#21
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Meh. A mage will never be a deep dungeon diver like a necro but vocarate earth procs and instant root and is good enough for breaking like a generic 2 or 3 mob camp in a dungeon. Have done it multiple times.
Not the least stressful thing to do lol but it can be done | ||
#22
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If you still want to compare pets, mage will have higher hp and damage output (I think always?) over a necro pet. Plus the fire pet has a damage shield that will not count as damage done by the pet. That being said, I’m my experience I can level a mage faster (not including time it takes to get pet focus items once mob damage picks up) through the first like 35 or so levels than I do on a necro (send pet, nuke like twice, med the rest of the fight while pet damage (and ds if fire pet) burns down the mob). Mobs will dies faster as opposed to necro fear kiting and waiting for dots plus minimal pet damage to kill the mob. But once the necro Lich line becomes more powerful necros are basically self mana batteries so they will level much faster. | |||
#23
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NGL, The Great OoWomp was the chillest 32-39 fear kite XP i ever had, too bad
Kunark era isn't launched simultaneously | ||
#24
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The problem is npcs scale much more aggressively than even the best pets. So killing xp mobs with mage pets isnt easy. For example a lvl 44 npc has like 4,500 hps, almost twice the mage. Without nukes that npc will kill the pet, although it would also kill the necro pet without help.
Keep in mind mage and necro gameplay is VERY different. When you have less to do you can focus on just a few things (mage). When you have more capacity you tend to push yourself harder (necro). I leveled a mage to be an underdog...so I could drink beer and farm droga when I am bored [You must be logged in to view images. Log in or Register.] . Necros have a better spellbook by BY FAR. Hell...they get root, mez, undead charm. The list goes on so I won't belabor the point. Mages have better pets BY FAR. You can get velious pants and do Burnout3 for free; you can get a Velious robe and click a 25pt damage shield for free. You get Muzzle of Mardu for an extra 11% haste. Both can sustain decent dps with free clickies, the mage gets a 333dd nuke on a 13.5 sec click (burnt wood staff). That same level of clicky-boom comes for a necro from Velketor the Sorcerer; I cannot recall another one off the top of my head outside VP. Burst damage wise the mage can exceed the necro; the necro can far outlast with far higher efficiency (Splurt is like 8dpm but most xp grind fights dont last like 2 minutes). Lastly the GOAT of necro pets is EoT; a warrior class pet. It does not quad, it bashes and has a lifetap DD. It has a ton of hps and cannot be feared. The focus book is tough to get and rare out of PoHate. Summoning it takes bone chips and a peridot so its less likely you will keep reycling for a "better" pet over a couple malachite. The GOAT of non-epic dps pets is the water one. It quads, backstabs for about 180 max and has a 120'ish cold DD. You have to cast Valiant Companion to get fear immunity. The focus item drops off Phingal in Kedge which is a trivial 3-4 person kill. You can summon a 11% haste Muzzle for the pet too. It does about 10% more dps than an epic pet on red cons like Vindi. It does WAY more than EoT. Even the Earth pet will do more dps than EoT if you want a bit more tanky of a pet plus root which takes the heat out of some fights. The last Miragul I did I got a max water mage pet, gave it deadwoods and a Muzzle. It parsed 65dps and beat out a 60 monk with an IFS and a 60 ranger with a Cekenar 2hs. EoT did 42dps (prob a little more with the tap proc that wasnt displayed on my parser). It's a completely different path. I like the mage more but mostly because people crap on it. But pressuring monks on silly fights is kind of fun. One last note (sorry), a mage can make a bunch of 10 slot giant 100% weight reducing bags on command. They will poof if you forget to sell stuff and just log out for more than like 20 minutes. DO NOT put anything of value in them. What you can do is just drop them to another character like your lvl 14 druid. Port to WC, sell, gate back. If you collect rubbish like fine steel the necro will need tinker bags and likely wont be just dropping them in a corner to another char. For that reason if you like killing in like Droga I like a mage a lot. Quote:
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Last edited by Snaggles; 12-14-2022 at 09:23 PM..
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#25
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Mage is noticeably faster in all cases where the mob is almost green upto lvl 40 for sure. Quote:
Yes | ||||
Last edited by magnetaress; 12-14-2022 at 10:07 PM..
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#26
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Mage levels very fast up to 55 or so if they know their doing. Once you start doing the one pet per mob method in high 30s, you start killing for very low mana cost. Very fast and effective,but dies off a bit at 55+ when the good mage spots slow down a bit.
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#27
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Think they nerfed the chain summoning thing. Unless you’re saying single spawn let the pet get it down to like 20% and die?
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#28
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Let pet get mob to within 5%, reclaim and nuke to kill for full xp.
The only mana spent is on pet summoning, burnout, damage shield and one nuke. You also get to med the entire fight. | ||
#29
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Is that really the way most solo Mages level 30+? Whats the pets HP at usually when an equal level mob gets to that 5-10% range? | |||
#30
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