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  #101  
Old 08-06-2024, 08:16 AM
Duik Duik is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Warriors should not being wearing a fucking robe.
You need to talk to Naethyn
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  #102  
Old 08-06-2024, 08:25 AM
Solist Solist is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Warriors should not being wearing a fucking robe.
You're right.

They should be wearing several robes. Peel one off and it's just robe inception.
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  #103  
Old 08-06-2024, 03:46 PM
Allishia Allishia is offline
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Just wanted to comment, gnomes / hobbits small wars cannot tank tuna, she will toss them a mile away like a ping pong ball. I made mistake of tanking her on my war after avatar fading shrunk me, it was God awful /nod
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  #104  
Old 08-06-2024, 06:41 PM
Ripqozko Ripqozko is offline
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Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
Just wanted to comment, gnomes / hobbits small wars cannot tank tuna, she will toss them a mile away like a ping pong ball. I made mistake of tanking her on my war after avatar fading shrunk me, it was God awful /nod
You can, the mage will just go oom fixing it the entire fight.
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  #105  
Old 08-07-2024, 10:09 AM
Solist Solist is offline
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Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
Just wanted to comment, gnomes / hobbits small wars cannot tank tuna, she will toss them a mile away like a ping pong ball. I made mistake of tanking her on my war after avatar fading shrunk me, it was God awful /nod
Lazy has tanked tuna twice. No issue. (Edit From like 50%)

But that was days of PC walls.
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  #106  
Old 08-07-2024, 10:38 AM
Allishia Allishia is offline
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Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
Lazy has tanked tuna twice. No issue. (Edit From like 50%)

But that was days of PC walls.
Ya even with ogre wall it's a pain, the one time I did it shrunk we had the wall, but i went right through the ogres lol. I was getting so mad cause she threw me way too far. Sometimes I got summoned back but not enough lol. Regretted that avatar proc lmao. Vs regular size, pretty much just tap forward occasionally while looking straight down and that's it, way less work /nod
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  #107  
Old 08-07-2024, 10:44 AM
Jimjam Jimjam is offline
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Gotta alt tab out for tanking tunare. Tanking the frame rate tanks the knockback.
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  #108  
Old 08-09-2024, 07:58 AM
Wakanda Wakanda is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Do it then if you really want to make a Warrior. I don't think soloing with either class would be fun, personally I'd choose Monk if I had to, but I can see someone finding it somehow exciting to stay in berserker mode while solo, thinking it's thrilling to run around with less than 1/2 health killing things and seeing the big crit numbers.



Yes it is. Any good group that's just doing safe grinding should keep the Warrior in berserk mode when possible, and similarly for soloing the goal should be staying in berserk while fighting low-blue cons 1 at a time.
The only warrior I've met who demanded that we leave him in berserker mode the entire time was so insufferable I've never grouped with them again by choice, lol. I remember them screaming at me because I "over-healed" them only to turn around and scream for us to heal him faster when he almost died every single pull. And he eventually did die and rage quit the group. We didn't even let him die intentionally, but just by the nature of the stupidity, it happened. At a camp that is otherwise trivial and should be mindless and easy. He managed to make it super clunky and annoying. I could understand if the crippling blows were game changing, but when it's like omfg, once every couple of minutes this dude has a chance to crippling blow almost as hard as a monk kicks. Huge game changer !11!!!!!11! Who cares if you're now OOM from having to stand up every 2 seconds to inefficiently baby heal instead of meditate, go ahead and remove complete heal from your bars entirely because this is the new meta !
Last edited by Wakanda; 08-09-2024 at 08:27 AM..
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  #109  
Old 08-09-2024, 03:08 PM
Troxx Troxx is offline
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Crippling blows are mostly just eye candy. Most of our damage doesn’t come from critical hits to begin with. Having a critical hit be a crippling blow isn’t really game changing.

(But it sure is fun!)

My only gripe is when I do randomly roll into an easy group with well over 5k hp and the cleric routinely feels the need to start each complete heal at 50% heath. Like … I still have close to 3k hp. It’s ok to let me drop below 20% to start that heal.
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  #110  
Old 08-09-2024, 06:26 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Crippling blows are mostly just eye candy. Most of our damage doesn’t come from critical hits to begin with. Having a critical hit be a crippling blow isn’t really game changing.
Crip blows themself aren't a big DPS difference but it's still something, and they cause stun, reducing the damage you're taking and building aggro. Berserk mode is also supposed to give +ATK bonus, not sure if p99 ever fixed that.
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