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  #11  
Old 06-06-2025, 08:07 PM
Zuranthium Zuranthium is offline
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Originally Posted by vales [You must be logged in to view images. Log in or Register.]
the firepots give access to kunark through cabilis, which is more central to the continent and close to firiona anyway
Characters are generally KOS in cabilis. You're MUCH farther from CoM and Sebilis if you aren't able to move through cabilis safely. Even if you can, you're still farther away from Karnor's. There is already the OT hammer for travel to northern kunark, so a teleport to cabilis does not provide faster travel to any high-level Kunark area compared to having the FV bind and OT hammer.
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  #12  
Old 06-07-2025, 08:38 AM
Tobius Tobius is offline
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I'm not advocating it as some sweaty meta game

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Fucking images, whatever.

Also assuming anyone doing this is gonna be faction questing and getting OT hammer as well because I think these are overlapping kinds of autisms lmao
Last edited by Tobius; 06-07-2025 at 08:42 AM..
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  #13  
Old 06-09-2025, 06:15 PM
vales vales is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Characters are generally KOS in cabilis. You're MUCH farther from CoM and Sebilis if you aren't able to move through cabilis safely. Even if you can, you're still farther away from Karnor's. There is already the OT hammer for travel to northern kunark, so a teleport to cabilis does not provide faster travel to any high-level Kunark area compared to having the FV bind and OT hammer.
you're right that firiona vie docks are nearer dreadlands/karnors, but the cabilis route is lake->fv->dreadlands and not a big enough difference to be worth giving up the other firepot teleports

safety is a non-issue, so you're always closer to both city of mist and sebilis from cabilis. the guards in cabilis are really spaced out, so even if invis started fading you could always avoid aggro. and if you're factoring in hammer, a level 50+ character shouldn't be afraid of the guards anyway lol
Last edited by vales; 06-09-2025 at 06:17 PM..
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  #14  
Old 06-09-2025, 07:51 PM
Ankou Ankou is offline
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Originally Posted by Tobius [You must be logged in to view images. Log in or Register.]
Was working on this before I quit and my completionism suddenly struck and I wanted to finish it.

I'm a bit iffy on some guard factions, I think the ones that give multiple faction hits might need all those factions raised, they aren't always on a guard faction nor just the warriors guild of that town.

https://docs.google.com/document/d/1...it?usp=sharing

My next goal/s would be to include:
1. A chart showing races/classes and what destinations are non KOS by default
2. Info on what level chars get soulbinding spell.
3. Info on locket of escape and time frame binding was possible.
4. Level up/Faction guide tailored to the zones factions in question.
Been a while since I tested(played at all) but Im pretty sure you can pre-nerf CoS/Ring of Shadows/Invis pot the moment you load in, and avoid aggro. I've used pretty much every pot as an Iksar necro and found them far less risky than AFK with lich on.
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  #15  
Old 06-10-2025, 04:23 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by vales [You must be logged in to view images. Log in or Register.]
you're right that firiona vie docks are nearer dreadlands/karnors, but the cabilis route is lake->fv->dreadlands and not a big enough difference to be worth giving up the other firepot teleports
It's a significantly longer run (and two extra zone loads), that panhandle from cabilis to Lake of Ill Omen proper is such a timesink.

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Originally Posted by vales [You must be logged in to view images. Log in or Register.]
safety is a non-issue
How is safety a non-issue? Let's say you're a Cleric. You die in CoM or Sebilis and respawn in cabilis, which has KOS high level guards in narrow pathways. I don't recall being able to run through there in that condition. You instead have to run into LoIO and all the way around. Actually, can you even get through the gate guards naked?! There are 4 of them, 2 of which harmtouch!

Also, there are lots of players congregated in FV city during Kunark, you could generally always get a SoW there and immediately run back to KC/Seb.
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  #16  
Old 06-10-2025, 05:00 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
It's a significantly longer run (and two extra zone loads), that panhandle from cabilis to Lake of Ill Omen proper is such a timesink.



How is safety a non-issue? Let's say you're a Cleric. You die in CoM or Sebilis and respawn in cabilis, which has KOS high level guards in narrow pathways. I don't recall being able to run through there in that condition. You instead have to run into LoIO and all the way around. Actually, can you even get through the gate guards naked?! There are 4 of them, 2 of which harmtouch!

Also, there are lots of players congregated in FV city during Kunark, you could generally always get a SoW there and immediately run back to KC/Seb.
I'm confused - in this conversation, isn't the mention of Cabilis not a suggestion to bind there, but an argument for binding at Firepots which in turn gives easy access to Cabilis?

Getting past guards shouldn't be a problem - apparently you can count the ticks... or just have your internet go down at a convenient time just as you run past.
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  #17  
Old 06-10-2025, 05:15 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I'm confused - in this conversation, isn't the mention of Cabilis not a suggestion to bind there, but an argument for binding at Firepots which in turn gives easy access to Cabilis?
It's still the same thing of needing to run through naked, just spawning in the firepot room first and clicking on the Cabilis pot to run back to where you need to be (which makes this 3 extra zone loads compared to a FV bind, forgot to count that first one).

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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Getting past guards shouldn't be a problem - apparently you can count the ticks
I'm not sure if that's enough time to run through the Cabilis gate, there are 2 sets of guards.
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  #18  
Old 06-10-2025, 07:41 PM
loramin loramin is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Getting past guards shouldn't be a problem - apparently you can count the ticks... or just have your internet go down at a convenient time just as you run past.
Every class that can bind at the firepots has access to some form of Invisibility ... except Clerics. So even on corpse runs, only Clerics would need "internet issues".
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  #19  
Old 06-10-2025, 11:14 PM
Zuranthium Zuranthium is offline
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Cleric does have a way of getting around it to be fair - run to a bank from firepots and then go buy a couple cloudy potions and gate back. But you're still losing time (and money) like that. Even if you can already cast invis, you're losing the benefit of respawning in a place where you can get SoW right away. I'd only prefer a firepots bind if that character is being planned as an alt who will benefit from quicker travel around old world.
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  #20  
Old 06-11-2025, 09:51 AM
WarpathEQ WarpathEQ is offline
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As someone who spends massive amounts of time running around Kunark I can confirm that:

The run from Cab to FV in LOIO is pretty similar to the run from FV docks to DL zoneline, when you zone into FV from LOIO you're very close to DL so its not a big difference in time. Maybe 1-2 minutes each time you need to run back to Karnors.

Harm touch is a real problem, I was unable to get out of Cab on a naked 42 ranger, basically insta died to a harm touch gaurd (nothing in spell book so no option to invis which would overcome any concerns regarding Cab gaurds).

I use the cabilis firepot all the time, without a firepots bind. The middle of kunark is a massive dead zone with the only port locations being in 3/4 corners of the continent. Entering via the Cab firepot is a massive boost to accessing the main areas of Kunark.

Let's be honest, if you're a firepot binder you're also the type of person that wants to have the first twinked iksar toon when kunark rolls out. Nothing more convenient then just appearing in Cab with all your twink gear ready to roll your new Ikky.

Don't forget firepots is about a lot more then getting to Cab. One of my favorite shortcuts is Halas.
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