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  #81  
Old 02-06-2023, 11:43 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
Its ok to be wrong sometimes, this is one of those times. hope that helps.
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  #82  
Old 02-06-2023, 11:48 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Agreed. You're robe fashion ideas are way off[You must be logged in to view images. Log in or Register.]
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  #83  
Old 02-06-2023, 11:58 AM
Crede Crede is offline
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We really need Luclin models, particularly for Ogres.
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  #84  
Old 02-06-2023, 12:29 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Agreed. You're robe fashion ideas are way off[You must be logged in to view images. Log in or Register.]
Your, hope that helps. It's OK to be wrong.
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  #85  
Old 02-06-2023, 12:36 PM
DeathsSilkyMist DeathsSilkyMist is offline
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I forgot to add in the miss chance. Will repost with that modification, for clarity.

I have 4000 recorded kills on my Shadowknight, levels 55-58. He is mostly killing mobs in the low 40s as well, which roughly matches with your LDC example.

Here is the data:

Troll SK 55-58
===============
4000 total kills

448 total stuns from bashes

6519 successful bashes

12040 missed bashes

2262 successful kicks

4678 missed kicks

592 dodged bashes

881 parried bashes

707 riposted bashes

This shows that 70% of bash/kick attempts are bashes. 25499 x 0.7 = 17849, and the total number of bash attempts were 18,559. The numbers are close enough to be pretty confident 70% is the average, and I got bashed slightly above the average.

For stun chance, that is (448/6519) x 100 = 6.87% chance to be stunned per successful bash. 6.87 x 0.7 (chance to bash over kick) = 4.8%. The chance to hit was ((6519/18,559) x 100) = 35%, therefore 4.8 x 0.35 = 1.7% chance.

1588 bashes were riposted/parried, and roughly half of the dodges would be taken off due to casters having 75 dodge max. This means roughly 1800 bashes would have gone through the normal hit/miss system for casters. We would add roughly 600 hits and subtract 1200 misses based on the current data. So ((7,119/17,359) x 100) = 41% chance to be hit as a caster. Therefore 4.8 x 0.41 = 2% chance.

So for a high 50s character fighting mobs in the low 40s, your chance to be stunned is around 1.7% per bash/kick attempt for melee classes, and 2% for caster classes.

However, this lower stun chance may be due to the level difference between yourself and the mob. The level difference is 10+ levels generally speaking in both of our cases.

For my lower level characters, my chance to be stunned is much higher. This is probably due to them mostly soloing mobs that are only plus or minus 2 levels.

Human Enchanter 13-30
=======================
578 total kills

452 total stuns from bashes

1313 successful bashes

830 missed bashes

567 successful kicks

356 missed kicks

Gnome Warrior 1-24
==================
1194 total kills

377 total stuns from bashes

1408 successful bashes

1812 missed bashes

578 successful kicks

733 missed kicks

Iksar Monk 10-40
=================
1547 total kills

1471 total stuns from bashes

4058 successful bashes

4529 missed bashes

1878 successful kicks

2116 missed kicks

Aggregate:
=======
3,319 total kills

2300 stuns from bashes

6,779 successful bashes

7,171 missed bashes

3,023 successful kicks

3,205 missed kicks

This also shows bashes land 70% of the time. 20,178 x 0.7 = 14,124.6, which is close to 13,950, the total number of bash attempts.

In this case, each bash has a (2300/6779) x 100 = 34% chance to stun per successful bash.

The chance to hit was ((6,779/13,950) x 100) = 49%.

This means the total bash chance is ((34 x 0.7) x 0.49) = 12% chance to be stunned per bash/kick attempt as a melee class.

The difference on my Shadowknight data between casters and non-casters was roughly 17% (41% chance to hit/35% chance to hit), so 12 x 1.17 = 14% chance to be stunned per bash/kick attempt as a caster class.

TLDR

When the mob is more than 10 levels below your character, you have a 1.7% per bash/kick attempt for melee classes, and 2% for caster classes.

When the mob is 0-3 levels lower or 1-2 levels higher than your character, you have a 12% chance to be stunned per bash/kick attempt for melee classes, and roughly a 14% for caster classes.

The average of the two is around 7-8%, so that is probably the chance to be stunned roughly speaking when fighting a mob somewhere around 5-8 levels below yourself.
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  #86  
Old 02-06-2023, 01:14 PM
Jimjam Jimjam is offline
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Quote:
For stun chance, that is (448/6519) x 100 = 6.87% chance to be stunned per successful bash. 6.87 x 0.7 (chance to bash over kick) = 4.8%, which is probably round-able to 5%.
this math has ignored the misses when considering the chance for a bash/kick timer to stun.
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  #87  
Old 02-06-2023, 01:15 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
this math has ignored the misses when considering the chance for a bash/kick timer to stun.
I just posted a new version with the added miss chances, you are correct I forgot to take that into account. Please read https://www.project1999.com/forums/s...5&postcount=85 .
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  #88  
Old 02-06-2023, 02:31 PM
Jimjam Jimjam is offline
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Yea that may have been my fault for confusing you - many of my fight will have been with evasive which may have confounded so i eliminated.

I’m gonna whip out my stats book later and find the z number for a .2% occurrence for a 5% expected on 300 trials.
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  #89  
Old 02-06-2023, 02:37 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Yea that may have been my fault for confusing you - many of my fight will have been with evasive which may have confounded so i eliminated.

I’m gonna whip out my stats book later and find the z number for a .2% occurrence for a 5% expected on 300 trials.
Ah yes, that makes sense. I am not including disciplines into the FSI calculations, simply because they are more situational. But I do agree for Warriors specifically that is a good thing to include. It doesn't really apply to Shamans, which is what OP is really complaining about, even though he put this thread in the tank section hehe.
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  #90  
Old 02-07-2023, 12:14 AM
Jimjam Jimjam is offline
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Right, Gamparse isn't really working how it should for tanking on my logs. Got a better parser? I'm not gonna count all my bashes / stuns manually again - it took ages for 301 bash hits!

looking at an older log, the warrior got stunned 165 times, 11 of those seem to be from sonic bat hits (I couldn't filter to just LDCs sadly). There were probably a few more stuns from other sources too (stone spider, spectres, etc).

If we call it 150-160 stuns from bash. Got hit by bash 1677 times (5606 missed bashes) then that is about a 10% stun rate for bash hits (2.2% including misses, 1.54% including chance to kick). Note for some of this log war is level 58 as well as 59.

I lost a bunch of my logs, but I do have more on another computer. Will check those out if I can find them, especially if i can find a better fight parser that works for p99!
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