#11
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I found locustlure to be underwhelming for solo. Offhand proc ratio often not even worth the extra riposte damage for a 17 attack speed weapon. Plus if I am soloing I am opening with Spine Break for the most part.
Keep it in my bag for the occasional gimmick fight, but for straight grinding it's meh. I guess it's good if your group has no other slow. | ||
#12
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It's a trash item most of the time that's occasionally useful for a raid slow.
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#13
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canyoneers pike is one of the rarest drops in the game, a very rare drop from a rare spawn
slam shares a cooldown with backstab poison is applied to weapon slots, but only procs when a piercing weapon attacks. this means you can save a poison for later if you equip slashing or blunt weapon instead. admittedly i only ever used this once in the wild, to split a low level spawn without dropping sneak or snaring the intended target before i got it away from its friend. in theory you could keep a target Spine Break'd multiple times in a solo fight if you backed off when it procced and rooted the mob, reapplied another spine break, and used non-piercing weapons until the first spine break wore off. throwing weapons are garbage compared to bows, except for special mention throwing boulders if you are a barbarian rogue. they are horribly inefficient to collect but have resulted in at least one rogue Best of the Best pvp winner, being a barb rogue throwing 200 damage rocks that can crit from behind | ||
Last edited by Tnair; 02-20-2024 at 09:23 AM..
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#14
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Keeping a locustlure bagged can keep a group going if you lose your slower.
Its worth having. | ||
#15
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Quote:
__________________
Gorgen (Blue) - Agnostic Troll Warrior of the XXXII Dung | |||
#16
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Quote:
__________________
Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | |||
#17
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I personally found the locustlure useless on either of the rogues I leveled whether I was moderately geared or ultra twinked. From a solo standpoint the amount of damage I mitigated by the time it proc'd was offset by the drop off in DPS from using better ratio weapons resulting in longer fights and more overall damage taken. From a grouping standpoint this would be magnified as the group is killing mobs faster leading to less proc's per mob and less damage to mitigate.
Additionally using in your main hand to increase proc rates is impacted even more in groups by losing a high dmg main hand for backstabbing | ||
#18
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Quote:
Worked really well for me soloing the barbarians in qeynos at 59 | |||
#19
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Quote:
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#20
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Quote:
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