#21
|
|||||
|
Quote:
__________________
The Rushmore Doctrine
Quote:
| ||||
|
#23
|
|||
|
The problem with rogue is it requires outwitting your opponent, and setting the stage for success. if you are a young dwarf rogue in 2007, you fought people in guk after they engaged mobs, or camped out near DE mask room and sneak/hid while they engaged assassin and killed the healer.
__________________
| ||
|
#24
|
|||
|
Enchanters are sick if played well. Probably one of the best pvp classes in group fights.
| ||
|
#25
|
|||
|
So you can't do illusion tricks anymore? Is that an aspect of the P99/OtherServer code, or something outside their control, such as something inherent to client?
Also, not sure if I got an answer for this, sorry if I missed it: Do mesmerize and charm work on Player Characters? At first glance, the Enchanter spell list makes it look like the Enchanter is a total beast in PvP, and I certainly enjoyed playing mine on Tallon. But I don't know the mechanics and strategies as well as everyone else here, and I intend to try and take my Enchanter as far as I can, instead of just level 20.. so the info is much appreciated. I'd like to know the strengths, so I can tinker with them and see what I can pull off. Thanks for all the input so far. =) | ||
|
#26
|
|||
|
illusion trick can work to some degree. Minor illusin will make you look like a box or what ever and it hides your name but the client that eq uses has a target ring so if a person had you targeted they would see a ring around a box.
Mez does work on players and charm doesnt,well charm isnt coded to. The devs could code it to work on players but doubt it. Strength= annoyance and disabling | ||
|
#27
|
||||
|
Quote:
Enchanter is probably best in small group pvp say 3 a side or maybe 4-4. The higher the #'s get, the more likely the enchanter is gonna struggle to get many spells off, or even get mowed down fairly quickly. | |||
|
#28
|
|||
|
Ahh, I see. Well, if I plan on using illusions as I did before, then they shouldn't have a target ring on me until I've already begun my assault/disabling.
By ''illusion tricks'', I mean using illusions to get an extra edge over other players. For example (used this example a few times now), back in Kunark/Velious era Live, Tallon Zek, I would take my DE Enchanter into Freeport. Freeport often had Human and Elf-team types roaming about, and I would use Minor Illusion to turn into a cactus. Neat, because it trumps See Invisible and such (at least as far as I'm aware.. no one got the first attack on me while in Cactus form), and it was humorous to nuke passing players and have them look around for the aggressor. Glad that Mez works, didn't really expect Charm to.. but that would be extremely OP, I imagine. | ||
|
#29
|
|||
|
CACTUS FORM GO
| ||
|
#30
|
||||
|
Quote:
__________________
| |||
|
|
|