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#281
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yeah he posted a update on steam today, i usually find games way too early or way too late. i'm more hyped about this game than anything else atm i wanna pipe the NPC text through a LLM with character persona files, so they respond to everything you say. they are already pretty charming though [You must be logged in to view images. Log in or Register.] i'm having a lot of fun in the newbie dungeon and haven't looked at the wiki yet at all, just trying to find the quest NPCs and shit on my own | |||
Last edited by Ekco; 02-02-2025 at 04:51 PM..
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#282
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#283
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![]() Are the simulated players powered by LLM's in some way or are they just botty bots?
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#284
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![]() I am curious too because I gave one of them a high powered item out of guilt or worry that I'd get a bad reputation.
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#285
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Plus, LLMs cost tokens, which cost money, which I'd have to pass on to the users and even though it's a simulated MMORPG I think a monthly subscription to cover LLMs would be taking the "simulated" experience too far. Plus Plus LLMs say wild stuff sometimes, and Steam holds developers accountable for what their LLMs say. I wrote a text parser and literally thousands of canned responses to certain contexts. Think of it like playing madden - you'll see some stuff repeated if you play enough, but overall it has minimal effect on your gameplay. This way I can guarantee a family safe game. Some testers have expressed excitement that this is an "MMO" that their children can play. I didn't expect that demographic but I'm happy I can cater to that. Regarding giving them a high powered item if they ask for it - yeah, they remember that stuff. If you treat them good, they'll invite you to stuff when you log in next time. | |||
#286
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![]() Sparky wispers, "LOOOOOOOOOOOOOOOOOOOOOOOT!"
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#287
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![]() yeah definitely not worth it for you to be running it as a service, more a LocalLLaMA Mistral 7B or whatever the current go to roleplaying model is. not sure what the hardware specs of game + local model running at the same time would be but these things are just gonna get insanely better
or do the work in between play sessions, npcs keep track of what you say and how you treat them and you just let that shit churn overnight updating memories and a faction score of some kind having the NPCs start off in a blank state with each other and overtime breaking off into two factions based on random interactions forming the two main raiding guilds would be so fucking cool also. player gets a Paragon choice also, by picking which npc guild to join | ||
#288
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![]() I'm doing a bit of that now. Group wipes hurt your standing with your group, giving them loot increases it; as does earning xp. I'm not really leveraging those values much yet but when guild stuff comes into the game it'll be hard.
Ekco, I always like having "EQ eyes" on the game. If you enjoy the demo hit me up and I'll get you a beta key to the rest of the game. There's 100ish hours of content to check out now. | ||
#289
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edit: Your message could not be delivered. This is usually because you don't share a server with the recipient or the recipient is only accepting direct messages from friends. sent friend request from "ekco." | ||||
Last edited by Ekco; 02-04-2025 at 11:53 AM..
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