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  #11  
Old 10-20-2012, 02:40 AM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Well with the bust of 38 Studios and bad decision after bad decision by Bioware, there's still nothing that's even come close to challenging WoW. Is this the next hope? An SoE Game? Lord save us...

I can't imagine how much Blizzard is laughing their ass off at the incompetence of all these other companies trying to release a product just to even get 10% the subscribers wow has.
Well I would say Guild Wars 2 is a pretty decent new concept. I don't know what their numbers are, but they moved far from a WoW clone with features like:

-open multi player quest/kill participation
-removal of Holy Trinity principle
-high awareness combat situations (specially in dungeons)
-skills sets based of weapon types.
-no subscription fee (a way better version of Diablo 3 if you ask me)

I am not saying they can possibly scratch WoW popularity with all the hype, but they are doing something relatively new and not afraid of it [You must be logged in to view images. Log in or Register.]
  #12  
Old 10-20-2012, 02:41 AM
Rogean Rogean is offline
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I tried GW2, couldn't get into it. Many people I played swtor with tried it too and they all ended up back on swtor.

My expectation going in wasn't that high though, I didn't want to get sucked into yet another mmo timesink. Was only trying it because all my friends went there.
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  #13  
Old 10-20-2012, 02:46 AM
Kika Maslyaka Kika Maslyaka is offline
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well good thing about GW2 - you don't need to keep paying for an account - you buy it once like any casual game and you can just log in to run around and kill things whenever you feel like it, once a week or once month. I think of it as a BETTER version of Diablo 3 (which completely failed on me)
  #14  
Old 10-20-2012, 01:51 PM
Diggles Diggles is offline
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Smedley has been playing the shit out of EVE (He was in Goonswarm, I did a few fleets w/ him before we split up for goodfites). The man loves the game, and I wouldn't be surprised if he took a few pages from EVE as far as sandboxiness goes.
  #15  
Old 10-20-2012, 01:54 PM
Diggles Diggles is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
Well I would say Guild Wars 2 is a pretty decent new concept. I don't know what their numbers are, but they moved far from a WoW clone with features like:

-open multi player quest/kill participation
-removal of Holy Trinity principle
-high awareness combat situations (specially in dungeons)
-skills sets based of weapon types.
-no subscription fee (a way better version of Diablo 3 if you ask me)

I am not saying they can possibly scratch WoW popularity with all the hype, but they are doing something relatively new and not afraid of it [You must be logged in to view images. Log in or Register.]
GW1 started the no sub rule and it's because the game isn't designed to be a full time mmo, just something you pick up once in a while like BF3.

The multi-player questing was ripped straight from Warhammer's public quest system.
  #16  
Old 10-20-2012, 02:18 PM
Aegnarion Aegnarion is offline
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Quote:
Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
The multi-player questing was ripped straight from Warhammer's public quest system.
Agreed, but personally I think they nailed it on the head 100 times better than WAR. Still not all that great tho..
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  #17  
Old 10-20-2012, 03:01 PM
nilzark nilzark is offline
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What do they mean by a "sandbox" game?
  #18  
Old 10-20-2012, 04:47 PM
Hailto Hailto is offline
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Give me a game that feels like Classic EQ with updated graphics and content. Is that so hard?
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  #19  
Old 10-20-2012, 05:03 PM
Rogean Rogean is offline
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Sandbox = SWG. SWG was great. I hope they use some stuff from that game.
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  #20  
Old 10-20-2012, 05:08 PM
Zereh Zereh is offline
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Quote:
Originally Posted by nilzark [You must be logged in to view images. Log in or Register.]
What do they mean by a "sandbox" game?
It basically means that there are very few limitations and that the players are free to go and do pretty much as they wish.
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