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Originally Posted by Kupoking
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Im doing a SSF run on red with a troll DK. I'm in my mid 30s right now. I also did one with shaman but i'm stuck at lvl 19 (Hate it, DoTs are expensive. mana regen is a real pain pre canni)
It's got the added difficulty of being an evil race. If I would do another run, it would be with an Iksar monk or necro).
I've detailed some notes on where I went to leveling and gear. Its here below. There are quite some good options to get decent weapons. If I would do a pally run I would get the deepwater harpoon.
1-10 Starting Areas.
*Gear Alert: Gather rusty weapons, buy sharpening stones. Use Tarnished Weapons and raise all weapon skills. Buy Bandages and level-up first aid.
Innothule
1-10 Assorted Tadpole, Mushroom Froglok between Guk and Grobb, last levels Froglok Foragers & Kobold hunters North of the zone.
Do basic turn ins with Tadpole skin/froglok meat and skeleton chips for extra money.
*Buy full set of Leather Armor + A regular weapon (2HS ideally Halberd, 1HS ideally Long Sword or Scimitar)
*If you are a large race, Get a Woven Mantle (Magic 2ac shoulder armor piece) from Frogloks in Innothule. To be able to Slam magic beings.
*Buy Combine Weapons Smith Tv`ysa in South Ro sells to Trolls and other evil races, Otherwise Gypsy camp in Oasis of Marr or Lavastorm mtn.
10-15 EC Deathfist Centurion roamers (3 spots in EC) + Roaming Lions, Beetles.
Deathfist slashed belts for WFreeport turn in for more exp + Militia Faction (with wolf form) or Grobb turn in for lower exp, but money and Grobb faction
Alt 13-15 Kithicor forest Recfek Shralok/Large spiders (gather 8 shralok bags)
Alt 15-18 Najena entrance: Skeletons dropping bone chips and bronze weapons, 2 Ogre Guard dropping Large Ringmail armor pieces. Stop before elementals (Earth ones require Magic Weapon)
Alt 12-15 EC/WC/ Nektulos Wisps Turn in Greater Lightstone Smith Tv`ysa in South Ro for fast plat
15-20 Oasis of Marr - Caiman and crocs (try to avoid deepwater caiman/crocs as they hit harder and got more HP)
Alt 17-20 Orc Alley
Alt 17-20 Dervish Cutthroat WC (Solo/Duo pulls) or SRO (roamers)
Alt 15-20 Befallen (Get keys and Barbed plate from Ogre SK)
Cutthroat rings for turn in in South Ro or WC (Militia Faction), must use wolf form if . Keep 2 rings (1AC, 2DEX)
*Gear alert:
100-150 plat Raise Blacksmith for Banded Armor
21-22 Hukluk's Helm quest (Requires killing 2 trolls in Neriak (Lvl 17-19)
20-23 Upper Guk Gaz Squire (Neck: Undead Collar and Ranged: Fork). Depending on level, might need to split spawns by using HT or pulling to ZL as you might need to kill them 2/3 at a time (sometimes a warrior + knight)
22-23 Befallen Troll SK and Dark Elf SK *Safer to drop down the hole from Female Human SK camp but with last key in hand prior. Mobs on 22 min resparn timer. Must be able to kill 1 or maybe 2 theurgists with pets to get to the Troll SK Spawn. (Legs: Barbed legplate, 2HS: Bone Bladed Claymore - better for Troll and DK due to AGI malus) Troll SK for the sword is only lvl 15 but you need to be able to beat 1 or 2 theurgist with pet on the way there.
23-28 Highpass South camp Hagnis Shralok can be single pulled if he spawns on top on the ridge. (2HS: Shiny Brass Halberd)
23-27 Highpass Gnolls north Vexven Mucktail (Cracked Dark wood Shield) Grenix Mucktail (1HS Polished Granite Tomahawk)
20-26 Kithicor Forest Shralok camp. All named other than Grand Chief Shralok 20-21. Level 22 is a good power boost due to new spells that are mostly buffs and pet. DoT/Snare permits better fear kite
I got to apprehensive with Highpass guards and was able to turn in over 100 orc scalps (was still threatening to Freeport Militia afterwards)
Alt 23-27 Highpass Gnolls north. (Faction to Dubious with HK guards, eases travels West) Turn in scalp for EXP and faction with HK Guards and Militia (eases travel to OOT)
Alt 25-30 Gorge / Beholder's Maze. 2 lower level evil eye lords.
Alt 25-28 East Karanas Crag Spiders. Good silk drops.
26-28 Najena 5 Tentacle terror spawns and Moosh. *Small gear alert: 1HS Tentacle whip drop off the tentacle terrors. They are nice for pets and aren't LORE.
28-30 Najena 3 Skeletons + Giant Black Widows between respawns (Central area)
Alt 28-30 East Commonlands - Guard Tolus and Reskin
*Gear alert
30 Sporali Defender and Moldmaster (1HS: Sporali Defender Blade)
30-35 a Pickclaw Destroyer, Veteran, Battlelord Paluk, Lord Pickclaw (2HS Blackened Alloy Bastard Sword and Long Sword).
35-37 a Pickclaw Foeseeker, Battlelord Paluk, Lord Pickclaw Blackened Alloy Armor + Coif with extra stats
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I'm currently doing SSF SK, but Ogre instead of Troll. Thanks for this. This is great info. Definitely saving it for myself.
I'm currently going a slightly different direction, though. Since i'm an Ogre, i can make cultural, so I've been hitting money camps. I'm currently level 13 at Sisters in LFay, saving up so i can raise my BSing and get a full set of Banded. A nice side effect is at 130 BS skill, i can also make a weapon which is magic and pretty good for the level I'll be acquiring it. Other than that, a lot of what you wrote is now on my radar. Thanks
To the overall question of the thread, SSF is supposed to be a challenge. To that end, melee are more fun than non-melee because of the reasons others have stated. In addition to the SK, I have a necro, but i've decided to only level by tap-tanking. To further the challenge, I went non-iksar so I dont have the regen and AC bonuses. I'm HOPING that makes it so I need to find gear.
I fully believe if you're doing this challenge, sometimes an extra challenge is needed. For example, If i was going to make a monk, which is a very strong melee for the challenge, I would limit myself to only fists.