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  #101  
Old 02-07-2023, 11:22 AM
Jimjam Jimjam is offline
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I don’t think this is an argument as much as an exploratory conversation?
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  #102  
Old 02-07-2023, 11:23 AM
Encroaching Death Encroaching Death is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I don’t think this is an argument as much as an exploratory conversation?
I tried saying the same thing to my ex-wife but that wouldn't save the marriage

<live studio audience laughter>
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  #103  
Old 02-07-2023, 12:45 PM
Jimjam Jimjam is offline
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Red face Okay you got me there.

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  #104  
Old 02-07-2023, 01:49 PM
Snaggles Snaggles is offline
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Well, I guess we are coming to the conclusion it rarely happens.
Hasn't made a noticable difference via life or death results.
Hasn't stopped people from saccing non-ogres and rerolling.

11 pages to realize the title of the thread is pretty accurate. Maybe amend to "all racial perks are overrated garb, just play the game".
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  #105  
Old 02-07-2023, 01:58 PM
Naethyn Naethyn is offline
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I like getting bashed. It’s part of the tanking experience and it gives me time to think.
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  #106  
Old 02-08-2023, 05:11 AM
Duik Duik is offline
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You just bashful.
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  #107  
Old 02-08-2023, 05:38 AM
Keebz Keebz is offline
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While I agree FSI is much overrated, people don't value it because it's good when grinding low blues, people value it because it prevents bash stuns during high value situations (e.g. when killing dragons, dungeon bosses, raid mobs, etc.). Those high level mobs stun you a lot more and when you get stunned, it's a lot more precarious. For example, FSI is legitimately useful when you're trying to position and build aggro on a raid mob.
Last edited by Keebz; 02-08-2023 at 05:41 AM..
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  #108  
Old 02-08-2023, 06:39 AM
Jimjam Jimjam is offline
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Oh yeah, i imagine FSI would be particularly useful in HoT / Wexit where you may have 2 or 3 60 + mobs, a bunch of fatigued DPS players overeager to start fighting but you have to move the mobs around to different places depending on their AoE / flee behaviours.

I've tanked them a lot without FSI and you're going through so many high level bashers per session that it is noticable.
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  #109  
Old 02-08-2023, 10:52 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
While I agree FSI is much overrated, people don't value it because it's good when grinding low blues, people value it because it prevents bash stuns during high value situations (e.g. when killing dragons, dungeon bosses, raid mobs, etc.). Those high level mobs stun you a lot more and when you get stunned, it's a lot more precarious. For example, FSI is legitimately useful when you're trying to position and build aggro on a raid mob.
Yeah, I think a lot of people who "bash" FSI don't have level 60 characters, or if they do they have some regret about their race.

As I keep saying over and over, FSI is best for 60 Shamans with Torpor. On the tanking side, FSI is better than Regeneration when you are in a group/raid, since Regeneration often times isn't doing much due to you having a healer.

For Shamans without Torpor, or soloing tanks, Regeneration is better.
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  #110  
Old 02-08-2023, 11:03 AM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yeah, I think a lot of people who "bash" FSI don't have level 60 characters, or if they do they have some regret about their race.

As I keep saying over and over, FSI is best for 60 Shamans with Torpor. On the tanking side, FSI is better than Regeneration when you are in a group/raid, since Regeneration often times isn't doing much due to you having a healer.

For Shamans without Torpor, or soloing tanks, Regeneration is better.
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