#11
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I've always described EQ as "it's easy to play your character, the environment is what you need to learn."
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#14
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these days nobody plays low level characters for only the joy of playing the game.
everyone is tryin to grind a low character to a high character so they can get better pixels. those that can't solo are sitting there in a group trying to fill out a kill-per-hour spreadsheet to calculate their numerical xp gains while dreaming of a bank filled with vulak gear. this turns them into sweaty min/max douche bags that demand 5 mobs in camp at all times then they are totally cool with a KC pit group that pulls 1 mob every 5 minutes | ||
#15
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Quote:
What the hell is wrong with you. | |||
#16
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Quote:
__________________
Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
#17
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I was in a CoM moat group where one of the members thought the Monk should have been FD pulling (Monk was bringing 3-4 mobs at a time). While he was probably right, they ended up calling each other names for 10 min and the group disbanded. What a shit show.
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#18
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Quote:
People still complain when I do that. So you can't win with some people. You're either pulling too much or not enough. | |||
#19
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Every group has it’s own groove so you have to find that. Sometimes complaints help you find that.
I like there to be 3 mobs aggroed at a tome - 1) the DPS target, 2) the next victim pre-debuffed and CCd and 3) the next pull ready to be CCd and debuffed. Basically run an assembly line.
__________________
Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
#20
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Quote:
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