#141
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Like I said before TONS of people play this game and never raid at all. They aren't all going to magically quit if raiding becomes more approachable. They still find enjoyment in the game after years and years without even touching raid targets. | |||
#142
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There is one surefire way to determine the best course of action, but it will probably never happen.
When the next Green Server comes, put faster raid respawns on it. Roll the old Green characters into Blue and keep the normal raid respawn timers on Blue. Then we have two servers, one with normal raid respawn timers and one with faster raid respawn timers. Then we will see which server ends up with more players at the end of the next Green server, and we don't lose existing players because you can still play Blue. Based on the current data (TLP vs P99), I think the normal raid respawn timers will win. But you never know.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||
#143
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#144
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P99 raiding is about as far from a classic experience as you can get.
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#145
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I think the forums creates a biased impression that the game is mostly high end raiders while the actual majority of players are casual unguilded scrubs that only play a couple hours a week/month, don’t raid, and don’t even realize this forum exists
The appeal of this game to many casuals is that you can stay casual because you aren’t falling behind a never-ending new-expansion-release power curve. The reality is you still probably can’t ever catch up to the current high end but at least you can pretend you can. Whereas with TLP or modern MMO’s you know you’ll never catch up because by the time you do, another expansion has released invalidating all the current gear | ||
#146
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#147
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The biggest problem I see is the potential for a cascading effect. First, the hardcore raiders will leave. This won't decimate the population, but it will reduce it by a good 10-20%. When the casual raiders fill in the gap, they will end up leaving faster due to getting what they wanted. This will cause more players to leave. Having the population at a healthy level is what is keeping the casual players playing in my opinion. This means you get more opportunities for groups, cheaper items due to them being farmed more, etc. If the population drops below a certain number, more people leave because the server feels empty. This has happened many times before in MMO's. If a multiplayer game has been running 1000+ players consistently for 5+ years, you don't want to mess with the formula. For some reason it works, even if we don't know why. It isn't worth the risk to change it in my opinion. P99 is harder to get into than other games due to all of the hurdles you need to jump over to start playing. It does turn off a lot of new players. P99 isn't great at providing access to new players, so player turnaround is lower. This means losing players has a bigger effect.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#148
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Just the way I see it. No way to really prove this one way or another without trying it. The comparison to TLP's doesn't really work I don't think. There's a lot of differences between P99 and TLP that change things. I certainly don't think P99 staff will ever entertain making changes like this though. People have been begging for changes like this for a decade and nothing has substantially changed so this conversation is ultimately pointless. | |||
Last edited by PlsNoBan; 09-20-2022 at 01:06 PM..
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#149
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That is why I would prefer to try any drastic changes on another P99 server, as I mentioned before. That way we don't lose players, and we get to see what will happen definitively. I agree with you that there are other factors in TLP that affect player turnaround, but it really is the closest analogy we have to P99.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
Last edited by DeathsSilkyMist; 09-20-2022 at 01:32 PM..
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#150
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Little backstory on me: I raided pretty heavily back when IB was one of the top guilds. I wasn't with them super long cause the amount of neckbeardery was just too much for my tastes. I ended up taking a break from the game for a bit then coming back and joining BDA for a more casual experience and still getting *some* raiding in. I would've liked to get more raid targets but I wasn't willing to make P99 my second job to do so. I didn't want to park my characters and be unable to play them for extended periods of time. I wasn't a big altoholic I just wanted to play my main. Nothing was worse than having a day off work and not being able to play my fucking main cause it had to be parked for a 16hr window somewhere. I didn't want to feel obligated to track (so fucking stupid) for bonus dkp or whatever. It was just too much. BDA was much better in that regard but obviously didn't get as many targets. The toxicity of the p99 raid scene eventually pushed BDA leadership to entirely abandon p99 and took almost every single member with them to play on TLP's. Some have returned but most have not and I believe BDA was one of the larger guilds on the server in their heyday. I wanna say the BDA guild on TLP's had like over 200 members within the first week? This is why I say I think people may underestimate how many folks would return if endgame was a little more approachable without making it a job/chore. I don't know what the solution is and I don't think we'll get anything much different than status quo anyway. But that's my story. | |||
Last edited by PlsNoBan; 09-20-2022 at 06:37 PM..
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