#11
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Hello - please consider the Erudian Brotherhood. We will supply you with the knowledge you need to lead your own path.
I hope you find us safely. | ||
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#12
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On Green, you will see a group dynamic that you're not used to, in EQ, if your only experience with EQ is P99 Blue. Groups won't be steamrollers on Green. | |||
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#13
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Have you considered Druid at all? Damage Shields are gonna be absolutely HUGE on early-Green in regards to their damage:mana ratio!
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#14
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SK don't need much gear to solo, just snare/fear. Against undead like specs they can even use 10 mana undead fear. It's slow, especially w/ the xp penalty, but it's reliable. SK + some other melee makes it go a lot faster, and dilutes the xp penalty. Dru/wiz solo well because of quad-kiting mostly, which will be problematic on a new server. Bard soloed well due to infini-kiting, which will be nerfed to 4 mobs on green. Killing 4 mobs in the time it takes 1 person to solo 10 mobs isn't an efficient leveling plan. Shm get progressively worse as they lvl, up until 34. Look up the dmg spells they have at 33, it's ridiculous. I remember on live thinking I was pimped out in my early 30s with full banded + Lockjaw staff, and I could barely solo a single low blue (again, look at the dmg on the spells, and then the mana pool of a shm in banded.) Almost every spell lvl from 34-60 gives them some god-like upgrade though, so the uphill climb to 34 has a long and steep downhill coast to torpor. | |||
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#15
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I always sort of wanted a DE sk, and I'm such a fan of the race and im not a huge power min maxer, but DE is such a bad race for it with the bad stats, and the racial hife and vision being overwritten by the abilities the class gets anyway. Its such a damn shame.
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#16
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And, if you know what you're doing, you can kill HGs at 35+ just like the rest of them - with some luck [You must be logged in to view images. Log in or Register.] | |||
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