#12
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I can understand nerfing recharging which was a bug exploit and led to insanely overpowered items.
I don't get nerfing slow mallets. It's a repeatable quest that cost a ruby. If we're making those kinds of arbitrary balance judgement calls to the game it should go both ways. Buff something. Warrior aggro sucks. Wizards are useless outside of bane. Druid heals are pure garbage. I mean you have a lot to choose from. | ||
#14
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I vote bring clicks back. I miss charming things on my war !
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#15
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If rule-breaking players can eventually have their punishments reversed, it seems reasonable to expect that any nerf of game-breaking items will be undone as well.
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#16
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The only "unclassic" changes desired by the powers that be are ones that make the game either less fun, less interesting, or more time consuming / annoying.
As the clickie nerf makes the game less fun, it will therefore never be reversed. Besides, they have more important changes to work on, like making sure fruit aren't sold on the wrong vendors or making sure certain tailoring patterns aren't available until after Kunark launch. You know, the stuff that matters to 99.9% of people. | ||
Last edited by Ghost of Starman; 09-01-2022 at 01:34 PM..
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#17
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Croco looks like you hate toxigen so you’re a racist. A human racist. Ennewi you just always sound like the biggest butthurt cuck since jutebox’s last post (insert any forum name here). Get some tissues. Get the crying over take a few deep breaths and get cleaned up for dinner cuz I hear your memaw calling you for din din. It’s your favorite mac n cheese and she even cut up hotdogs for ya
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#18
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Anyone here know what it costs to recharge a bladestopper now? The recharging page on the wiki makes it look like the recharge cost was not even changed...but it could just be outdated info?
Thanks in advance my friends! [You must be logged in to view images. Log in or Register.] | ||
#20
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Quote:
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