#1
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Pantheon isn't the savior I don't think
So maybe someone can convince me otherwise, but from the streams I haven't seen anything that's similar to EQ 1 besides a few small things. The combat works nothing alike. I watched the stream where they showed off the blood night class or whatever, AKA shadowknight from WOTLK or Bezerker from eq1. The skills felt so clicky like wow. The main thing though is the lore. They haven't talked about this at all. The reason why classic EQ was so good is because the classes were so different. You would be like cool its a ranger, he could do help us do this specifically, and your like hell yah im a ranger. Nowadays it's grab a tank CHECK, get some deeps CHECK, we need A healer CHECK. What about certain races only being able to wear certain items based on the size of the item. How does this game have the layout in front of it, and have not learned anything from the past. Furthermore they have destroyed what has been given to them by neglecting the complexities of the lore and integrating miscellaneous skills from EQ 1. Then they are making people think that it's a reflection on its original creation.
Not only do I have little faith in Pantheon, but I take offense to it. Also, isn't the lead guy Brain McQuad or whatever inherently a failure by now. I mean he's dropped the ball on like the last 3 projects he was commanding. So he's like 1-3 or something really, on a 3 loss streak? Where does he get savior status from, I'm failing to see that. | ||
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#2
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While I do agree with you on the skepticism about it being our savior, I do think the game is very much like everquest in spirit. Id maybe watch some more videos? I wish i could recall the specific ones, but the general group exping feels very much the same as older mmos like eq1 and daoc imho.
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*Blue Server* Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) *PQ* Kelliam Shadowscale (57 Iksar Necromancer) | ||
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#3
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Doesn't matter, not coming out.
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#5
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#6
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Development costs are only crystallised once development is complete (I.e never). When you have a bottomless bucket of funds this is especially true. Anyone remember the first warhammer MMO that never came out (the one that got axed way before AoR was ever announced)? The developers just kept taking Games Workshops money, released statements and superficial details but nothing of value; if they released the game the magic money tree would dry up. Eventually GW cottoned on and pulled the plug. | |||
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#7
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#8
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In b4 mad posts by various losers who already paid money to pantheon
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#9
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What else is there? You'll play, I'll play. It'll be better than Fallout 76 or any of the other MMO filth that's been attempted lately.
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#10
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I hope eventually it doesn't end up like EQ2 with it's constant scaling up of damage. What the hell is so hard about no putting in weapons with 2189-5412 damage, hitting for millions. Seriously how does anybody enjoy seeing those types of numbers roll. It's too much. | |||
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