Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-24-2011, 06:30 PM
wehrmacht wehrmacht is offline
Banned


Join Date: Mar 2011
Location: SullonZek
Posts: 532
Send a message via AIM to wehrmacht
Default Smedy video demonstrates why TZVZ PvP was terrible

Knuckle posted a long ass page of PvP videos and I started browsing through them earlier today and I stumbled upon the infamous Rexx fight:

http://www.youtube.com/watch?v=Uo1hmS4H5Rk


Yea, it's Rexx in the video dying, and everyone loves when Rexx dies but once you get over that fact, there are a few problems with how this plays out. First of all, it's the best geared warrior on the server and and he's being rooted, snared, and stunned like he's a naked level 1.

This makes it so if you're ever in a 1vs2 fight, no matter how terrible of players they are, they automatically win. One person just runs in circles while the other guy stands in place continuously spamming crowd control spells just like what happened in this video.

Now Rexx isn't the best player on the server but he's definitely not the worst. There's really nothing he could have done to change the outcome of this fight besides possibly running away the second it started. What you're looking at is a communist, welfare system of PvP.

You don't need to be good. All you need to do is show up and face roll your keyboard and you will probably kill someone or contribute to their death.

For anyone wanting a skill based PvP system, the problem with that video is pretty obvious. There is just too little chance of either person on the side with two people dying, and too high of a chance for the other guy dying no matter what the skill level is of the people involved.

The chain casting CC spells while another person kills you tactic has to be changed in order to have any paltry amount of skill involved in this game. You don't even have to remove them completely, they just can't function in a way that makes this skill-less tactic viable.

There are two ways of doing it, you can either make them land less, or you can make it so crowd control lands often but breaks much easier. DAoC for example is a game where crowd control lands very easily but they all break after taking only 1 damage (even snares). If you want crowd control to land in EQ, it needs to function in a similar way, either breaks after 1 damage or it breaks after you take X% of your total HP value, and it needs to be a small value.

If crowd control breaks after taking an extremely small amount of damage, that tactic will be much less viable and some amount of skill will be restored to this game. It would also add more skill to caster PvP since casters would have to time their spells and do whats called "sync dumps" (UO terminology) if they plan to try and use CC spells to kill people.

If you leave this system the way it currently is, if it was me personally faced with a fight like that, I wouldn't even bother fighting them. I'd just take off for the zone line and wait for a less inherently bad game design fight. Why implement a system that discourages PvP? It obviously needs to be changed to give people some incentive to stick around.
  #2  
Old 05-24-2011, 06:55 PM
fiegi fiegi is offline
Planar Protector


Join Date: Apr 2011
Posts: 1,209
Default

Thats interesting..... considering i died maybe 3 times all of 3.0 on my monk when snares landed a lot..... being outnumbered 95% of the time. He could of dispelled his snare on numerous occasions in this fight but did not, of course hes gonna end up dead.[You must be logged in to view images. Log in or Register.]
  #3  
Old 05-24-2011, 07:03 PM
Gnar Gnar is offline
Kobold

Gnar's Avatar

Join Date: Mar 2011
Posts: 196
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]

This makes it so if you're ever in a 1vs2 fight, no matter how terrible of players they are, they automatically win.
Won many 1v2s on the box as both druid and warrior and a few 1v3s as druid. Ever heard of pumice? This post was retarded and not worth reading. Would not recommend as a read even for my worst enemy.
__________________
Gnar the Champion box 3.0
Greebo
Leader of No Homo
<Holocaust>
VZTZ
Last edited by Gnar; 05-24-2011 at 07:03 PM.. Reason: spell
  #4  
Old 05-24-2011, 07:04 PM
Crenshinabon Crenshinabon is offline
Sarnak


Join Date: Feb 2011
Posts: 468
Default

Warrior is not the best example of a 1v2 pvp class.
Warrior will prob roll most 1v1.

This is a bad example of pvp in this game imo.

Also warrior did not do much, no clickies/dispells, no ranged bow use. He just kind of ran around for a bit and died. Also we dont even know how this fight started, it looked like the two casters got the jump on the ogre in which case of course he is gonna get rolled. I honestly hate to say it but warriors are not too good a pvp class vs multiple casters.

is this a troll post?
  #5  
Old 05-24-2011, 07:18 PM
JayDee JayDee is offline
Planar Protector

JayDee's Avatar

Join Date: Oct 2009
Posts: 1,628
Default

Watching those old videos reminds me of a time when people actually cared
__________________
  #6  
Old 05-24-2011, 07:36 PM
Kringe Kringe is offline
Sarnak


Join Date: Apr 2011
Posts: 445
Default

Think the point was how "easy" root snare landed on a "warrior" (highest innate mr class, minus a bard) consecutively over and over. There is a reason why certain spells (that are gamebreaking) shouldnt land as much as they did on vz/tz.
  #7  
Old 05-24-2011, 07:37 PM
Terpuntine Terpuntine is offline
Fire Giant

Terpuntine's Avatar

Join Date: Mar 2011
Posts: 847
Default

Ogod Wehrmacht is on the root subject again... and using a fail video of someone playing like dog shit as an example.
__________________
Terpuntine of the Nexus <Iron Tower> <Zephyros> - Vallon Zek
Constantine
Pyrokinetic
Quote:
Originally Posted by Drakaris View Post
My brother is an award winning body builder and I'm faster bigger and stronger than him.
The Dukes Vengeance
  #8  
Old 05-24-2011, 07:37 PM
Rushmore Rushmore is offline
Planar Protector

Rushmore's Avatar

Join Date: Dec 2010
Posts: 1,262
Default

have to agree with Crescent fresh and Big hands Gnar on this one.
__________________
The Rushmore Doctrine

Quote:
Originally Posted by GOD
"I will honor those who honor Me, but those who despise Me will be disgraced." HCSB 1 Samuel 2:30
  #9  
Old 05-24-2011, 08:15 PM
naez naez is offline
Banned


Join Date: Mar 2011
Location: s0cal
Posts: 629
Send a message via ICQ to naez Send a message via AIM to naez Send a message via MSN to naez Send a message via Yahoo to naez
Default

have any of yous even tried channeling pumice on a pure melee? enchanter pet would interrupt that shit waste of time go down swinging


see: end of Catastrophe in Kithicor
  #10  
Old 05-24-2011, 08:20 PM
Jigga Jigga is offline
Sarnak


Join Date: Mar 2011
Posts: 275
Default

luckily there was no ench pet there
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.