% haste, and have seething fury as a worn effect. This allowed backstab to be modified by a worn haste. Like all worn haste, only the top worn item counts. Every single slot could have haste, if all of your items for example had 1% worn haste, except for one slotthat was 2%...you have 2% haste. You want 41% haste on a rogue at level 60, this is critical for 60 rogues as the extra 1% when timed millisecond perfect and under 120ms latency (iirc) allows for a third backstab with duelist discipline while using VoG for haste. Pre 60 and not using duelist, or using shissar/AQ/WR/Swift it is of no consequence really. But VoG has +atk and is vastly superior. As for the 20% on eyepatch, every melee and caster should have one. It's an amazing face item for the effort replaced only by doze, vulak, and maybe one other mask in the game for an enchanter. But the 20% haste clicky is a great boost and a solid clicky to stack junks if someone is about to aego you post rez etc. And all classes that can be gnome, should be gnome. No exceptions, just use an AoN for quad maging/jumping out of doze pit etc.... | |||
Last edited by Solist; 02-27-2023 at 05:53 PM..
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#16
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![]() Cool, Learning a lot! I'm a melee analphabet.
Trying to figure out how to stat a gnome next. Made a set of complete fantasy BIS (I think?) gear and looked at where the stat holes are. In one way I guess it doesn't matter other than sta if you proc primal and/or are buffed and I'd guess dex would be the 2nd most important if not the most important attribute until you DO proc it. https://wiki.project1999.com/Magelo_Green:Kapwdwd (feel free to C&C my clueless picks) Unsurprisingly going 25sta and 5 dex seems to be the sensible thing (or maybe 23sta and 7dex to cap dex w/o primal buff) from an ultra-end game "grats you beat the game already" kinda viewpoint. Would be rough as hell starting with only 60str though if not twinked, even worse if on a fresh server... but I have OCD about this kinda thing. | ||
#17
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![]() That's very, very, very far from BiS. About 7 slots still away? maybe 8. If you played 80hrs a week you're 18 months away from BiS still.
Regardless you're thinking these stats mean something which is not the right way to approach it, they dont mean anything. Put all your stats in wisdom and it wont make a difference. 3x AoB, 41% haste, as much HP/AC/MR as you can stack. | ||
#18
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![]() Worn haste + spell haste (bard song v1 or spells) + bard song v2 (5/10% to max cap of 100% at 60.
The item on the wiki’s effect will say “worn” or “combat” (proc) or have ”cast time/instant” (click). Ragebringer and Ranger Swiftwind are similar. Worn haste (like a FBSS) with secondary line items for attack power and in the case of the RB it even had AC. Click on the effect and it will show you the line numbers which helps to determine stacking. Compare to the Monk epic which is a spell haste click (spell haste and stats). Compare to the bard epic which is a spell haste combat proc. Basically the Nalot mask and Ragebringer is 60% haste. Since 100% haste. If you get better spell haste than 20% the Nalot mask won’t stack (since lower #) If you get a 41% haste item the Ragebringer will just give you the attack and AC buff from “Seething Fury” plus the weapon perks, the worn haste won’t add since you have better item haste. Edit: I was answering for the first page not realizing this was here, lol. It’s another reframed explanation so just letting it stay. | ||
Last edited by Snaggles; 02-28-2023 at 05:56 PM..
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#19
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