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  #301  
Old 07-25-2022, 01:18 AM
Zuranthium Zuranthium is offline
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
Druids are ass and I'm convinced anyone arguing otherwise is a druid main on copium
Nah, Charm is powerful, and about 75% of the relevant zones in the game have a very good animal to charm, and another 10% at least have Shaman pets or something of this power level to still generate some extra DPS.

Yeah, they are shit in ToV, Veeshan's Peak, and Plane of Sky (but still worth having 1 around for PotG). I suppose it's also unlucky that The Hole became the level 50+ exp-grind place on p99, which is devoid of animals. But at least Manastone can be used there, allowing a Druid to function better as the healer for a party.
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  #302  
Old 07-25-2022, 04:20 PM
PatChapp PatChapp is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Nah, Charm is powerful, and about 75% of the relevant zones in the game have a very good animal to charm, and another 10% at least have Shaman pets or something of this power level to still generate some extra DPS.

Yeah, they are shit in ToV, Veeshan's Peak, and Plane of Sky (but still worth having 1 around for PotG). I suppose it's also unlucky that The Hole became the level 50+ exp-grind place on p99, which is devoid of animals. But at least Manastone can be used there, allowing a Druid to function better as the healer for a party.
Druids can charm in sky. The flying horses are handy pets vs bees
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  #303  
Old 07-25-2022, 07:21 PM
Zoolander Zoolander is offline
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charming outdoors is like winning in the special olympics.
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  #304  
Old 07-25-2022, 07:34 PM
Keebz Keebz is offline
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SKs are pretty great everywhere but ToV, though, even there they can do train-aways, tank trash and tag etc. It's kind of a high skill gap just to be useful though. So I agree they're definitely up there if we're talking ToV. Druids are also pretty bad in this context as are Paladins.

However, it really depends on the context what is the most underpowered. In classic and leveling 1-50 Warriors and Rogues are hot garbage, for example. In Kunark Rangers are very weak. Grouping vs Raiding, ToV vs VP vs Planes, etc. Trying to define 1 most underpowered class across all contexts isn't very useful imho.
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  #305  
Old 07-25-2022, 09:53 PM
Zuranthium Zuranthium is offline
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Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
Druids can charm in sky. The flying horses are handy pets vs bees
I've not personally experienced a guild doing this (people have wanted to farm those for the loot, it's necessary even, if you don't have the keys for next island yet), but yeah that's possible! Another spot to add to the list. Something that annoys me is the Velk's spiders can't be animal charmed. Like...why not, ugh.
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  #306  
Old 07-26-2022, 06:55 PM
DallasNChains DallasNChains is offline
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Heh. I feel like the only DRU main on P99 that would agree that we bring very little of anything special to a group.
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  #307  
Old 07-26-2022, 08:12 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Most people in this thread do not seem to understand that underpowered is NOT equal to bad or unplayable.

Magician is the most underpowered simply because the majority of their kit is dependant on a lack of game knowledge to be useful. Once you know everything about the server a Mage really only has CoTH, Muzzle, dispel staff, Mod Rods, and DA pulling. A necro can do everything else a Mage can do but better. This means Mages are just a niche raid class, and most people are not hardcore raiders.

By my estimation that makes them the most underpowered. That doesn't mean bad, it just means their design wasn't really built for a 20 year old server where summoning items is used to a much smaller degree due to game knowledge.
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  #308  
Old 07-26-2022, 08:53 PM
Zuranthium Zuranthium is offline
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Mage does very high DPS. They are absolutely not one of the most underpowered classes. Necro is lower DPS in typical groups. Mage also has resist debuff, which you left out. It helps a lot with charming.
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  #309  
Old 07-26-2022, 08:57 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Mage does very high DPS. They are absolutely not one of the most underpowered classes. Necro is lower DPS in typical groups. Mage also has resist debuff, which you left out. It helps a lot with charming.
Unfortunately in most solo/group situations utility is greater than DPS. It doesn't make mages any better. I'd take a Necro's utility over a Mage's DPS any day of the week. There is a reason why groups do not gear check members. DPS really isn't that important most of the time. If it was, you would get screened out of a group if your gear was bad while you were playing Rogue, Monk, etc.

As for the resist debuff, you will often have a Shaman or Enchanter in a group situation. Mage doesn't have a monopoly on resist debuffs, and it is worse than a Shaman's.
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  #310  
Old 07-26-2022, 09:43 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Unfortunately in most solo/group situations utility is greater than DPS.
Nah, DPS is king. Churning through as many MOBs as possible to get exp or item drops or faction is the name of the game. The only utility that's needed most of the time is Root.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
As for the resist debuff, you will often have a Shaman or Enchanter in a group situation. Mage doesn't have a monopoly on resist debuffs, and it is worse than a Shaman's.
What does Enchanter resist debuff have to do with anything? The Shaman/Mage debuff stacks with the Enchanter's and is exactly wanted by Enchanters for less Charm breaks. And no the Shaman debuff is not better. Mages get the exact same line, aside from the unresistible one at 60, which is used for raid targets, not for charming.
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