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  #231  
Old 02-07-2022, 10:39 PM
Plaguu~ Plaguu~ is offline
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Quote:
Originally Posted by Profyx [You must be logged in to view images. Log in or Register.]
Jeez, Im like Superman! I wish this was true
Maybe a video of yourself using https://humanbenchmark.com/tests/reactiontime would help.

Lets see them 100ms reaction times.
  #232  
Old 02-07-2022, 10:40 PM
Profyx Profyx is offline
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  #233  
Old 02-07-2022, 10:41 PM
Profyx Profyx is offline
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sad [You must be logged in to view images. Log in or Register.] I dont know how to post gifs
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  #234  
Old 02-07-2022, 10:54 PM
twill86 twill86 is offline
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10 seconds before the rolls begin the designated roller rolls a 0-9. That determines what starts the race.

If they roll a 0 race starts 0-99, if he rolls a 1 it starts 100-199, etc.

This is my solution.
  #235  
Old 02-07-2022, 10:58 PM
Croco Croco is offline
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Quote:
Originally Posted by twill86 [You must be logged in to view images. Log in or Register.]
10 seconds before the rolls begin the designated roller rolls a 0-9. That determines what starts the race.

If they roll a 0 race starts 0-99, if he rolls a 1 it starts 100-199, etc.

This is my solution.
Changing the number that the script fires on is incredibly easy and can be done in a matter of seconds. This is not a valid solution sadly.
  #236  
Old 02-07-2022, 10:59 PM
zati zati is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
What is the proposed solution? I have nothing againt Spacepope or anybody else concerned about cheating. I want this server to be free of cheaters, boxers, and RMTers too. And I am not posting here because I am trying to defend Vanquish. If cheaters are cheating, they should be punished.

But if the difference between a cheater and a non cheater is 150ms, I am not sure how we can check for that if the cheater isn't doing something obvious like spoofing their packets. It is 100% possible that a person with an above average reaction time plays on P99, who is also living close to the servers.

Unfortunately with online games 150ms delays can happen, packet drops can happen, etc. There needs to be clear evidence of cheating for GMs to act. And even if the rules allowed for people to use the same program to make things fair, you would still lose to lag, proximity to the server, packet drops, etc.
I don't raid either and gain nothing from it whether new "rules" get implemented or mechanics are changed but I tell ya this knowing scripts can be ran makes the server "less worthy" in my point of view. Rotations are even worse. Only a Dev can make the solution which will be very unclassic anyhow and they've already coded it. Shadow step the mob on spawn entirely in random locations like badain then let it path to it's normal spawn point..kind of makes it fair because it's like an Egg hunt and you'll need trackers in every inch of Kael to spot it and you can't optimize a path towards it so even using a script would never work.. Or a straight up /random for Statue,Dain.. /shrug
  #237  
Old 02-07-2022, 11:08 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by zati [You must be logged in to view images. Log in or Register.]
I don't raid either and gain nothing from it whether new "rules" get implemented or mechanics are changed but I tell ya this knowing scripts can be ran makes the server "less worthy" in my point of view. Rotations are even worse. Only a Dev can make the solution which will be very unclassic anyhow and they've already coded it. Shadow step the mob on spawn entirely in random locations like badain then let it path to it's normal spawn point..kind of makes it fair because it's like an Egg hunt and you'll need trackers in every inch of Kael to spot it and you can't optimize a path towards it so even using a script would never work.. Or a straight up /random for Statue,Dain.. /shrug
Oh I agree, I am not condoning cheaters. I prefer competition to be fair. My main problem is OP simply hasn't brought good evidence, or good solutions hehe. A /random for the mob would be a pseudo-rotation, so I wouldn't want that, and it sounds like you don't want rotations either. The shadowstep idea is essentially the same as a /random, as the server controls the /random roll as well as the random new location you teleport to. That wouldn't be done client-side.

The only reasonable solution I can think of is simply allowing everybody to use these kinds of scripts for races. As people stated previously in this thread, the initial start off the line isn't the only factor. If you don't practice the most efficient path to the mob, you will still lose. If everybody is using the same script it is "fair", but people with lower ping will still trigger their scripts faster, so there is no real solution to that problem.
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  #238  
Old 02-07-2022, 11:22 PM
Ghost of Starman Ghost of Starman is offline
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Quote:
Originally Posted by Endorra [You must be logged in to view images. Log in or Register.]
This thread is why I come back to RNF even though I haven't logged into p99 in forever. Rarely does this forum produce anything worthwhile, but every now and then it's the 20+ page Olympics of Autism in here. Delicious.
I come to RnF whenever I get that itch to start playing again so that I can remind myself why I quit, it really does wonders, like driving past a homeless encampment to remind yourself why you stopped using drugs.
  #239  
Old 02-07-2022, 11:29 PM
Naethyn Naethyn is offline
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Disable game logs. Remove bind sight from raid zones.
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  #240  
Old 02-07-2022, 11:34 PM
arkile arkile is offline
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the reaction test site is fun.. best i can do is 170ms or so
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