#11
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
#12
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if you gonna play monk, just play sk instead. they can do way more, kill much harder things and more hp as large races.
bard is most unique eq class. | ||
#13
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Both classes are fun to play. Have a 48 bard and 41 monk atm. I remember the first 15 or 20 levels on my bard seemed a bit tedious. When I got past that it was great. One of my favorite classes to play. One important thing to know about bards though is you really can't make macros to twist songs. I gave it an honest try and found it to be cumbersome and unreliable. Once you start a macro you can't do much until it's done executing. If you miss a note, your stuck waiting until it's done before you can play another song. Also if there are resists you sometimes need to replay the song if the spell is crucial enough, macros won't let you. I use to use a macro that had speed, levitate for traveling but no longer use since I got my ss boots.
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#15
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#16
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#17
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Enchanter solo is higher risk but also usually higher reward. I have both at 60. | |||
#18
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Mage with Fire pet and focus will see you through to 51 easily, then you can just group with friends from there. Plus you get 10 slot 100% wr bags on a budget.
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#19
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Bard is harder to play but has more of a variety of things to do. They can pretty much do everything fairly well. When played perfect they are devastating solo or in a group. They also don't require a lot of gear.. some instruments, breath of harmony and some hp gear and you're set.
Monk can be very powerful but you would need some solid gear, just like any melee. For all intents and purposes, they are the strongest melee class in this era. I have played both through the 50s several times. | ||
#20
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I agree with the earlier recommendations to use enchanter to twink your melee characters. It is what I did and it works great. | |||
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