#61
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Green | |||
#62
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I was never all that impressed with mob dps until they started hitting for above 100 each
They all swing pretty slow. People on forums would say enchanter animation is bad when compared to charmed mobs at any level above like 25. It never seemed all that true to me. Sure the animation hits for less but they hit significantly more often and faster, and this is before giving them two weapons and haste. But I dunno, I’ve never bothered to parse them or anything. But they swing much faster and seem to hit with better consistency. Charmed mobs miss A LOT That being said, animation pet to me is terrible for leveling because you can’t control it, it’s extremely boring (just slow the mob and sit on your ass doing nothing), and is guaranteed to eat 50% exp unless you want to try to blur the mob, which wastes time and mana But in terms of damage? I dunno, I think it’s closer or ahead all they up to around 45-50ish | ||
#63
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Animation is too squishy
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#64
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Boon of the garou helped too which I kept on it permanently and was SOOOO effing annoying listening to thing loudly growl every 3 seconds. I dunno how you all put up with the skeleton laugh. If I was going to be using animation full time I’d need to go deleting/modifying some sound files | |||
#65
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The real question is why use animation at all when you can just do the charm soloing thing where you break charm and kill both mobs. One of the fastest leveling options out there.
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#66
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But the thing can throw hands though, dps wise | |||
#67
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You have roles and you work together as a team. Warriors are the best mitigators, but they come with poor threat gen, so you use root to make their mitigation get used well and the healer heals them. Warriors are great. Snap tanks have better threat but lose out in other areas. You aren't babysitting the warrior any more then they are babysitting you. Its teamwork. | |||
#68
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blah ik its not classic, but cant the quests that were spose to be done in classic but SOE were morons and didnt finish the quests till people realized they didnt. all the iksar quests should be allowed on p99. whistling fists, etc. Think people need to take a step back and say, hey those things wont ruin classic just cuz the idiots at SoE didnt finish their jobs because SONY wanted to keep making money as fast as possible.
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#69
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Warrior should not require a person rooting for him in order to do his job. That is what I mean with "babysit". Paladin, Shadowknight and Ranger do not require having other teammates do their basic function in a group for tanking. Did I ever imply teamwork wasn't involved here? I'm saying the warrior needs excessive attention in order to function. If someone is the slower of the group, they have to wait for a proc that might not even go off. Sometimes the warrior won't even have a proc weapon. Warriors sure are "great" with a whole lot of gear and when they're tanking raid bosses, but they are exceedingly annoying to play with and poorly designed. | |||
Last edited by Gloomlord; 09-25-2022 at 11:22 AM..
Reason: Fixed the last sentence
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#70
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If there was no raiding in the game warriors would be bar-none the weakest most useless class in the game. I don't think many people would dispute that. The problem is P99 cares more about being "classic" (or so they claim) than doing what makes sense or trying to balance anything. The issue for me is they pick and choose when to do things the classic way and arbitrarily make non classic changes for whatever reason and it's typically not the type of changes players are asking for or want to see that would actually improve the QoL of the server and it's players. Such as making warriors actually able to generate threat and tank prior to max lvl with some of the best threat gen weapons in the game. I wish they'd just pick a side of the fence and stick to it. Either be classic in every sense or abandon any notion that your ultimate goal is classic and just do things in the way that makes the most sense regardless of what is and is not classic.
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